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Shield Maiden 4.0.0


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Shield Maiden
Vigdis  Augustdottior

VAL    CHA    Cost    Roll    Notes
45    STR    35    18-    HTH Damage 9d6  END [4]
18    DEX    16    13-
30    CON    20    15-
18    INT    8    13-    PER Roll 13-
13    EGO    3    12-
18    PRE    8    13-    PRE Attack: 3 1/2d6
9    OCV    30
6    DCV    15
3    OMCV    0
3    DMCV    0
5    SPD    30    Phases:  3, 5, 8, 10, 12
20    PD    0    20/57 PD (10/47 rPD)
20    ED    0    20/57 ED (10/47 rED)
15    REC    11
75    END    7
13    BODY    3    
60    STUN    20

Movement    Cost    Meters    Notes
RUNNING    8    20m/40m    END [2]
SWIMMING    0    4m/8m    END [1]
LEAPING    0    4m    4m forward, 2m upward


TELEPORTATION        20m/40m


Characteristics Total: 214

Cost    Powers
51    Personal magic to create her Shield : Multipower, 64-point reserve,  (64 Active Points); all slots Unified Power (-1/4) - END=
5f    1)  Shield  Defending: Resistant Protection (Default slot) (11 PD/11 ED/10 Mental Defense/10 Power Defense) (63 Active Points) - END=0
4f    2)  Throwing her shield to smack a lot of foes: Blast 8d6+1, Area Of Effect Nonselective (32m Cone; +1/2) (63 Active Points); No Range (-1/2) - END=6
4f    3)  Shield wall push: Hearing Group Flash 8 1/2d6, Does Knockback (+1/4), Double Knockback (+1/2), Area Of Effect (8m Long, 2m Tall, 8m Wide Line; +3/4) (64 Active Points); No Range (-1/2) [Notes: A wall of 8 ghostly images of Shield Maiden 1 every meter push the hordes back with a clap of thunder off their shields( for an area 8m long  x 8m wide and 3m tall)] - END=6
5f    4)  Shield wall: Barrier 15 PD/15 ED, 2 BODY (up to 12m long, 2m tall, and 1/2m thick) (62 Active Points) [Notes: each meter is 1 ghostly image of Shield Maiden] - END=6
      - END=
6    Taliored Magic: Reduced Endurance (1/2 END; +1/4) for up to 45 Active Points of Strength (11 Active Points); Perceivable (Godly Meim; -1/2), Unified Power (-1/4) - END=0
      - END=
    Magical armor, all slots Costs Endurance (Only Costs END to Activate; -1/4), Unified Power (-1/4), Perceivable (Godly Meim; -1/4) - END=
17    1)  Magic Armor/godly Meim: Resistant Protection (10 PD/10 ED) (30 Active Points) - END=3
8    2)  Rune infused under garments: Regeneration (1 BODY per Minute) (14 Active Points) - END=1
6    3)  Helm: Sight Group Flash Defense (11 points) (11 Active Points) - END=1
8    Magical padding/ Godly meim: (Total: 16 Active Cost, 8 Real Cost) +8 ED (8 Active Points); Perceivable (-1/4), Unified Power (-1/4), Costs Endurance (Only Costs END to Activate; -1/4*) (Real Cost: 4) plus +8 PD (8 Active Points); Perceivable (Godly Meim; -1/4), Unified Power (-1/4), Costs Endurance (Only Costs END to Activate; -1/4*) (Real Cost: 4) - END=2
      - END=
8    Morphing weapon: Multipower, 15-point reserve,  (15 Active Points); all slots Restrainable (-1/2), Unified Power (-1/4) - END=
1f    1)  Sword: HKA 1d6 (4d6 w/STR) (15 Active Points) - END=1
1f    2)  Short Spear: HKA 1/2d6 (2 1/2d6 w/STR), Armor Piercing (x2; +1/2) (15 Active Points) - END=1

Powers Total: 124

Cost    Martial Arts
4    Fast Strike:  1/2 Phase, +2 OCV, +0 DCV, 11d6 Strike
4    Martial Block shield:  1/2 Phase, +2 OCV, +2 DCV, Block, Abort
4    Disarm Foes:  1/2 Phase, +1 OCV, -1 DCV,  55 STR , Disarm
4    Breaking free:  1/2 Phase, +0 OCV, +0 DCV, 60 STR vs. Grabs
3    Tossing Enemies:  1/2 Phase, +1 OCV, +0 DCV,  9d6, Strike + v/10 target falls
5    Putting her all into this strike:  1/2 Phase, +1 OCV, -2 DCV, 13d6 Strike
4    Shove:  1/2 Phase, +0 OCV, +0 DCV, 60 STR to Shove
1    Weapon Elements Shield,:  Default Element, Empty Hand

Martial Arts Total: 29

Cost    Skills
    Pre skills
3    1)  Oratory 13-
3    2)  Conversation 13-
    Int skills
3    1)  Concealment 13-
3    2)  KS 13-
3    3)  Tracking 13-
    General Skills
3    1)  Power 11-
3    2)  Language:  English (completely fluent; literate) (4 Active Points)
3    3)  Language:  Norwegian (completely fluent; literate) (4 Active Points)
    
0    Language:  Old Norse (idiomatic; literate) (5 Active Points)
0    Paramedics 8-
0    Acting 8-
0    Climbing 8-
0    AK: Asguard 8-
0    Persuasion 8-
0    PS (Custom Adder) 11-
0    Shadowing 8-
0    TF:  Custom Adder, Equines

Skills Total: 24

Cost    Perks
3    Money:  Well Off

Perks Total: 3

Cost    Talents
6    +2/+2d6 Striking Appearance (vs. all characters)

Talents Total: 6

Value    Complications
15    Hunted:  Foes of Asguard Infrequently (Mo Pow; Harshly Punish)
10    Distinctive Features:  Tall, striking beautiful blond  (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)
10    Enraged:  when normals are harmed (Common), go 8-, recover 14-
15    Psychological Complication:  Will only kill if the foe proves to be a killer themselves, otherwise strike to subdue (Common; Strong)
15    Social Complication:  Subject to orders from Odin Frequently, Major
10    Social Complication:  Secret Id Infrequently, Major

Complications Points: 75

Base Points: 400
Experience: 0
Experience Unspent: 0
Total Character Cost: 400


What's New in Version 4.0.0   See changelog

Released

No changelog available for this version.


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