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Prefabs

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  1. Warhammer 40K Hero - Space Marine Power Armour (Terminator)

    In the grimdark future of the Warhammer 40K universe space marines wear incredibly advanced power armour (the developers are British, so I have retained their proper spelling). The heaviest suits of power armor are the Tactical Dreadnought suits, essentially mounting vehicle weaponry on a man-portable platform. They also bear the Crux Terminatus, a powerful relic and award which wards the wearer from harm.
     
    The Deathwatch rulebook contains additional options which have been converted as well.
     
    This package contains the prefab, and an armor card.

    156 downloads

    0 comments

    Submitted

  2. Warhammer 40K Hero - Space Marine Power Armour (Mark VII)

    In the grimdark future of the Warhammer 40K universe space marines wear incredibly advanced power armour (the developers are British, so I have retained their proper spelling). These are precious, specially-fitted devices that are practically an extension of the marine himself -- the Black Carapace organ, when implanted, provides a neural link with the "machine spirit" of the armour, making it an extension of the wearer.
     
    The Deathwatch rulebook contains additional options which have been converted as well.
     
    This package contains the prefab, and an armor card.

    126 downloads

    0 comments

    Updated

  3. Traveller Hero - TL10-TL15 Battle Dress

    The ultimate expression of personal defense in the Third Imperium setting of the Traveller Hero game is battle dress -- powered armor suits. This file describes several suits at different Tech Levels, and for varying functions, from the rudimentary (but still more advanced than the modern day) TL10 Battlesuit to the TL15 Imperial Marine Assault Battle Dress. In addition, there are a suite of options for all of the suits.
     
    I also included individual suit cards so that you can track the power left for each suit. The suit cards are 5.5" x 8.5" to print two-to-a-page on US letter paper.

    505 downloads

    0 comments

    Updated

  4. Common Handguns

    This prefab contains a number of common 20th-21st century handguns that I use in my own supers campaign but would be useful for any campaign where firearms are availble. It's a fairly large list but not exhaustive. I own or have fired many of these guns so their ratings are based on my own personal experince.
     
    I've modified the STR minimums down as the 6e rules consider "normal" humans to have an ST between 5 -8. Most of these hand guns can easily be controlled by your average person.
     
    If you have any suggestions for changes or additions, I will gladly include them.

    322 downloads

    3 comments

    Updated

  5. Champ - Everyman Skills - Modern

    Champ - Everyman Skills - Modern
    HERO System Sixth Edition
    Genre: Champions
    The Modern Everyman List, which is usable for Champions. Make sure you fill in the Professional and the Area Knowledge items once purchased.
    Downloads: 730

    306 downloads

    1 comment

    Submitted

  6. U.S. Army Infantry Equipment

    A prefab with many common weapons employed by the U.S. Army, and much of the U.S. military in general. Not an exhaustive group, but a useful one.
     
    The M-320 grenade launcher is the proposed replacement for the M203 and is beginning to enter service. It can be fired attached to a rifle or detached as a stand alone weapon, unlike the M203.
     
    The Barret M98B is a proposed replacement for the M24, chambered in .338 Lapua instead of 7.62 x 51mm (.308 Winchester.) It has a useful 'anti-material' capability and has the armor piercing advantage to reflect that capability. Note: The Mk 21 Precision Sniper Rifle was the actual replacement for the M24. It has been substituted for the Barret.
     
    Let me know if you have any additions or changes in mind and I will gladly add them.
     
    Kyle Stoddard

    344 downloads

    0 comments

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  7. Modern Assault Rifles

    I've created the pre-fab for the Modern Assault Rifles listed in the Equipment Guide. I did not include any of the "never produced" rifles as they usually had some quirk that I could not calculate in the Hero Designer. I also did not provide any monetary costs for the equipment -- I will leave that up to the campaign owners to account for.
     
    I was not able to replicate the costs calculated in the guide, but I did use a consistent methods as described the various rule sets. On the whole, the relative costs compare well with the guide book.
     
     
    Comments are welcomed.

    261 downloads

    4 comments

    Updated

  8. Star Hero / Kazei 5 - Cybernetic Implants

    This is a Prefab of Cybernetic Implants we used for a 6e Star Hero game. I think every implant or enhancement is based on one found in Kazei 5, some may include modified Limitations or Advantages.
     
    It includes Cyberears, Cybereyes, Bodyware, Cyberweapons (melee and ranged), Auto-injectors, Filtration Systems, as well as items like a Vehicle Control Link and Encrypted Transmitter.

    185 downloads

    0 comments

    Updated

  9. Champ - General Everyman Skills - Generous

    Champ - General Everyman Skills - Generous
    HERO System Sixth Edition
    Genre: Champions
    These are the everyman skills I use in Super Hero, Modern, and Sci-fi games (with small adjustments to fit the campaign). I believe there are a great deal of untrained tasks that characters should have a small chance of accomplishing, so these were created with that in mind.
    Downloads: 6

    208 downloads

    0 comments

    Submitted

  10. Texaspoet's Weapons - Fantasy Hero 5th Edition

    This the prefab I use for my 5th edition Fantasy Hero game that was semi cobbled together from other older prefabs, but then mostly custom rebuilt individually by me.

    189 downloads

    0 comments

    Submitted

  11. Talislantan Martial Arts

    These martial arts are from the Talislanta game, originally published by Bard Games in 1987. Talislanta was an attempt to make a fantasy setting very different from the vanilla fantasy settings then dominating the market -- the tagline for the game/setting is "Talislanta. Still No Elves!" Among the many elements of the setting are martial arts systems. Back in the 90s, I converted several of them for the 4th edition Hero System, then when 5th edition was published I uploaded several of them to the Hero Games webpage Digital Hero ezine. Sadly, those submissions are lost to the Internet Archive.
     
    When 6th edition was made, I updated the martial arts yet again (adding Aerial Combat and renaming Zandir Bladesmanship to Swordsmanship, as per the then-recently-updated Talislanta rules), and uploaded them to the boards. They didn't survive the changeover, but I see that they're still popular enough to warrant being resurrected. So, here they are. The prefab file contains:
    Aerial Combat: The fighting art of skilled warriors of the flying races (Aerdians, Stryx, Gryphs, etc.)
    Arimite Knife-Fighting: Provided in both melee and ranged flavors, the lethal fighting style of the dour Arimites is presented.
    Swordsmanship: The flamboyant fencing style of the Cymril swordsmages, Zandir bravos, and Gao-Dinian corsairs.
    Tazian Combat: The brutal and effective hand-to-hand style of the Thralls of Taz.

    If you want to try a different setting (it's based on an easy-to-learn rules system, but can readily be converted to Hero System), I recommend you give it a try. Most of the books for it are available for free on-line, by the grace of setting creator Stephen Michael Sechi.
     
    A pdf of the martial arts styles, formatted in standard Hero style, can be found here.

    58 downloads

    0 comments

    Submitted

  12. Warhammer 40K Hero - Space Marine Implants

    In the grimdark future of the Warhammer 40K universe space marines are subjected to an intense series of modifications to make them into the premiere "human" warriors. These modifications include the implantation of genetically-engineered organs to give them superhuman abilities.
     
    This package includes a prefab file and a version in standard "package deal" format.

    134 downloads

    0 comments

    Submitted

  13. SH - Sci-Fi Power Armor

    SH - Sci-Fi Power Armor
    HERO System Sixth Edition
    Genre: Star Hero
    A set of 3 types of Sci-Fi power armor. Includes standard combat armor, heavy combat armor, and stealth armor.
    Downloads: 354

    220 downloads

    0 comments

    Submitted

  14. Darklands Alchemy

    The 1992 computer game Darklands had an interesting alchemy system. This prefab replicates that system tor Fantasy Hero, using the Alternate Enchanted Item Creation Rules from page 320 of the Fantasy Hero 6E book.
     
    The package contains the prefab file, an alchemy document (giving real point costs, Alchemy Skill roll modifications, and Long Term END costs for all of the formulas) and a potions document (giving the effects of each potion, price and weight). In a game adhering closely to Darklands, only one or two potions should be for sale in any given city.

    247 downloads

    0 comments

    Updated

  15. Martial Art - Lunch Money

    In the brawls that spring up in the yard over the lunch money each kid brings to school, it is the girl who fights with the most savagery, the most viciousness, who wins. The little girls, who have practiced their craft, develop the maneuvers and techniques that make up the essence of this art. They tend to be the ones walking away with a jingling purse while their opponents lie bleeding and unconscious on the asphalt behind them.
     
    You can see this martial art at Surbrook's Stuff.
    For a pdf of the martial art in standard Hero format, click on the Dropbox link.

    41 downloads

    0 comments

    Submitted

  16. FH - Melee Weapons 1

    FH - Melee Weapons 1
    HERO System Sixth Edition
    Genre: Fantasy Hero
    I've redone the Melee Weapons prefab available here to suit my needs. Among other things, I've corrected the writeups - the old version had weird Advantages (like "Stretching 2m +1/4") and Limitations. This version is correct as far as Active/Real Points go.
    Downloads: 334

    324 downloads

    0 comments

    Submitted

  17. SH - Traveller - Battle Dress

    SH - Traveller - Battle Dress
    HERO System Sixth Edition
    Genre: Star Hero
    My version of Battle Dress (Power Armor) for Traveller Hero. See the thread here: http://www.herogames.com/forums/showthread.php/90041-Traveller-Hero-Battle-Dress-(Power-Armor)
    Downloads: 62

    116 downloads

    1 comment

    Submitted

  18. Generic No Brand Names Guns

    Generic firearms for peoples who do not like to complicate thing with too much detail.

    176 downloads

    0 comments

    Submitted

  19. Pulsed Energy Projectile Weapons

    This prefab contains the first "ray weapons" created in the fledgling super-hero world of "Improbable Comics." They reflect working weapons based real life concepts that have actually been tested. The circumstances of "Improbable Comics" have provided technology, materials and "ideas" that made "ray guns" a reality, albeit very rare and expensive.
     
    If you have suggestions for changes or modifications, I am completely open to any input.
     
    Kyle Stoddard

    133 downloads

    0 comments

    Updated

  20. Package Deal - Star Hero - Astronaut

    Some time ago, I was looking through the list of Dark Champions professional package deals, and realized one very interesting option was missing -- Astronauts. I did research on astronaut training and found quite a lot of detail online. Putting it together, I worked up the package deal and this is the result.

    96 downloads

    0 comments

    Submitted

  21. FH - Ranged Weapons

    FH - Ranged Weapons
    HERO System Sixth Edition
    Genre: Fantasy Hero
    Ranged Weapons from the Fantasy Hero supplement.
    Downloads: 504

    303 downloads

    0 comments

    Submitted

  22. FH - Miscellaneous Equipment

    FH - Miscellaneous Equipment
    HERO System Sixth Edition
    Genre: Fantasy Hero
    Miscellaneous Equipment from the Fantasy Hero supplement.
    Downloads: 469

    312 downloads

    0 comments

    Submitted

  23. Gigantic Size Template

    A simple prefab to use for Gigantic sized characters so you can copy and paste the 11 characteristics to your powers tab. The other size templates will follow.
     
    Thanks to Steve Long for his help as I am somewhat obtuse at times!

    78 downloads

    0 comments

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  24. FH - Hyborian Currency

    I could not find a Prefab for Fantasy Hero money, so I decided to create one for my Hyborian Era campaign. I found a table online listing different currencies for the Hyborian Kingdoms, so I made some modifications and created this Prefab. So far, the Prefab has currencies for Aquilonia, Corinthia, Argos, and Stygia.
     
    Listed for each coin: Official Name, Common Name, Conversion Value to Silver Pieces, and Engraving. Weights are included in the statistics.
     
    I will be uploading future versions which will include currencies for additional Kingdoms. Feel free to modify this for your own campaign.

    45 downloads

    0 comments

    Updated

  25. FH - Talislanta Hero - Weapons

    FH - Talislanta Hero - Weapons
    HERO System Sixth Edition
    Genre: Fantasy Hero
    A few weapons from Talislanta, to go along with the Martial Arts in this thread.
    Downloads: 146

    97 downloads

    0 comments

    Submitted

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