HERO Designer
General discussions of the HERO Designer character creation software.
446 topics in this forum
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On a number of characters I have created, many of them will not allow the limitation: STR Minimum. Does anyone know why this is and if so how can I get Hero Designer 6 to allow me to use the STR Minimum limitation.
Last reply by Simon, -
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Hi Again Dan, I am working on a new Rules Template and want to add a fixed skill to the list. The skill is Defensive Attack from the Advanced Players Guide. I tried to copy Rapid Attack and just change the name but it doesn't show up on the Skill list. I assume this is because it needs to be put in the Skill Container with an XMLID. When I try to do that it is asking me for a CHARACTERISTIC_CHOICE. I read through the HD_DOC and it reinforces that sentiment. Is there any way for me to create a fixed skill and have it show up on the list? TIA, Deadman
Last reply by Simon, -
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Hi Dan, I was wondering if it would be possible to get the adders put into Computer Programming as detailed in the Hero System Skills pg. 131? I think it is basically a copy of what you already have in 5e. I've been doing it with Custom Adders but if you are going to be doing an update anytime soon it would be great to have. Thanks, Tom
Last reply by Simon, -
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Hello all, I like using Derek Hiemforth 3 column export file. I noticed that the no Hero logo appears in the export. I read the updated note on the file stating that it was changed from hero6.jpg to HeoSystem_6Elogos. However when I right-clicked on the format page, I found that there is a error and the export is still looking for hero6.jpg. Would anyone happen to have this jpg? Or could I just rename a file? Thanks
Last reply by Ninja-Bear, -
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Hey guys. So, it's been a while since I did anything with HD (about a year I think). Tonight, when trying to use export templates, I got an "Error, access denied" message that I've never seen before. Any idea what could be causing that? Thanks!
Last reply by Ric Conway, -
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When attempting to export a group of PCs using the Combat Record Export feature, I'm getting an error stating that the process couldn't be completed. In the attached ZIP file, I've included the following: the hcr template I'm using (DLP_Summary_HTML.hcr) all the characters I'm attempting to export campaign rules that were loaded custom character template my appPrefs.xml trace.log the batch file I use to launch HD (run.bat) The trace.log shows a NPE from getPrefabSkills but I don't have any prefabs loaded. I am running build 20171119 on a Win10 machine. Let me know if you need any more info. HD_Error…
Last reply by Simon, -
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I'm trying to create a character. In the Disadvantages tab, I already have one for Psych Limit Overconfident, but on the 5th Disadvantage, no matter what I choose, it sticks a Psych Limit Overconfident in for 5 points (including the 5 points in all the counts). It will not get rid of it until I delete enough Disadvantages to have less than five. When I go back to Edit it, it edits as a "Hunted" (the one I wanted) and when I go back, the points for the Hunted are there correctly, but it still reads as Overconfident and the text goes from black to blue. When printed to PDF, the points for the hunted are correct, but the text still reads for Overconfident with the anomal…
Last reply by algesan, -
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I just purchased the Hero System Equipment Guide character pack. When I try and load them into hero designer it runs out of memory and either crashes or unloads all the prefabs. I have already increased the memory available in the preferences to 512 MB, but that still does not seem to be enough. I did a quick search on this forum and from what I found is that is the only way to give the program more memory under Windows. My system is running Windows 10 and has 16 GB of memory there should be no reason for the program to be having memory issues. How can I give the program more than 512 MB of memory?
Last reply by LoneWolf, -
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I'm attempting to build a JSON export template and am having some success so far. I've hit a bit of a snag though with characteristics not exporting properly...see the below snippet. <!--TEMPLATE_NAME-->6E JSON Export<!--/TEMPLATE_NAME--> <!--TEMPLATE_DESCRIPTION--> <p>A JSON template for the Hero System 6th Edition by sentry0</p> <p> Version 1.0.0 (2018-02-17) <!--FILE_EXTENSION-->json<!--/FILE_EXTENSION--> </p> <!--/TEMPLATE_DESCRIPTION--> { name: '<!--CHARACTER_NAME-->', characteristics: { strength: { total: '<!--STR--><!--STR_TOT…
Last reply by sentry0, -
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I am using HD ver. 6 (current build 20171119), and creating a multipower that will have a total of four unique forms. However, I note that the "Associate File" button of course only provides a single HD Character file. Outside of me creating 0-point Multiform entries below it manually and pointing towards each, is there a more straight-forward method to do this? Chuck D. aka "Jujitsuguy"
Last reply by Jujitsuguy, -
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I'm trying to create a disease using the Drain power in HD6 (but using the 5e rules), and want to simulate it with the Gradual Effect limitation. When I go to add the limitation to the power, I can't find it in the list of available limitations. It's also missing from the unavailable limitations list as well. Does anyone know if it is hiding under a different name, or is part of a different limitation in the software? I know I could create my own custom limitation, but I'd rather use an official predefined one if possible.
Last reply by Javalleron, -
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I was trying to build a villain like Astron from Champions Beyond (page 247) and HD told me that Megascale can't be applied to Stretching. He is built with Megascale Reach I did a little research, and the Advanced Players Guide #2 says it should be allowed (page 36). Was this something that worked in an earlier version and doesn't now? I am updated to version 20171119.
Last reply by Simon, -
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- 7 replies
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Now that I am able to open my HD jar file I'm finding the program opens really really small Print is probably like 2 or 3. I need a magnifying glass to even see it and it takes up less than a one by one square on my machine. How do I get it larger so I can use it?
Last reply by dranthor, -
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I'm trying to open my copy of HD6 and was having difficulty so I redown loaded it. I tried again and I still can't open it. I don't see the .exe file in my download. Can you help? this is what it shows when upzipped DefaultPrintTemplate.hde DefalutPrintTemplate6e.hde HD6 HDdDocs HDLogo herologo HeroSystem_6ELogos
Last reply by Simon, -
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- 4 replies
- 556 views
When I try and click on File > New Character > 5th Edition Rules > Heroic it doesn't open up anything. The only thing I can click on to open/start a new character is New Character > Current Template which opens up 6th edition rules by default. Has anyone else experienced this? I'm running build 20171119.
Last reply by Ghost Face, -
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The equipment section has an option for weight. I am looking to create a couple of Fantasy Hero characters and the game will be using encumbrance rules. Is there any way to have Hero Designer calculate and apply the DCV penalties automatically?
Last reply by Simon, -
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- 758 views
Hiya Simon, I currently have Build 20130424 and I'm fairly certain more updates have been made since the end of April 5 years ago. How do I tell if I need to repurchase HD to get the latest version or if I am still eligible for the updates?
Last reply by mayapuppies, -
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I need some advice creating a constriction ability for a snake character using entangle, or is there some other power I should use to do this. 6E
Last reply by dsatow, -
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Team: I have made two stats for "CUSTOM1" and "CUSTOM2", which do NOT need any characteristic rolls for. However, on the HD display, it shows rolls for them, which I do not want/need displayed. I looked through the template and could not find anything that creates or suppresses said roll. Here is what I am talking about: Here's the template I am using: Epic_Multiverse_SAN_Spells_2017-12-26_SAN_SD.hdt
Last reply by Jujitsuguy, -
- 7 replies
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It's late, I'm tired, and I've probably missed a preference or setting somewhere that's glaringly obvious ... but after playing with preferences I can't seem to square this one away -- so a little help, please? I am trying to force Mental Defense into a MultiPower -- specifically so that I can play with an AoE 'thought screen' concept. However, every time I try to put Mental Defense into the framework, HD kicks it back out after giving me a warning. (I don't mind a warning; in fact, I'd like to keep that. What I need to disable is whatever is precluding me from putting special powers into a framework.) Can someone point me in the right direction…
Last reply by Surrealone, -
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Team: I have the most recent HD, which since I have implemented a SAN statistic and other successful elements. One thing I was wondering, is there a way to put an overall ActivePoint and/or Damage Class cap for warning purposes, so that when a player takes and uses a maximum AP value for an attack, then tries to add in a STR and/or DC bonus to go WAY beyond what the game caps are, I can load their character in my HD and point out they are above said cap in the game. I know HD is meant to be flexible, based on the GM's permissions, but at times, players may take advantage of this and it is difficult to argue it with them, unless there is a clear …
Last reply by Jujitsuguy,
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