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HD Character files (.hdc)

192 files

  1. Atlas Unleashed 6th edition rebuild

    The 6th edition rebuilds of all characters featured in the 3rd Edition Champions sourcebook Atlas Unleashed. Includes agents and paper miniatures.

    148 downloads

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  2. A-Team (Superhero name)

    Player character: Duplicater Teleporter Martial Artist 350 points

    46 downloads

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  3. Burlap Sack

    Ok this was a challange from someone in my gaming group to make an ordnary bag into something neigh industrictable to normals..
    THIS was the result. I had to use VEHICLES template because there is no item template (maybe future)? Now its a little bit stretching the rules... i mean it can stop a bullet from a normal gun! even resist most flame and magical attacks...(from a normal level.. not superheroic though).
     
    I added BAG BU ( kung fu with the bag) and some other neat ideas... I gottta say IM a mad genuis!
     
    any comments post here OR if you want something funky created... contact me at ... dabigdawg145@gmail.com
    make sure you put in the description what you want please....

    32 downloads

    3 comments

    Submitted

  4. Warhammer 40K Hero - Space Marine

    In the grimdark future of the Warhammer 40K universe space marines battle the enemies of Mankind, usually xenos or the minions of the Ruinous Powers, in a never-ending religious crusade based on their faith in the Emperor of Mankind. Divided into Chapters, these genetically-engineered supermen develop from the gene-seed of their Chapter Primarchs. Each space marine is the epitome of the human warrior, but this package deal forms the basis of their abilities. It is derived from the description of General Space Marine abilities in the Deathwatch RPG, as well as close reading of the Codex. It is not meant to be a full space marine -- even so, it clocks in at 150 points.
     
    The package contains a character file, a template file for the character (for starting a new space marine), a package deal (for applying to an existing character), and a document with the package deal in the old format.

    212 downloads

    1 comment

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  5. Murder_Legendre_Zombie.hdc

    Murder Legendre Without his zombie it`s the same thing than Batman without Robin. It`s a Zombie in his decaying splendor.

    27 downloads

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  6. Marc_Murder_Legendre.hdc

    It`s my version of Murder Legendre from the movie white zombie for my the day after ragnarok campaign.

    25 downloads

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  7. Talislanta Hero - Dryad Bush

    This graceful variety of flowering shrub is found primarily in Astar of the Seven Kingdoms. Late at night, dryad bushes undergo an uncanny metamorphosis, becoming beautiful green forest nymphs. The transformation lasts only until dawn, after which the nymphs return to plant-form. The esteemed botanomancer, Viridian, once professed to have been married to a forest nymph, whom he saw only between the hours of sunset and sunrise.
     
    The pdf has both the bush and nymph forms.

    59 downloads

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  8. Talislanta Hero - Equs, Snowmane

    Equs are a hybrid of mammal and reptile prized as steeds throughout the continent. They are quite intelligent, and have their own language, called equan. Some few are even able to speak the languages of humanoids, though a natural tendency toward secrecy forbids most equs from boasting of this ability. In the wild, they travel in herds of up to about sixty individuals.
     
    There are four sub-species of equs: the common and reliable graymane; the swifter but less durable silvermane; snowmanes, built to endure frigid climes and sure-footed on ice or snow; and coal-black darkmanes, aggressive and spiteful creatures who often attack other equs on sight.

    32 downloads

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  9. Talislanta Hero - Equs, Silvermane

    Equs are a hybrid of mammal and reptile prized as steeds throughout the continent. They are quite intelligent, and have their own language, called equan. Some few are even able to speak the languages of humanoids, though a natural tendency toward secrecy forbids most equs from boasting of this ability. In the wild, they travel in herds of up to about sixty individuals.
     
    There are four sub-species of equs: the common and reliable graymane; the swifter but less durable silvermane; snowmanes, built to endure frigid climes and sure-footed on ice or snow; and coal-black darkmanes, aggressive and spiteful creatures who often attack other equs on sight.

    29 downloads

    0 comments

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  10. Talislanta Hero - Equs, Graymane

    Equs are a hybrid of mammal and reptile prized as steeds throughout the continent. They are quite intelligent, and have their own language, called equan. Some few are even able to speak the languages of humanoids, though a natural tendency toward secrecy forbids most equs from boasting of this ability. In the wild, they travel in herds of up to about sixty individuals.
     
    There are four sub-species of equs: the common and reliable graymane; the swifter but less durable silvermane; snowmanes, built to endure frigid climes and sure-footed on ice or snow; and coal-black darkmanes, aggressive and spiteful creatures who often attack other equs on sight.

    32 downloads

    0 comments

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  11. Talislanta Hero - Equs, Darkmane

    Equs are a hybrid of mammal and reptile prized as steeds throughout the continent. They are quite intelligent, and have their own language, called equan. Some few are even able to speak the languages of humanoids, though a natural tendency toward secrecy forbids most equs from boasting of this ability. In the wild, they travel in herds of up to about sixty individuals.
     
    There are four sub-species of equs: the common and reliable graymane; the swifter but less durable silvermane; snowmanes, built to endure frigid climes and sure-footed on ice or snow; and coal-black darkmanes, aggressive and spiteful creatures who often attack other equs on sight.

    33 downloads

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  12. Talislanta Hero - Bird Of Prey, Nighthawk

    Nighthawks are a species of nocturnal raptor native to the wooded hills of Yrmania. Swiftest of Talislantan birds, these ebony predators hunt only during the late evening hours. They have exceptional night vision and can spot even the slightest movement on the ground from altitudes of over one thousand feet. Their shining feathers are as hard as flaked obsidian, their knife-edged wings being capable of slicing through even the toughest hide (the bird's claws and beak are used primarily to grasp and tear prey after it has been slain). Highly prized as hunting birds, nighthawks are sometimes tamed and kept as companions by Jaka traders and manhunters. The birds can be taught to hunt by day as well, provided they are given sufficient rest.

    40 downloads

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  13. Bruno Bucierri

    Bruno Bucierri is the little cesar of Radisson City for my post-apocalyptic campaign.

    18 downloads

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  14. Radio Police Automaton (1924)

    A primitive robot for your pulp games, from the May 1924 issue of "Science & Technology" magazine, edited by Hugo Gernsback.

    52 downloads

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  15. Aeromobil V2.5 Roadable Aircraft

    This is the Aeromobil V2.5, a roadable aircraft that achieved its first flight in 2013.

    41 downloads

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  16. Martin Jetpack

    This is a prefab file for the Martin Jetpack, a prototype personal flight system that is projected to be fully operational in mid-2014. The stats are based on the characteristics of the experimental prototype.

    17 downloads

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  17. Zodiac Conspiracy 6th edition character rebuilds

    A pack of all 12 Zodiac Conspiracy character rebuilds for 6th edition

    205 downloads

    1 comment

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  18. Aesisinos 6th Edition Rebuild

    The villain group Aesisinos, from the 4th edition Champions book (BBB), offered as a sample for GMs to use in the adventure provided in the back. They've been updated to 6th edition here.

    197 downloads

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  19. Strike Force 6th edition conversions

    This is the combined zip file with all the Strike Force character conversions for 6th edition. Only characters with full character sheets and illustrations are included. This is the Strike Force main supergroup in the book, and it is done in the memory and appreciation of Aaron Allston. If you haven't seen or bought the Strike Force book, run out and find a copy today.

    252 downloads

    2 comments

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  20. Seymour Williams

    1948 Supers game

    31 downloads

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  21. Blip 225pts 1948 super game

    Blip aka Karrin Harrington
     
     
     

    Val Char Cost Roll Notes
    15 STR 5 12- Lift 200.0kg; 3d6 [1]
    18 DEX 16 13- OCV: 7/DCV: 6
    20 CON 10 13-
    18 INT 8 13- PER Roll 13-
    10 EGO 0 11- ECV: 1 - 1
    13 PRE 3 12- PRE Attack: 2 ½d6
    7 OCV 20
    6 DCV 15
    1 OMCV -6
    1 DMCV -6
    4 SPD 20 Phases: 3, 6, 9, 12
    12 PD 3 Total: 12 PD (7 rPD)
    12 ED 3 Total: 12 ED (7 rED)
    8 REC 4
    40 END 4
    10 BODY 0
    40 STUN 10 Total Characteristic Cost: 109  
    Movement: Running: 12m/24m
    Leaping: 4m/8m
    Swimming: 4m/8m
    Teleportation: 32m/64m
     
     

    Cost Powers END
    Mutant Teleportation powers, all slots Unified Power (-¼)
    17 1) Teleport redirection field: Resistant Protection (7 PD/7 ED) (21 Active Points) 0
    4 2) Teleportation: Floating Fixed Location (1 Locations) (5 Active Points) 0
    12 3) Extra Dimensional Space: Custom Power (30 Active Points); Restrainable (-½), Gestures (Requires both hands; -½), Costs Endurance (Only Costs END to Activate; -¼) 3
    Notes: 4m wide x 4m deep x 2m high 32 hex area APG2 pg 27  

    32 Teleportation: Multipower, 40-point reserve, (40 Active Points); all slots Unified Power (-¼)
    2f 1) Teleporting move bys: Area Of Effect (8m Radius; +½), Selective (+¼) for up to 40 Active Points of attacks +2 ocv and 6d6 damage, Variable Special Effects (Limited Group of SFX; +¼) (37 Active Points); Extra Time (Full Phase, -½) 4
    3f 2) Combat 1 : Teleportation 32m, Reduced Endurance (½ END; +¼) (40 Active Points) 1
    3f 3) Portal effects: Stretching 23m, Does Not Cross Intervening Space (+¼), Reduced Endurance (0 END; +½) (40 Active Points); No Velocity Damage (-¼) 0
    3f 4) Medium range non combat: Teleportation 10m, No Relative Velocity, x32 Noncombat (40 Active Points) 4
    3f 5) Escape : Teleportation 13m, x8 Noncombat, Safe Blind Teleport (+¼), Armor Piercing (x2; +½) (40 Active Points) 4
    3f 6) Long range porting: Teleportation 12m, Safe Blind Teleport (+¼), Armor Piercing (+¼), MegaScale (1m = 1,000 km; +1 ¾) (39 Active Points) 4  

    4 Fast Strike +2 +0 7d6 Strike
    3 Legsweep +2 -1 6d6 Strike, Target Falls
    5 Takeaway +0 +0 Grab Weapon, 35 STR to take weapon away
    8 +2 HTH Damage Class(es)  

    Talents
    3 +1/+1d6 Striking Appearance (vs. all characters)  

    Skills
    2 Navigation (Land) 13-
    3 Stealth 13-
    3 Streetwise 12-
    3 Language: Japanese (completely fluent)
    0 Everyman Skills
    0 1) Language: English (idiomatic; literate) (5 Active Points)
    0 2) Acting 8-
    0 3) Climbing 8-
    0 4) Concealment 8-
    0 5) Deduction 8-
    0 6) Paramedics 8-
    0 7) Persuasion 8-
    0 8) PS: Courier 11-
    0 9) Shadowing 8-
    0 10) TF: Everyman Skill, Small Motorized Ground Vehicles
    0 11) AK 8-  
    Total Powers & Skill Cost: 116
    Total Cost: 225
     
     

    300+ Matching Complications
    5 Distinctive Features: Mutant (Not Concealable; Noticed and Recognizable; Detectable Only By Technology Or Major Effort)
    10 Distinctive Features: Looker (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)
    10 Enraged: Innocents harmed (Common), go 8-, recover 14-
    15 Hunted: Mutant Haters Infrequently (Mo Pow; Harshly Punish)
    5 Hunted: Street gang Infrequently (Less Pow; Harshly Punish)
    15 Psychological Complication: Protective of innocents (Common; Strong)
    (2 points unspent)  

    Total Complications Points: 225  
    EQUIPMENT CARRIED
     
     
    Equipment END
    Knife fighting: HKA 1 point (1d6+1 w/STR) (5 Active Points); Unified Power (-¼)Notes: 3d+1HKA with martial artsno focus as she has tons of cheap blades in an extra dimensional pocket 1
    weapon element: Custom Power (1 Active Points) 0
    Portal vision: Penetrative with Sight Group and Normal Hearing 0
    +22 versus Range Modifier for Sight Group and Normal Hearing 0
    Tracking with Sight Group 0
    Transmit with Hearing Group and Normal Sight 0
     
    Background/History: Karrin's father was an american mad scientist who fled america w/ his wife and child, back to his wife's home country of Japan as he was a wanted fugitive in the USA
    Karrin's father was recruited to work with Unit 731 http://en.wikipedia.org/wiki/Unit_731
    Toward the end of the war Karrin and her family where all together in Hiroshima when the atomic bomb was dropped there
    the bomb caused a cave in in her father's lab
    Both her mother and father where killed in the cave in
    Karrin survived because she was inside her father's teleport pod which was finished but needed a large burst of energy to make it function
    Little Boy provided more than enough power to over power the machine and dump dimensional energies into Karrin
    Karrin survived for a week underground protecter from most of thev deadly radiation effects
    Karrin soon learned to control and manipulate the dimensional energies infused into her body in the 3 yrs since the bomb
     
    Personality/Motivation: generally happy ,till innocents get hurt then watch out
     
    Quote:
     
    Powers/Tactics: Martial Artist
    agent stomper
    Long range trannsport
     
    Campaign Use: Scout
    Commando
     
    Appearance: Amer-Asian ancestory

    54 downloads

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  22. 0 comments

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  23. Against the Black Tide NPC:Falasmaedhdal (Sample Bullman)

    NPC (Sample Minotaur) for my Fantasy Hero campaign

    40 downloads

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  24. Against the Black Tide NPC: Gonmuranon (Sample Orc)

    Sample Orc for Fantasy Hero game based on Monster Hunter International rules

    34 downloads

    0 comments

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  25. Against the Black Tide NPC: Landasathcon Against the Black Tide NPC: Against the Black Tide NPC: (Sample Elf)

    Sample Elf for Fantasy Hero game based on Monster Hunter International rules

    28 downloads

    0 comments

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