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Shield Maiden 4.0.0


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Shield Maiden
Vigdis  Augustdottior

VAL    CHA    Cost    Roll    Notes
15    STR    5    12- / 18-    HTH Damage 3d6/9d6  END [1]
18    DEX    16    13-
28    CON    18    15-
18    INT    8    13-    PER Roll 13-
13    EGO    3    12-
18    PRE    8    13-    PRE Attack: 3 1/2d6
9    OCV    30
6    DCV    15
3    OMCV    0
3    DMCV    0
5    SPD    30    Phases:  3, 5, 8, 10, 12
12    PD    0    12/30 PD (10/20 rPD)
12    ED    0    12/30 ED (10/20 rED)
15    REC    11
50    END    6
13    BODY    3    
60    STUN    20

Movement    Cost    Meters    Notes
RUNNING    8    20m/40m    END [2]
SWIMMING    0    4m/8m    END [1]
LEAPING    0    4m    4m forward, 2m upward

 

 

Characteristics Total: 181

Cost    Powers
50    Personal magic to create her Shield : Multipower, 62-point reserve,  (62 Active Points); all slots Unified Power (-1/4) - END=
5f    1)  Shield  Defending: Resistant Protection (Default slot) (10 PD/10 ED/10 Mental Defense/10 Power Defense) (60 Active Points) - END=0
5f    2)  Throwing her shield and smacking foes: Reduced Endurance (1/2 END; +1/4), Limited Range (active pts in meters(60m); +1/4) for up to 55 Active Points of 9dd and +2 ocv fast strike, No Range Modifier (+1/2), Area Of Effect (8m Radius; +1/2), Selective (+1/4) (61 Active Points) [Notes: 9d6 just Str no martial damage] - END=0
3f    3)  Shield wall push: Hearing Group Flash 9d6, Does Knockback (+1/4), Double Knockback (+1/2), Area Of Effect (4 2m Areas; +1/2) (61 Active Points); No Range (-1/2) [Notes: An any shape line of upto 64 ghostly images of Shield Maiden push the hordes back with a clap of thunder off their shields] - END=6
5f    4)  Shield wall: Barrier 15 PD/15 ED, 2 BODY (up to 12m long, 2m tall, and 1/2m thick) (62 Active Points) [Notes: each meter is 1 ghostly image of Shield Maiden] - END=6
      - END=
    Asguardian Strength, all slots Unified Power (-1/4) - END=
36    1)  Demi-goddess strength: +30 STR, Reduced Endurance (0 END; +1/2) (45 Active Points) - END=
      - END=
    Magical armor, all slots Costs Endurance (Only Costs END to Activate; -1/4), Unified Power (-1/4), Perceivable (Godly Meim; -1/4) - END=
17    1)  Magic Armor/godly Meim: Resistant Protection (10 PD/10 ED) (30 Active Points) - END=3
8    2)  Magical padding: (Total: 16 Active Cost, 8 Real Cost) +8 PD (Real Cost: 😎 plus +8 ED (Real Cost: 😎 - END=2
9    3)  Regeneration (1 BODY per Turn) (16 Active Points) - END=2
      - END=
19    Morphing weapon: Multipower, 22-point reserve, all slots Reduced Endurance (0 END; +1/2) (33 Active Points); all slots Restrainable (-1/2), Unified Power (-1/4) - END=
1f    1)  Sword: HKA 1d6+1 (2d6+1 / 4d6+1 w/STR) (20 Active Points) - END=0
1f    2)  Short Spear: HKA 1d6 (1 1/2d6 / 3d6 w/STR), Armor Piercing (x2; +1/2) (22 Active Points) - END=0

Powers Total: 159

Cost    Martial Arts
4    Fast Strike:  1/2 Phase, +2 OCV, +0 DCV, 5d6 / 11d6 Strike
4    Martial Block:  1/2 Phase, +2 OCV, +2 DCV, Block, Abort
4    Disarm Foes:  1/2 Phase, +1 OCV, -1 DCV,  25 STR  / 55 STR , Disarm
4    Martial Escape:  1/2 Phase, +0 OCV, +0 DCV, 30 STR  / 60 STR vs. Grabs
3    Tossing Enemies:  1/2 Phase, +1 OCV, +0 DCV,  3d6 / 9d6, Strike + v/10 target falls
5    Sacrifice Strike:  1/2 Phase, +1 OCV, -2 DCV, 7d6 / 13d6 Strike
4    Shove:  1/2 Phase, +0 OCV, +0 DCV, 30 STR  / 60 STR to Shove
2    Weapon Elements Shield,:  Blades, Default Element, Empty Hand

Martial Arts Total: 30

Cost    Skills
    Dex skills
3    1)  Breakfall 13-
    Int skills
3    1)  Concealment 13-
3    2)  Deduction 13-
3    3)  Inventor 13-
3    4)  KS 13-
3    5)  Tracking 13-
    
3    Language:  English (completely fluent; literate) (4 Active Points)
0    Language:  Old Norse (idiomatic; literate) (5 Active Points)
0    Paramedics 8-
0    Acting 8-
0    Climbing 8-
0    Conversation 8-
0    AK: Asguard 8-
0    Persuasion 8-
0    Shadowing 8-
0    TF:  Custom Adder, Equines

Skills Total: 21


Cost    Talents
9    +3/+3d6 Striking Appearance (vs. all characters)

Talents Total: 9

Value    Complications
15    Hunted:  Foes of Asguard Infrequently (Mo Pow; Harshly Punish)
10    Distinctive Features:  Tall, striking beautiful blond  (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)
10    Enraged:  when normals are harmed (Common), go 8-, recover 14-
15    Psychological Complication:  Will only kill if the foe proves to be a killer themselves, otherwise strike to subdue (Common; Strong)
15    Social Complication:  Subject to orders from Odin Frequently, Major
10    Social Complication:  Secret Id Infrequently, Major

Complications Points: 75

Base Points: 400
Experience: 0
Experience Unspent: 0
Total Character Cost: 400


What's New in Version 4.0.0   See changelog

Released

MK4
more fine tuning

 

Shield Maiden
Vigdis  Augustdottior

VAL    CHA    Cost    Roll    Notes
45    STR    35    18-    HTH Damage 9d6  END [4]
18    DEX    16    13-
30    CON    20    15-
18    INT    8    13-    PER Roll 13-
13    EGO    3    12-
18    PRE    8    13-    PRE Attack: 3 1/2d6
9    OCV    30
6    DCV    15
3    OMCV    0
3    DMCV    0
5    SPD    30    Phases:  3, 5, 8, 10, 12
19    PD    0    19/30 PD (10/21 rPD)
19    ED    0    19/30 ED (10/21 rED)
15    REC    11
45    END    5
13    BODY    3    
70    STUN    25

Movement    Cost    Meters    Notes
RUNNING    6    18m/36m    END [2]
SWIMMING    0    4m/8m    END [1]
LEAPING    0    4m    4m forward, 2m upward

 

 

Characteristics Total: 215

Cost    Powers
51    Personal magic to create her Shield : Multipower, 64-point reserve,  (64 Active Points); all slots Unified Power (-1/4) - END=
5f    1)  Shield  Defending: Resistant Protection (Default slot) (11 PD/11 ED/10 Mental Defense/10 Power Defense) (63 Active Points) - END=0
4f    2)  Throwing her shield to smack a lot of foes: Blast 8d6+1, Area Of Effect Nonselective (32m Cone; +1/2) (63 Active Points); No Range (-1/2) - END=6
4f    3)  Throwing her shield to smack a lot of foes: Blast 8 1/2d6, Area Of Effect Nonselective (16m Long, 2m Tall, 8m Wide Line; +1/2) (64 Active Points); No Range (-1/2) - END=6
4f    4)  Shield wall push(line a breast): Hearing Group Flash 8 1/2d6, Does Knockback (+1/4), Double Knockback (+1/2), Area Of Effect (8m Long, 2m Tall, 8m Wide Line; +3/4) (64 Active Points); No Range (-1/2) [Notes: A wallof upto 8 ghostly images of Shield Maiden(1m apart) push the hordes back with a clap of thunder off their shields] - END=6
4f    5)  Shield wall: Barrier 15 PD/15 ED, 2 BODY (up to 12m long, 2m tall, and 1/2m thick) (62 Active Points); Limited Range (Rangeer in meters 62m; -1/4) [Notes: each meter is 1 ghostly image of Shield Maiden] - END=6
      - END=
    Asguardian magic items, all slots Unified Power (-1/4) - END=
7    1)  Ring of Stamina: Reduced Endurance (1/2 END; +1/4) for up to 45 Active Points of 45 Strength costs 2 end (11 Active Points); IIF (-1/4) - END=0
      - END=
    Magical armor, all slots Costs Endurance (Only Costs END to Activate; -1/4), Unified Power (-1/4), Perceivable (Godly Meim; -1/4) - END=
17    1)  Magic Armor/godly Meim: Resistant Protection (10 PD/10 ED) (30 Active Points) - END=3
9    2)  Regeneration (1 BODY per Turn) (16 Active Points) - END=2
8    Magical padding/ Godly meim: (Total: 14 Active Cost, 8 Real Cost) +7 ED (7 Active Points); Perceivable (-1/4), Unified Power (-1/4), Costs Endurance (Only Costs END to Activate; -1/4*) (Real Cost: 4) plus +7 PD (7 Active Points); Perceivable (Godly Meim; -1/4), Unified Power (-1/4), Costs Endurance (Only Costs END to Activate; -1/4*) (Real Cost: 4) - END=2
      - END=
15    Morphing weapon: Multipower, 22-point reserve, all slots Reduced Endurance (1/2 END; +1/4) (27 Active Points); all slots Restrainable (-1/2), Unified Power (-1/4) - END=
1f    1)  Sword: HKA 1d6+1 (4d6+1 w/STR) (20 Active Points) - END=1
1f    2)  Short Spear: HKA 1d6 (3d6 w/STR), Armor Piercing (x2; +1/2) (22 Active Points) - END=1

Powers Total: 130

Cost    Martial Arts
4    Fast Strike:  1/2 Phase, +2 OCV, +0 DCV, 11d6 Strike
4    Martial Block shield:  1/2 Phase, +2 OCV, +2 DCV, Block, Abort
4    Disarm Foes:  1/2 Phase, +1 OCV, -1 DCV,  55 STR , Disarm
4    Breaking free:  1/2 Phase, +0 OCV, +0 DCV, 60 STR vs. Grabs
3    Tossing Enemies:  1/2 Phase, +1 OCV, +0 DCV,  9d6, Strike + v/10 target falls
5    Putting her all into this strike:  1/2 Phase, +1 OCV, -2 DCV, 13d6 Strike
4    Shove:  1/2 Phase, +0 OCV, +0 DCV, 60 STR to Shove
3    Weapon Elements Shield,:  Blades, Default Element, Empty Hand, Polearms and Spears

Martial Arts Total: 31

Cost    Skills
    Dex skills
3    1)  Breakfall 13-
    Int skills
3    1)  Concealment 13-
3    2)  Power:  Rune magic 13-
3    3)  KS 13-
3    4)  Tracking 13-
    
3    Language:  English (completely fluent; literate) (4 Active Points)
0    Language:  Old Norse (idiomatic; literate) (5 Active Points)
0    Paramedics 8-
0    Acting 8-
0    Climbing 8-
0    Conversation 8-
0    AK: Asguard 8-
0    Persuasion 8-
0    Shadowing 8-
0    TF:  Custom Adder, Equines

Skills Total: 18


Cost    Talents
6    +2/+2d6 Striking Appearance (vs. all characters)

Talents Total: 6

Value    Complications
15    Hunted:  Foes of Asguard Infrequently (Mo Pow; Harshly Punish)
10    Distinctive Features:  Tall, striking beautiful blond  (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses)
10    Enraged:  when normals are harmed (Common), go 8-, recover 14-
15    Psychological Complication:  Will only kill if the foe proves to be a killer themselves, otherwise strike to subdue (Common; Strong)
15    Social Complication:  Subject to orders from Odin Frequently, Major
10    Social Complication:  Secret Id Infrequently, Major

Complications Points: 75

Base Points: 400
Experience: 0
Experience Unspent: 0
Total Character Cost: 400

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