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Miscellaneous

Anything that doesn't fit elsewhere.

52 files

  1. Robot Warriors Robot Sheet

    This is the Robot Warriors robot record sheet, recreated in LibreOffice by me and exported as PDF.  

    7 downloads

    0 comments

    Submitted

  2. HERO Champions 4th ed Combat Record Sheet Excel

    Here is an Excel-based Combat Record Sheet for 4th edition--didn't see one currently in the downloads. I reopened my Champions folder from the '90's and was motivated to work on a throwback 4th edition game on Roll20 for a charity fundraiser to fight COVID-19.
     
    The embedded formulae calculate and place Phases in the appropriate Segments of the Speed column based on the Speed Chart on p.139 of the Big Blue Book (BBB). For example, if Mindlock has a SPD of 5, the spreadsheet automatically populates action Phases for her in segments 3, 5, 8, and 10-12. I included other examples from sample characters in the BBB as well, but please note that ALL of the columns with segment values have the embedded formula based on the SPD column. Just insert your combatants in the appropriate rows, insert their SPD, and the chart will do the rest. You can copy-paste for more rows or delete rows as desired. An additional benefit of Excel: insert your combatants in any order, use the Sort function based on the SPD value, and your combatants will sort themselves automatically into turn order.
     
    Comments and corrections welcomed. For anyone interested in participating in a Roll20- and Zoom-based episodic 4th edition game to raise money for charity--stay tuned! I hope to announce something here and on Roll20 in the near future.
     
    Best,
    Steve "Koop" Kuperberg
    4th edition GM at University of Michigan-Ann Arbor 1989-91, presently Bethesda, MD 
    ChampionsCombatSheet.xlsx

    1 download

    0 comments

    Updated

  3. Hero Die Roller

    Here is a basic Die Roller I created using Visual Basic a while ago. It works for Hero 5th Edition and earlier.

    19 downloads

    0 comments

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  4. Hero Fourth Edition Conversion and Errata - Mythic Greece

    I recently noticed that the late great Aaron Allston's classic Hero campaign source book, Mythic Greece: The Age of Heroes, is now for sale in PDF form from the Hero Games website store. That book was written for first-edition Fantasy Hero, before all the different iterations of Hero System were unified in Fourth Edition. However, Aaron himself created a document covering not only errata for the book, but Fourth Edition updates to a great many elements from the book: character templates (including the "basic god), combat maneuvers, weapon and equipment game stats, and Powers as magic spells (but not the specific spells from the book). These conversions would make using Mythic Greece with any later edition of Hero much easier.
     
    Aaron provided this file for free, both on the classic Red October BBS and on his personal website. Hence I have no hesitation to post it again here.

    15 downloads

    0 comments

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  5. The Full Scope of ARGENT

    As I read over my Champions official setting source books (for the "Champions Universe"), I was struck by the range of activities the criminal high-tech corporation ARGENT is involved in around the world -- how many pies it has its fingers in, and how viciously it digs into them. But from comments I've heard over the years, most Champions players who don't have those books don't fully appreciate what ARGENT is capable of, nor the range of uses it can be put to for villainous plots, as well as character origins and backstory. In part this is due to there being no source book dedicated to that malevolent corporation. Hero Games did plan to publish one, but the severe downsizing the company went through several years ago curtailed that plan for the foreseeable future. There's actually substantial information extant, but it's dispersed over more than a dozen books.

    A couple of years ago I thought it might be interesting and helpful to the community to pull that info together and organize it for easy consumption in a thread on the Champions discussion forums. Whether or not one games in the Champions Universe, the corporation could easily be inserted into most superhero worlds, providing opportunities for many game sessions of villainy to oppose. It can also be an inspirational model for whatever original evil corporate foe a Game Master would like to create. That forum thread has since been archived, but recurrent interest in the subject prompted me to transcribe my compilation to PDF form and offer it here.
     
    What follows in this document is a brief history of ARGENT; a summary of ARGENT's motivations, goals, and methods of operation; a rundown of its known organizing structure, with a little logical extrapolation based on relevant precedents; ARGENT front companies described in the books; an overview of ARGENT's extensive activities around the globe; its interactions with various superhumans and supercrime groups -- those it works with, is interested in, and its rivals and enemies; a list of official supervillains (and superheroes) who owe their superhuman abilities to ARGENT science, and how they came to be; a collection of devices commonly used by ARGENT's operatives; and a brief listing of the source books for this information. The text also frequently mentions what books specific characters and references may be found in.
     
    EDIT: For those who'd like to view the original thread, including subsequent discussion of the ARGENT material, it can be found here.

    8 downloads

    0 comments

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  6. Combat Tracker

    These are Excel spreadsheets to automatically (and randomly) calculate the results of attacks (may they be critical or not) and damage of Normal and Killing attacks, considering defenses, Hit Locations, Surprise and Damage Reduction modifiers. The sheets simulate Hero System's dice rollings.
     
    Useful for GMs who like using computers or tablets to speed up combat calculations.

    54 downloads

    0 comments

    Submitted

  7. Champions Random Encounter Generator

    A simple random encounter generator for use with Inspiration Pad Pro (free Windows download).

    19 downloads

    0 comments

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  8. Cardboard hero template

    A simple word doc to create 1"x1.5" tentable cardboard heroes.  Grab images off the internet or draw/scan your own to put in the template.  Remember, the center line in each table will be the top of the tent and that given the size of the counter, not a lot of detail will be seen.

    28 downloads

    0 comments

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  9. Character Development Form (1984)

    This was from the Champions III book.
     
    For some reason it put a blank page in front...
     
    Enjoy

    60 downloads

    0 comments

    Submitted

  10. Hero System Universe and Timeline

    This is the Hero System Universe Timeline written by Steven S. Long and based on work by Steve Peterson and Steven S. Long. I found this online and noticed that it was not available here. It is a 4 page high level brief description of the significant events in the Hero System Timeline from 100,000 BC (before the Turakian Age) through the year 3000 A.D...It was written for 5th edition but it is version agnostic.

    86 downloads

    0 comments

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  11. Honey Badger tabloid

    Mock up of tabloid expose

    31 downloads

    0 comments

    Submitted

  12. Champions New Millennium - Hero System Character Sheets

    In the 1990s Hero Games published three source books for an official setting for their Champions superhero game. Under the general heading of Champions New Millennium, these books describe a world history, campaign city, and a large number of NPC villains and heroes. Some of the latter resemble characters published under earlier or later editions of Champions, but with their own distinctive interpretations; while others were unique to the New Millennium line.
     
    Those books weren't written for Hero System, but another game rule set called Fuzion. However, over the late Nineties and early in this millennium, the Hero Games website hosted Hero Fourth Edition character sheets for nearly all the characters from the New Millennium line, for people who wanted to use those rules to play in that setting. Recently Hero Games has started selling PDF versions of the New Millennium books, and I thought it might make them more desirable to Hero System fans if I uploaded those 4E character sheets, which I saved from the earlier website.
     
    This download is a ZIP folder of over eighty 4E character sheets for characters from all three books, in HTM format. These are only the game-mechanic write-ups for the characters, not including their background text and illustrations from the original books. Those books -- Champions New Millennium, Alliances, and Bay City -- are available from the website store, under "HERO System Fourth Edition (and earlier) / Champions."
     
    Thanks to Jason Walters for permission to upload these files.

    104 downloads

    2 comments

    Updated

  13. Dr Macabre.pdf

    This is an alternative way of laying out a character sheet purely for playing in a game session. The aim was to get it to fit in half a side of A4.

    83 downloads

    3 comments

    Submitted

  14. Hero System Rules 4th Edition Errata

    A compilation of errata for the 4th edition Hero System Rules, applicable to all versions:
    original Champions hardcover
    Champions softcover
    Hero System Rulesbook softcover
    Champions Deluxe hardcover

    82 downloads

    0 comments

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  15. Monster Hunter International Character Sheets

    Monster Hunter International Character Sheets

    0 downloads

    0 comments

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  16. Monster Hunter International Character Sheets

    Monster Hunter International Character Sheets

    77 downloads

    0 comments

    Submitted

  17. Tripsheet.xls

    Simple XLS sheet (I downrevved the version as I have the latest Excel so that it might be easier to be usable by others (+1/4). I created this for my next game and I am amazed there hasn't been one created and in the download section of the site.
     
    Ident is a field I use to denote villain or hero or possibly status. What you change it to will be the symbol used in speed as the example shows.
     
    This chart hasn't been QA'd very religiously. Just thought some people might like it.

    53 downloads

    1 comment

    Submitted

  18. Probabilities.XSLX

    This is just an Excel sheet with probabilities for rolling some value on Xd6 from 1 on 1d6 to 120 on 20d6. Note the TRUE/TRUE are just self checks on my calculations. After 20d6, rounding issues appear to occur on my MacBook Air and Excel so the system only goes to 20d6.

    13 downloads

    0 comments

    Submitted

  19. Making a Fantasy HERO character

    This describes the process you might go through in building a Fantasy HERO character. It is meant to demo to a new player what you might want to think about as you go through the process.

    92 downloads

    0 comments

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  20. Madding Crowd - traditional character sheet

    This is a character whose power schtick is duplication but does not use the power duplication...

    52 downloads

    0 comments

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  21. Nested macros in Roll20

    Basic description of how I have sought to produce a macro in Roll20 that generates a dropdown of other macros that do manoeuvres in play.

    36 downloads

    0 comments

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  22. Roll20-Maelstrom

    This is a set of macros that could be used to utilise Maelstrom from the 6th Edition rules in Roll20. They may provide the basis for macros to use any energy projector style character.

    37 downloads

    0 comments

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  23. Simple presentation of characters

    Three pdf (Jack, Jonas and Skink) character sheets with the system hidden as far as possible alongside three more standard pdfs...
     
    I have also added 4 pdfs (Clin, Hans, witchdoctor and Jean-Philipe) who were created for a Day after Ragnarok game we were playing...

    160 downloads

    0 comments

    Updated

  24. Injuries Sheet

    This spreadsheet presents a possibility for tracking serious injuries in Heroic campaigns, with a suggested extra sheet for tracking injuries.
    It includes the ideas presented in 6E2 (incapacitation, disabling and destruction of a body part).

    114 downloads

    0 comments

    Submitted

  25. Australian Army Organisation and Rank Structure

    This is an effort to explain the organisation and rank structure of the Australian Army.
    I expect to do the same for the Navy and Airforce.
    Package Deals will follow shortly.

    24 downloads

    0 comments

    Submitted


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