About This File
Stolen idea from Pizza Man
Haunted is an urban fantasy mage, who's dead girlfriend watches over him
comments encouraged
Haunted
Val Char Cost Roll Notes
15 STR 5 12- Lift 200.0kg; 3d6 [1]
18 DEX 16 13- OCV: 8/DCV: 8
25 CON 15 14-
23 INT 13 14- PER Roll 14-
18 EGO 8 13- ECV: 3 - 3
20 PRE 10 13- PRE Attack: 4d6
8 OCV 25
8 DCV 25
3 OMCV 0
3 DMCV 0
4 SPD 20 Phases: 3, 6, 9, 12
2+23 PD 0 Total: 2/25 PD (0/10 rPD)
2+23 ED 0 Total: 2/25 ED (0/10 rED)
10 REC 6
50 END 6
11 BODY 1
46 STUN 13 Total Characteristic Cost: 163
Movement: Running: 12m/24m
Leaping: 4m/8m
Swimming: 4m/8m
Teleportation: 10m/20m
Cost Powers END
24 Haunting :My girlfriend the ghost: Multipower, 60-point reserve, all slots Reduced Endurance (0 END; +½) (90 Active Points); all slots No Conscious Control (-2), No Range (-½), Conditional Power Power does not work in Uncommon Circumstances (Hallowed grounds; -¼)
2f 1) My girlfriend is bansihde keening your death: Change Environment (-5 to Characteristic Roll or Skill Roll, Long-Lasting 1 Turn, Stunning), Area Of Effect (16m Cone; +½), Thin Cone (-¼) (59 Active Points); Limited Power Power loses less than a fourth of its effectiveness (Vs Pre not Con; -0) 0
1f 2) My girlfriend the ghost is breath taking: Change Environment (+2 Wind Levels, -2 Temperature Level Adjustment, Long-Lasting 1 Turn, Suffocation), Area Of Effect (16m Cone; +½) (57 Active Points) 0
2f 3) My girlfriend the ghost talks with her ghost friends: Retrocognitive Clairsentience (Hearing And Sight Groups), Telescopic: +20 (60 Active Points) 0
2f 4) My girlfriend the poltergeist: Change Environment (+1 Points of Damage, +1 Wind Levels, +3 Points of Telekinetic STR, -1 Temperature Level Adjustment, Long-Lasting 1 Turn), Area Of Effect (32m Radius; +1) (60 Active Points) 0
1f 5) My girlfriend the ghost says lights out: Darkness to Sight Group 9m radius, Personal Immunity (+¼) (56 Active Points) 0
2f 6) My girlfriend the ghost was a cop and a crack shot: RKA 1d6+1, Penetrating (+½), Area Of Effect (16m Cone; +½), Thin Cone (-¼), Selective (+¼), +4 Increased STUN Multiplier (+1) (60 Active Points) 0
14 +4 SPD (40 Active Points); Limited Power Power loses about two-thirds of its effectiveness (Only for ghost girlfriend's actions; -1 ½), Conditional Power Power does not work in Uncommon Circumstances (Not on hollowed ground; -¼)
90 Variable Magic Power Pool, 60 base + 60 control cost, Powers Can Be Changed As A Zero-Phase Action (+1) (120 Active Points); all slots Restrainable (-½), Incantations (Complex; -½)
0 1) Soulfire blast: Blast 5d6, STUN Only (+0), Area Of Effect (4m Radius; +¼), Attack Versus Alternate Defense (Power Defense; All Or Nothing; +1) (56 Active Points) Real Cost: 28 6
0 2) Napalm for the soul: Blast 3d6+1, STUN Only (+0), Area Of Effect (16m Cone; +½), Thin Cone (-¼), Reduced Endurance (½ END; +¼), Constant (+½), Uncontrolled (+½), Attack Versus Alternate Defense (Power Defense; All Or Nothing; +1) (59 Active Points) Real Cost: 29 2
0 3) Hell fire: RKA 2d6, Area Of Effect (16m Cone; +½), Thin Cone (-¼), +1 Increased STUN Multiplier (+¼), Penetrating (+½) (60 Active Points) Real Cost: 30 6
0 4) Stinging hellfire: RKA 2d6, Area Of Effect (16m Cone; +½), Thin Cone (-¼), +3 Increased STUN Multiplier (+¾) (60 Active Points) Real Cost: 30 6
0 5) Be gone minions of hell: Dispel summoned 6 ½d6, Area Of Effect (32m Cone; +¾), Thin Cone (-¼), Cumulative (624 points; +1 ½) (58 Active Points) Real Cost: 29 6
0 6) quick healing: Healing BODY 2d6, Characteristics (+½), Decreased Re-use Duration (1 Turn; +1 ½) (60 Active Points) Real Cost: 30 6
0 7) Major trama healing: Healing BODY 6d6 (60 Active Points) Real Cost: 30 6
0 ? Teleportation 10m, x4 Increased Mass, MegaScale (1m = 10,000 km; +2) (60 Active Points) Real Cost: 30 6
Morning magical rituals, all slots Concentration (0 DCV; Character is totally unaware of nearby events; -¾), Gestures (Requires both hands; Complex; -¾), Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -¾), Limited Power Power loses about a fourth of its effectiveness (all effects turn off at dawn; -¼)
8 1) invisible aura of protection: (Total: 26 Active Cost, 8 Real Cost) +13 PD (Real Cost: 13) plus +13 ED (Real Cost: 13) 0
8 2) invisible protective wards: Resistant Protection (10 PD/10 ED) (30 Active Points) 0
14 3) Communications with my dead girlfriend the ghost: Danger Sense (general area, any danger, Discriminatory, Function as a Sense, Targeting Sense) (52 Active Points); Conditional Power Power does not work in Uncommon Circumstances (Hallowed ground; -¼) 14-
2 Teleportation: Fixed Location (2 Locations) 0
Notes: His Base and team base
Perks
5 always knows which horse to pick: Money: Well Off
3 Anonymity
10 Vehicles & Bases
Skills
3 Acting 13-
3 Bureaucratics 13-
3 Conversation 13-
3 Criminology 14-
3 Deduction 14-
15 Kit bashing magic: Inventor 20-
3 Navigation (Dimensional, Land) 14-
4 PS: Mage: all in practioner of the dark arts 13-
3 Persuasion 13-
3 Security Systems 14-
3 Stealth 13-
3 Streetwise 13-
0 Everyman skills
0 1) Climbing 8-
0 2) Concealment 8-
0 3) Language: English (completely fluent; literate) (4 Active Points)
0 4) Paramedics 8-
0 5) PS: Detective of the Occult 11-
0 6) Shadowing 8-
0 7) TF: Everyman Skill, Small Motorized Ground Vehicles
0 ? AK: USA 8-
Total Powers & Skill Cost: 237
Total Cost: 400
400+ Matching Complications
15 Hunted: Demons,dark gods,elder things and really ancient somethings Infrequently (Mo Pow; Harshly Punish)
15 Psychological Complication: Smart mouth (Common; Strong)
15 Psychological Complication: Hates being ordered around (Common; Strong)
20 Psychological Complication: Protective of normals (Very Common; Strong)
5 Rivalry: Professional (other mages; Rival is As Powerful; Seek to Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry)
5 Susceptibility: Holy relics 1d6 damage Instant (Uncommon)
Total Complications Points: 400
future stuff w/ exp
Equipment END
Haunting :My girlfriend the ghost: Multipower, 60-point reserve, all slots Inherent (+¼*), Reduced Endurance (0 END; +½) (105 Active Points); all slots No Conscious Control (-2), No Range (-½), Conditional Power Power does not work in Uncommon Circumstances (Hallowed grounds; -¼)
1) My girlfriend the ghost can use unearthly forces to protect me: Barrier 10 PD/10 ED, 11 BODY (up to 6m long, 2m tall, and ½m thick), Non-Anchored (60 Active Points) 0
2) My girlfriend the ghost just spoke of your DOOOOOM: Mental Blast 4 ½d6, Alternate Combat Value (uses OCV against DCV; +0), Area Of Effect (16m Cone; +½), Thin Cone (-¼) (56 Active Points) 0
3) My girlfriend the ghost say I belong to her and you cannot have me: RKA 4d6 (60 Active Points) 0
Our wedding rings tapping energy from the afterlife, all slots Gestures (Complex; -½), Incantations (Complex; -½), IIF (-¼), Limited Power Power loses about a fourth of its effectiveness (Not on Hallowed ground; -¼)
1) Endurance Reserve (100 END, 10 REC) (33 Active Points) 0
2) Absorption 10 BODY (energy, to end reserve) (10 Active Points) 0
3) Absorption 10 BODY (physical, to end reserve) (10 Active Points) 0
4) Naked Advantage: Endurance may come from personal or reserve (+¼) for up to 60 Active Points (15 Active Points) 1
Fringe Benefit: License to practice a profession, Passport
Analyze: Magic 14-
Sleight Of Hand 13-
Systems Operation 14-
Teamwork 13-
Bump Of Direction
Simulate Death
Eidetic Memory
Speed Reading (x100)
Contortionist 13-
Inventor magic 23-
+2/+2d6 Striking Appearance (vs. all characters)
Morning magical rituals, all slots Concentration (0 DCV; Character is totally unaware of nearby events; -¾), Gestures (Requires both hands; Complex; -¾), Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -¾), Limited Power Power loses about a fourth of its effectiveness (all effects turn off at dawn; -¼)
1) Improved Mystical Barriers: Resistant Protection (15 PD/15 ED/10 Mental Defense/10 Power Defense/10 Flash Defense: Sight Group) (90 Active Points) 0
2) My Girlfriend the ghost is warning me: Defense Maneuver I-IV (10 Active Points); Limited Power Power loses about a fourth of its effectiveness (not on hallowed grounds; -¼)
3) I know all tongues: Universal Translator 14- (20 Active Points)
Variable Power Pool, 75 base + 75 control cost, Powers Can Be Changed As A Zero-Phase Action (+1) (150 Active Points); all slots Incantations (Complex; -½), Gestures (-¼)
Background/History:
Personality/Motivation:
Quote:
Powers/Tactics:
Campaign Use:
Appearance:
What's New in Version 4.0 See changelog
Released
Haunted
Val Char Cost Roll Notes
15 STR 5 12- Lift 200.0kg; 3d6 [1]
18 DEX 16 13- OCV: 8/DCV: 8
25 CON 15 14-
23 INT 13 14- PER Roll 14-
18 EGO 8 13- ECV: 3 - 3
20 PRE 10 13- PRE Attack: 4d6
8 OCV 25
8 DCV 25
3 OMCV 0
3 DMCV 0
4 SPD 20 Phases: 3, 6, 9, 12
2+23 PD 0 Total: 2/25 PD (0/10 rPD)
2+23 ED 0 Total: 2/25 ED (0/10 rED)
10 REC 6
50 END 6
11 BODY 1
46 STUN 13 Total Characteristic Cost: 163
Movement: Running: 12m/24m
Leaping: 4m/8m
Swimming: 4m/8m
Teleportation: 10m/20m
Cost Powers END
24 Haunting :My girlfriend the ghost: Multipower, 60-point reserve, all slots Reduced Endurance (0 END; +½) (90 Active Points); all slots No Conscious Control (-2), No Range (-½), Conditional Power Power does not work in Uncommon Circumstances (Hallowed grounds; -¼)
2f 1) My girlfriend is bansihde keening your death: Change Environment (-5 to Characteristic Roll or Skill Roll, Long-Lasting 1 Turn, Stunning), Area Of Effect (16m Cone; +½), Thin Cone (-¼) (59 Active Points); Limited Power Power loses less than a fourth of its effectiveness (Vs Pre not Con; -0) 0
1f 2) My girlfriend the ghost is breath taking: Change Environment (+2 Wind Levels, -2 Temperature Level Adjustment, Long-Lasting 1 Turn, Suffocation), Area Of Effect (16m Cone; +½) (57 Active Points) 0
2f 3) My girlfriend the ghost talks with her ghost friends: Retrocognitive Clairsentience (Hearing And Sight Groups), Telescopic: +20 (60 Active Points) 0
2f 4) My girlfriend the poltergeist: Change Environment (+1 Points of Damage, +1 Wind Levels, +3 Points of Telekinetic STR, -1 Temperature Level Adjustment, Long-Lasting 1 Turn), Area Of Effect (32m Radius; +1) (60 Active Points) 0
1f 5) My girlfriend the ghost says lights out: Darkness to Sight Group 9m radius, Personal Immunity (+¼) (56 Active Points) 0
2f 6) My girlfriend the ghost was a cop and a crack shot: RKA 1d6+1, Penetrating (+½), Area Of Effect (16m Cone; +½), Thin Cone (-¼), Selective (+¼), +4 Increased STUN Multiplier (+1) (60 Active Points) 0
14 +4 SPD (40 Active Points); Limited Power Power loses about two-thirds of its effectiveness (Only for ghost girlfriend's actions; -1 ½), Conditional Power Power does not work in Uncommon Circumstances (Not on hollowed ground; -¼)
90 Variable Magic Power Pool, 60 base + 60 control cost, Powers Can Be Changed As A Zero-Phase Action (+1) (120 Active Points); all slots Restrainable (-½), Incantations (Complex; -½)
0 1) Soulfire blast: Blast 5d6, STUN Only (+0), Area Of Effect (4m Radius; +¼), Attack Versus Alternate Defense (Power Defense; All Or Nothing; +1) (56 Active Points) Real Cost: 28 6
0 2) Napalm for the soul: Blast 3d6+1, STUN Only (+0), Area Of Effect (16m Cone; +½), Thin Cone (-¼), Reduced Endurance (½ END; +¼), Constant (+½), Uncontrolled (+½), Attack Versus Alternate Defense (Power Defense; All Or Nothing; +1) (59 Active Points) Real Cost: 29 2
0 3) Hell fire: RKA 2d6, Area Of Effect (16m Cone; +½), Thin Cone (-¼), +1 Increased STUN Multiplier (+¼), Penetrating (+½) (60 Active Points) Real Cost: 30 6
0 4) Stinging hellfire: RKA 2d6, Area Of Effect (16m Cone; +½), Thin Cone (-¼), +3 Increased STUN Multiplier (+¾) (60 Active Points) Real Cost: 30 6
0 5) Be gone minions of hell: Dispel summoned 6 ½d6, Area Of Effect (32m Cone; +¾), Thin Cone (-¼), Cumulative (624 points; +1 ½) (58 Active Points) Real Cost: 29 6
0 6) quick healing: Healing BODY 2d6, Characteristics (+½), Decreased Re-use Duration (1 Turn; +1 ½) (60 Active Points) Real Cost: 30 6
0 7) Major trama healing: Healing BODY 6d6 (60 Active Points) Real Cost: 30 6
0 ? Teleportation 10m, x4 Increased Mass, MegaScale (1m = 10,000 km; +2) (60 Active Points) Real Cost: 30 6
Morning magical rituals, all slots Concentration (0 DCV; Character is totally unaware of nearby events; -¾), Gestures (Requires both hands; Complex; -¾), Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -¾), Limited Power Power loses about a fourth of its effectiveness (all effects turn off at dawn; -¼)
8 1) invisible aura of protection: (Total: 26 Active Cost, 8 Real Cost) +13 PD (Real Cost: 13) plus +13 ED (Real Cost: 13) 0
8 2) invisible protective wards: Resistant Protection (10 PD/10 ED) (30 Active Points) 0
14 3) Communications with my dead girlfriend the ghost: Danger Sense (general area, any danger, Discriminatory, Function as a Sense, Targeting Sense) (52 Active Points); Conditional Power Power does not work in Uncommon Circumstances (Hallowed ground; -¼) 14-
2 Teleportation: Fixed Location (2 Locations) 0
Notes: His Base and team base
Perks
5 always knows which horse to pick: Money: Well Off
3 Anonymity
10 Vehicles & Bases
Skills
3 Acting 13-
3 Bureaucratics 13-
3 Conversation 13-
3 Criminology 14-
3 Deduction 14-
15 Kit bashing magic: Inventor 20-
3 Navigation (Dimensional, Land) 14-
4 PS: Mage: all in practioner of the dark arts 13-
3 Persuasion 13-
3 Security Systems 14-
3 Stealth 13-
3 Streetwise 13-
0 Everyman skills
0 1) Climbing 8-
0 2) Concealment 8-
0 3) Language: English (completely fluent; literate) (4 Active Points)
0 4) Paramedics 8-
0 5) PS: Detective of the Occult 11-
0 6) Shadowing 8-
0 7) TF: Everyman Skill, Small Motorized Ground Vehicles
0 ? AK: USA 8-
Total Powers & Skill Cost: 237
Total Cost: 400
400+ Matching Complications
15 Hunted: Demons,dark gods,elder things and really ancient somethings Infrequently (Mo Pow; Harshly Punish)
15 Psychological Complication: Smart mouth (Common; Strong)
15 Psychological Complication: Hates being ordered around (Common; Strong)
20 Psychological Complication: Protective of normals (Very Common; Strong)
5 Rivalry: Professional (other mages; Rival is As Powerful; Seek to Outdo, Embarrass, or Humiliate Rival; Rival Aware of Rivalry)
5 Susceptibility: Holy relics 1d6 damage Instant (Uncommon)
Total Complications Points: 400
Future stuff w/ exp
Equipment END
Haunting :My girlfriend the ghost: Multipower, 60-point reserve, all slots Inherent (+¼*), Reduced Endurance (0 END; +½) (105 Active Points); all slots No Conscious Control (-2), No Range (-½), Conditional Power Power does not work in Uncommon Circumstances (Hallowed grounds; -¼)
1) My girlfriend the ghost can use unearthly forces to protect me: Barrier 10 PD/10 ED, 11 BODY (up to 6m long, 2m tall, and ½m thick), Non-Anchored (60 Active Points) 0
2) My girlfriend the ghost just spoke of your DOOOOOM: Mental Blast 4 ½d6, Alternate Combat Value (uses OCV against DCV; +0), Area Of Effect (16m Cone; +½), Thin Cone (-¼) (56 Active Points) 0
3) My girlfriend the ghost say I belong to her and you cannot have me: RKA 4d6 (60 Active Points) 0
Our wedding rings tapping energy from the afterlife, all slots Gestures (Complex; -½), Incantations (Complex; -½), IIF (-¼), Limited Power Power loses about a fourth of its effectiveness (Not on Hallowed ground; -¼)
1) Endurance Reserve (100 END, 10 REC) (33 Active Points) 0
2) Absorption 10 BODY (energy, to end reserve) (10 Active Points) 0
3) Absorption 10 BODY (physical, to end reserve) (10 Active Points) 0
4) Naked Advantage: Endurance may come from personal or reserve (+¼) for up to 60 Active Points (15 Active Points) 1
Fringe Benefit: License to practice a profession, Passport
Analyze: Magic 14-
Sleight Of Hand 13-
Systems Operation 14-
Teamwork 13-
Bump Of Direction
Simulate Death
Eidetic Memory
Speed Reading (x100)
Contortionist 13-
Inventor magic 23-
+2/+2d6 Striking Appearance (vs. all characters)
Morning magical rituals, all slots Concentration (0 DCV; Character is totally unaware of nearby events; -¾), Gestures (Requires both hands; Complex; -¾), Extra Time (1 Turn (Post-Segment 12), Only to Activate, Character May Take No Other Actions, -¾), Limited Power Power loses about a fourth of its effectiveness (all effects turn off at dawn; -¼)
1) Improved Mystical Barriers: Resistant Protection (15 PD/15 ED/10 Mental Defense/10 Power Defense/10 Flash Defense: Sight Group) (90 Active Points) 0
2) My Girlfriend the ghost is warning me: Defense Maneuver I-IV (10 Active Points); Limited Power Power loses about a fourth of its effectiveness (not on hallowed grounds; -¼)
3) I know all tongues: Universal Translator 14- (20 Active Points)
Variable Power Pool, 75 base + 75 control cost, Powers Can Be Changed As A Zero-Phase Action (+1) (150 Active Points); all slots Incantations (Complex; -½), Gestures (-¼)
Background/History:
Personality/Motivation:
Quote:
Powers/Tactics:
Campaign Use:
Appearance:
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