About This File
Ghost Girl
VAL CHA Cost Roll Notes
15 STR 5 12- HTH Damage 3d6 END [1]
18 DEX 16 13-
20 CON 10 13-
18 INT 8 13- PER Roll 13-
10 EGO 0 11-
13 PRE 3 12- PRE Attack: 2 1/2d6
7 OCV 20
9 DCV 30
3 OMCV 0
3 DMCV 0
7 SPD 50 Phases: 2, 4, 6, 7, 9, 11, 12
2 PD 0 2/15 PD (0/13 rPD)
2 ED 0 2/15 ED (0/13 rED)
10 REC 6
40 END 4
12 BODY 2
40 STUN 10
Movement Cost Meters Notes
RUNNING 0 12m/24m END [1]
SWIMMING 0 4m/8m END [1]
LEAPING 0 4m 4m forward, 2m upward
FLIGHT 40m/160m
TELEPORTATION 10m/20m
Characteristics Total: 164
Cost Powers
Sub-Atomic Particle manipulation, all slots Unified Power (-1/4), OIAID (-1/4), Perceivable (-1/4) - END=
22 1) Resistant Protection (13 PD/13 ED) (39 Active Points) - END=0
39 2) Partially Desolid(Quantum state in flux): (Total: 70 Active Cost, 39 Real Cost) Energy Damage Reduction, 50% (20 Active Points) (Real Cost: 11) plus Physical Damage Reduction, 50% (20 Active Points) (Real Cost: 11) plus Mental Damage Reduction, 50% (30 Active Points) (Real Cost: 17) - END=0
16 3) LS (Immunity All terrestrial diseases; Immunity: All terrestrial poisons; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing) (29 Active Points) - END=0
20 4) Energy: Detection A Large Class Of Things 13- (Unusual Group), Discriminatory, Increased Arc Of Perception (360 Degrees), Range, Targeting (35 Active Points) - END=0
- END=
41 Quantom physics manipulation: Multipower, 50-point reserve, all slots Reduced Endurance (1/2 END; +1/4) (62 Active Points); all slots Unified Power (-1/4), OIAID (-1/4) - END=
2f 1) Quantum radiation field: Blast 3d6, Area Of Effect (4m Radius; +1/4), Constant (+1/2), Affects Desolidified Any form of Desolidification (+1/2), Does BODY (+1) (49 Active Points); Attack Versus Alternate Defense (Power Defense; -1/2) - END=2
7v 2) Flight 40m, Position Shift, x4 Noncombat (50 Active Points) - END=2
3f 3) Teleportation 10m, x4 Increased Mass, MegaScale (1m = 100 km; +1 1/2) (50 Active Points) - END=2
3f 4) Desolidification (affected by strong magnetic and gravity fields) (40 Active Points) [Notes: 10m of flight] - END=2
2f 5) Invisibility to Sight, Radio and Hearing Groups and Spatial Awareness (35 Active Points) [Notes: 15m of flight] - END=1
3f 6) Quantum rearranging: Healing BODY 2d6, Decreased Re-use Duration (1 Turn; +1 1/2) (50 Active Points) - END=2
Powers Total: 158
Cost Martial Arts
4 Fast Strike: 1/2 Phase, +2 OCV, +0 DCV, 11d6 Strike
5 Flying Dodge: 1/2 Phase, -- OCV, +4 DCV, Dodge All Attacks, Abort; FMove
3 Legsweep: 1/2 Phase, +2 OCV, -1 DCV, 10d6 Strike, Target Falls
3 Martial Throw: 1/2 Phase, +0 OCV, +1 DCV, 9d6 +v/10, Target Falls
4 Sacrifice Lunge: 1/2 Phase, +2 OCV, -2 DCV, 9d6 +v/10; FMove
24 +6 HTH Damage Class(es)
Martial Arts Total: 43
Cost Skills
4 PS: Scientist 13-
3 Scientist
2 1) SS: Particle Physics 12- (3 Active Points)
2 2) SS: Physics 12- (3 Active Points)
3 3) SS: Quantum Physics 13- (4 Active Points)
Dex Skills
3 1) Stealth 13-
Int skills
3 1) Shadowing 13-
3 2) Computer Programming 13-
3 3) Concealment 13-
3 4) Deduction 13-
3 5) Electronics 13-
3 6) Inventor 13-
Everyman skills
0 1) Acting 8-
0 2) Climbing 8-
0 3) Conversation 8-
0 4) Paramedics 8-
0 5) Persuasion 8-
0 6) TF: Custom Adder, Small Motorized Ground Vehicles [Notes: Custom Mod is Everyman Skill]
Skills Total: 35
Value Complications
20 Accidental Change: High energy fields 11- (Very Common)
10 Distinctive Features: (Concealable by turning off her powered up form), Noticed and Recognizable, Detectable By Commonly-Used Senses
15 Hunted: S.U.S.H.I.(High tech villain group Infrequently (Mo Pow; Harshly Punish)
10 Physical Complication: Has no organs in energy form (Infrequently; Slightly Impairing)
10 Psychological Complication: Careless use of high energy (Uncommon; Strong)
10 Social Complication: Secret Id Infrequently, Major
Complications Points: 75
Base Points: 400
Experience: 0
Experience Unspent: 0
Total Character Cost: 400
What's New in Version mk6 See changelog
Released
No changelog available for this version.
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