Champions
Superpowered Roleplaying from the worlds of the comics!
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- DC Comics
- By Rich McGee,
16,576 topics in this forum
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- 0 replies
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I have a player wanting a double barreled grenade launcher. I was thinking something like this 50 Grenade Launcher: Multipower, 90-point reserve, Auto-fire (2 shots; +1/4) (112 Active Points); OAF (-1); all slots Limited Range (50") (-1/4) 4u) Standard Grenade: Energy Blast 6d6, Area Of Effect (One Hex; +1/2) (45 Active Points); Limited Range (50") (-1/4) 3u) Flare: Sight Group Images Increased Size (8" radius; +3/4), +/-3 to PER Rolls (33 Active Points); Limited Range (50") (-1/4) 3u) Bean Bag Round: Energy Blast 8d6 (40 Active Points); Limited Range (50") (-1/4), STUN Only (-0) 3u) Flash Bang: Sight and Hearing Groups Flash 4d6, Area Of Effect (…
Last reply by Chimera, -
- 3 replies
- 131 views
I just watched the first two (and as far as I'm concerned, the only two 🤨) Terminator movies with my son, who's getting into Hero System. Naturally, we got to thinking about how many points we'd need to create the two baddies: the T-101 and the T-1000. I figured I'd come on here and find that someone in the community had already done the work of making these characters in Hero System 6E, especially since the T-1000 is actually a pretty complex build. But I can't find them! How can that be?
Last reply by Christopher R Taylor, -
- 4 replies
- 183 views
CGoodwin recently asked me about the referee binder I'm using for our Champions game. I don't remember where I stole this idea from, and I can't find the blog post anymore. It was certainly 2017 or so. I've got a three ring binder, with section dividers. Here's the outline I. Referee's section. A. The PCs. My copy B. The Game World. : My Referee information about the game world. A list of all Persons, Places, and Things we've added to the world. The players get a (redacted) copy in their section. C. The Adventures 1. The current adventure 2. The archive of previous adventures D. Plots. Future adv…
Last reply by Stanley Teriaca, -
- 4 replies
- 160 views
I'm doing a rewrite of What Rough Beast, which is set in the ruins of a Genocide base. I don't pay close attention to the Champions Universe, since I ran my own setting so I don't know what happened to Genocide. Where did they go, what happened to them in the CU?
Last reply by Stanley Teriaca, -
- 3 followers
- 59 replies
- 1.3k views
So, a few years ago, we got together and worked on a project that eventually became Champions Begins. This has been a very successful and well-regarded product for Hero, and as it is free, its helping a lot of people learn how to play the game. I am particularly proud how everyone came together with suggestions, tips, ideas, editing, art, etc. Well I want to do that again, but this time we're taking it a step up. The next project will be Baby's First Campaign for Champions, a premade adventure story starting with the group gathering and ending with a big fight to stop the main bad guy. In between will be several chained adventures and several drop-in ones,…
Last reply by Christopher R Taylor, -
- 2 replies
- 148 views
https://character.ai/chat/CjlJA5HkBTEofelGEL6C0YF7aIMEwWTMX9-k4KZ55H8 An AI portrays the most evil being in the Champions Universe. Talk to him if you dare.
Last reply by Stanley Teriaca, -
Is Behemoth in 6th editon Champions or just in the New Millenniun/Fuzion setting?
Last reply by AmalgaMax, -
- 2 followers
- 54 replies
- 1.6k views
All I have so far is it started out as a college town on the Northern Neck, on Chesapeake Bay slightly north of the Rappahaneck River and grew from there.
Last reply by death tribble, -
- 2 followers
- 12 replies
- 222 views
Been trying to mull this over for awhile and figure out. The tendrils/grab is the easy part. The being nested is what's getting to me... paralysis?
Last reply by Sketchpad, -
- 1 follower
- 6 replies
- 307 views
The Gods Celestial are briefly mentioned in Galactic Champions (hey, they have the same initials!) as mysterious entities who are powerful beyond measure and hold the status of gods worshipped by the gods themselves. I find the concept of such entities very intriguing and, to make it even more tantalizing, we get all of two paragraphs vaguely describing them on page 122 of GC. Presumably, the idea behind this ambiguity was to give players the explicit freedom to shape the Gods Celestial as they see fit to suit their own campaigns. It's one of those "something that's there if you want to use it" pieces of lore that also adds a layer of mystery to the cosmology of the CU. …
Last reply by Lord Liaden, -
- 2 replies
- 184 views
Hey all. JUST bought the game and I'm going to use it for my Marvel and DC solo skirmish gaming as I think the combat (from my research) is perfect for what I'm looking for. I've found a TON of player made stats for Marvel & DC characters but there are quite a few missing. Now, not knowing much about the game let alone character creation I figure I should read the rules and play some games before I even attempt to do some write ups. But, I'm here asking for any tips and tricks when I do start my write ups. I was thinking of doing comparisons for stats and powers, but I'd appreciate any advice you could provide as how I s…
Last reply by Haerandir, -
- 0 replies
- 134 views
Who is he? A Scandinavian man who wants to rule the world and mutated himself with what be thought was mammoth DNA, but instead elephant DNA. He is a mad scientist type and quite intelagent, but also overcofiant and possesses bad luck. Stats: A brick with a small stretching (only with extra limb) and extra limb (trunk). Also a small VVP gadget pool. Also an exotic memory (an elephant never forgets after all). Use: He believes he is more of a great villain than he actually am. He is cometic, but he takes himself seriously. He doesn't see the joke he is.
Last reply by Stanley Teriaca, -
- 2 replies
- 170 views
Are there any Marvel and DC character write ups for Champions? I'm not seeing anything on the website, but I'm new and still poking around. Also, while I'm here, what books should I be getting for just wanting to do skirmish battles between a small group of heroes vs villains? I'm not sure what are the differences between Champions and HERO system. Thanks
Last reply by xenoz, -
- 2 replies
- 139 views
What is the difference between Champions and the HERO system? I'm looking at either one for a skirmish only supers game. Thanks
Last reply by Stanley Teriaca, -
- 1 follower
- 8 replies
- 216 views
Any character that does not have the proper Life Support ability to resist colds or the flu can get sick. The only instances I can remember of this happening in the comics involved Spider-Man, who seems to get sick almost every winter, especially when he was a teen. So, your character has caught a bad cold, the flu, or maybe even COVID. How does that affect their abilities? Do they hide out until they recover or keep struggling to keep the city safe despite their illness?
Last reply by Asperion, -
- 5 replies
- 237 views
Hey, there. Back after a plague-induced hiatus from TTRPGs! Superhero group is going to be doing some interplanetary stuff (think X-Men and the Shiar Empire, etc.) and yours truly has been tasked with designing the vehicle for Our Heroes to travel back and forth, etc. Looking at some of the stuff in "The Ultimate Vehicle," I'm hoping some of you have house rules that you've had a chance to work out and playtest, that you'd be willing to share so that we don't have to reinvent the wheel. For example, for space travel, how do you guys handle movement? Do you use the "constant acceleration"/Cumulative Advantage option they mention on p.87, or ha…
Last reply by Lord Liaden, -
- 2 followers
- 118 replies
- 25.6k views
The purpose of this thread is to tie up links between the groups in the Create Hero and Villain Theme threads and discuss them. It will also state where names have come up in more than one post such as the Golden Guardian and Lamia. It will also contain a list of the Heroes and Villains in a quasi notepad form which will enable us to quickly reference the names and ideas on the site. (as opposed to Bolo's excellent PDFs. And provided I can keep it up to date). This post will also contain an index for the rest of the thread and mention which themes have been done or repeated. Post 2. Hero and Villain team themes and creators Post 3 Hero teams and members Post 4 Villa…
Last reply by death tribble, -
- 2 followers
- 3.1k replies
- 97.6k views
A spin-off from the Create a Villain Theme Team thread. These heroes can be potential (not-so) friendly rivals to your PCs or just flavor characters for other parts of your game world (if your heroes are in New York and they need to hit Los Angeles or France or Japan for a case). Perhaps these heroes only focus on a particular fringe element like animal rights, space travel or protecting Delaware. Maybe they're Rust Age to your PCs Four-Color or vice versa. They could be altruistic or mercenary. Team Name: Number: Theme/Motive: Remember! Once you post the last hero of a team, you then come up with the next concept! ***** Team Name: The Even-Odds…
Last reply by death tribble, -
- 1 follower
- 8 replies
- 176 views
For curiosity sake, how would other GMs deal with any type of drain that may drain Power Defense as well. One big question is that if the drain is reducing the amount of Power Defense would that mean that it would then cause even more to be drained as there is not as much Power Defense to protect against it?
Last reply by Gauntlet, -
- 2 followers
- 17 replies
- 535 views
Hero Games has put out alot of books with supervillains in them. You've got Enemies I, II, III, International Enemies, Villains Vandals and Vermin and so on. What's your favorite (or one of your favorite) supervillain books that they've put out and why?
Last reply by death tribble, -
- 1 follower
- 13 replies
- 455 views
Any interest in a San Angelo-set campaign? In it, the heroes are members of the Justice Foundation superhero team and have to be, at least, 16-years-old. Paragon has passed away, as has Benjamin Morgan. The heroes have two aircraft, the second-generation Turbojet, and a helicopter as well as a small support staff.
Last reply by Mark Rand, -
- 5 followers
- 5.4k replies
- 162.5k views
(Inspired by the Villain Theme Team thread) Just for fun, I thought we might collectively create a few villain theme teams. All of the members have to match the theme, whether in name, powers, or appearance. A bit of obscurity (as in Blue Raja from the Mystery Men movie) is acceptable as long as the poster explains how the character actually relates to the team's theme. Descriptions of each character (appearance, personality, powers, etc.) can be as brief or as detailed as the poster wishes. Full writeups aren't necessary. Here's the guidelines: Someone provides a theme and a number of members, and then posters that follow can provide a character or two…
Last reply by death tribble, -
- 1 follower
- 12 replies
- 410 views
It's almost complete. I just got a shipment today of nearly all of the books I didn't have. And I just ordered today the final book that I didn't yet own. It should be here in a week or so. Horror Hero Hudson City Blues S.H.A.D.O.W. Over Scotland Watchers Of The Dragon I got those today. The next one coming is Justice, Not Law
Last reply by Shiva13, -
- 1 follower
- 6 replies
- 212 views
For those of you who use Foxbat, do you have him do things solo, is the Awesome Exo-Skeleton Man with him, did he form his own team? What do you do with him? For myself, he's got himself some villains who hang around him. They have no group name because: "I'm Foxbat and we don't need a name. My name speaks for itself!". Unofficially, the heroes call him Foxbat and Company. The Awesome Exo-Skeleton Man is called, "The herald of Foxbat".
Last reply by death tribble, -
- 5 replies
- 230 views
The Those Detectors thread got me thinking about mutants and their like. Has anyone created a template for "mutants" or some other human subspecies? Do mutants have common abilities in your campaign?
Last reply by Opal,
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