Dark Champions
Modern-day action-adventure, including vigilante crimefighting, military action, law enforcement, espionage, and more!
1,239 topics in this forum
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- 22 replies
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I'm working on writing up a street gang. One feature is going to be a "whistle code," a few bars of a tune casually whistled will signal gang members in earshot. Could just handwave it, but would like the players to have a chance to "break the code." Only signal I've decided on is the Theme from Hawaii Five-O means "police approaching/in the area." What songs, recognizable by 21st century youth in ten notes or less, would be useful in organizing the gang and subtly signaling tactics? Thanks in advance to everybody!
Last reply by Susano, -
- 42 replies
- 1.3k views
Yow.... http://www.pfeifer-waffen.at/cms/html/index.php?module=htmlpages&func=display&pid=32 at 16,000 a copy not exactly a saturday night special
Last reply by gewing, -
- 23 replies
- 280 views
Nexus's poll http://www.herogames.com/forums/showthread.php?t=61674 and Hemit's Horizon Academy notes http://www.herogames.com/forums/showthread.php?t=56379 got me wondering: Would you play a Dark Teen Champion TAS game?
Last reply by freakboy6117, -
"24" Challenge 1 2 3
by LadyChaos- 62 replies
- 940 views
Okay, folks. How would you write up some of the characters from the TV series "24"? Jack Bauer ought to have some interesting disads.
Last reply by Shaft, -
- 40 replies
- 610 views
Surpression Fire: The character can use his guns so rapidly and so well, he can make it difficult for his opponent to risk getting a bead on his firefight, forcing them evade and take cover and take snap shots instead of aiming accurately +x DCV levels vs Ranged Attacks FOCUS: Firearm (either OAF or OIF) takes x charges per phase to maintain (limitation level varies according to number of charges used) Thoughts?
Last reply by nexus, -
- 24 replies
- 296 views
I'm curious what comic/graphic novels people feel capture some of the Hudson City "flavor". I've never been into reading comics having only read DC Comic's "The Watchmen". I'm looking for some suggestions on titles that might serve to get a GM in the Dark Champions/Hudson City mood. I assume Gotham would serve as a good source of inspiration but I have a tough time deciding which comic/graphic novel set in Gotham would cover the less "superhero" aspects of the city just from the listings on DC Comics website. Any suggestions?
Last reply by Jhamin, -
Robert De Niro's character from Ronin. SAM [b]Val CHA Cost Roll Notes[/b] 13 STR 3 12- Lift 151.6 kg; 2 ½d6 HTH Damage [3] 14 DEX 8 12- 14 CON 4 12- 18 INT 8 13- PER Roll 13-/15- 14 EGO 4 12- 15 PRE 5 12- PRE Attack: 3d6 5 OCV 10 5 DCV 10 3 OMCV 0 5 DMCV 6 3 SPD 10 Phases: 4, 8, 12 5 PD 3 Total: 5 PD (0 rPD) 4 ED 2 Total: 4 ED (0 rED) 5 REC 1 25 END 1 12 BODY 2 25 STUN 3 [b]Total Characteristic Cost: 80 Movement:[/b] Running: 12m/24m Leaping: 4m/8m Swimming: 4m/8m [b]Cost Powers & Skil[/b]ls 5 [i]Unimpressed:[/i] +10 PRE; Only To Protect Against Presence Attacks (-1) 10 [i]Double Tap: [/i] Autofire (2 shots; +¼) for up to 60 Active P…
Last reply by WarriorKnight, -
- 2 replies
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One of the most hotly anticipated films of the year is coming out next week: Martin Scorcese's The Departed, a tale of deceit and betrayal in the Boston mob that was inspired by a true story (and became a very famous Hong Kong gangster film as well). The setup is that a young cop (played by Leonardo DiCaprio, the former pretty-boy who has become one of Scorcese's favorite actors) is sent to infiltrate the organization of Boston crime lord Frank Costello (Jack Nicholson) -- who has, in turn, sent his own mole into the task force investigating him. DiCaprio's character, to carry out his mission, must ingratiate himself with the brutal, charismatic gangster by any means…
Last reply by Korvar, -
- 24 replies
- 410 views
The London Daily Telegraph reports that the Pentagon really is conduting expreiments on chips that can be iomplanted in the brains of soldiers to improve their performance. This seems to me an extaordinarily unethical thing to do (what do you do when the guy musters out -- take it out?), but I am wondering what the game effect of having something like that in your head would be. Not to mention the social implciations. Once you get the surgery, do you lose the option of leaving the serivce? In effect, are you now property of the government? If not, how can you ever leave the servide given the obvious danger a guy with hyper-reactions poses to the rest of society?
Last reply by Inu, -
- 6 replies
- 152 views
The Satan Squad Seems like perfect fodder for Dark Champions.
Last reply by Alverant, -
- 16 replies
- 186 views
There are a thousand and one people on the Global Frequency. A worldwide independent defense intelligence organization with a thousand and one agents, all over the world. Anyone you know might be with them. It's the world's little open secret. You could be sitting there watching the news and suddenly hear an unusual cellphone tone, and within moments you might see your neighbor leaving the house in a hurry, wearing a jacket or a shirt with the distinctive Global Frequency symbol... or, hell, your girlfriend might answer the phone, and then put on her Global Frequency badge and promise to explain later... for all you know, they have your file, and you'll be recruited…
Last reply by Snowcat, -
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- 7 replies
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What makes for a memorable criminal in a Dark Champions setting, especially those that involve masked heroes? Do they have to have powers and abilities? Can they get by with odd motivations alone? What makes for an "uncommon" criminal? What are some you have faced as players or created as GMs that you feel were a cut above so-called "common" criminals?
Last reply by Houston GM, -
- 23 replies
- 616 views
What firearms are the most reliable under bad conditions or poor maintenance? I'm considering a Dresden Files game, with the players as Wardens. Wardens are 'magic cops', like the Aurors of Harry Potter. (They're also the soldiers, guards, etc.) In the Dresden Files setting, people with enough magic power to be considered 'wizards' have an aura that ruins technological items. Electronics seem the hardest hit, but things with delicate or precise mechanical parts get hit too. The problem gets even worse if the wizard is excited or stressed, as during a fire fight. Wizards who do use guns prefer them to be super reliable. Sure, they keep them clean and well ma…
Last reply by freakboy6117, -
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Fred Young always wanted to be in movies. Unfortunately, nobody wanted someone with a face that looked like a car crash starring in a motion picture. He had to settle for being a costume artist, something he was very good at. Eventually, though, his employer, Dreammaking Studios, closed down. When he found out that his girlfriend (the only person who, he thought, loved him) was sleeping with someone else behind his back, he left Hollywood in greif and went to Hudson City. Eventually he was 'discovered' by the Mafia, who offered him a small fortune in exchange for his services. Being a master of disguise, he could infiltrate almost any area, and this made for a v…
Last reply by OctoberRaven, -
- 5 replies
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[Leave your adherence to strict reality at the door.] There are times in fiction when a character has to disarm themselves...completely. They'll often shuck off their visible weaponry...maybe your typical rifle..., but then (either of their own initiative or through the insistence of another) they will proceed to divest themselves of all concealed weapons on their person. It is not entirely unreasonable to see them produce an arsenal in the neighborhood of two handguns, one or two backup pistols, a handful of knives (including a wickedly big Bowie), a small submachine gun, a sawed-off shotgun, one or a few grenades, a taser, brass knuckles, some pepper spray, various …
Last reply by Christopher R Taylor, -
- 9 replies
- 171 views
Intro: It was like any other small frontier town. Meadville was nestled along the north bank of the Niobrara River in the southwestern part of Keya Paha County. It was a friendly little place. Like any other small frontier town, it had all the trappings of civilization. A general store. A blacksmith and stable. A church. A saloon. The latter two of which were 100 paces apart, per request of the pastor; of course. And the folks were friendly and welcomed anyone that passed through. Though, I mentioned that already. Like any other small frontier town, Meadville's existence was temporary. As other towns sprung up and offered more of the best civili…
Last reply by Gadodel, -
Since 1867. A brief introduction to the current roster: Ainsworth Gunslinger. 'If I am away from my spread for too long, there'll be hell to pay'. Possibly a rancher. Chadron Weapon Specialist. 'I'm game! I'll open the park'. Possibly a park ranger. Dodge Martial Artist. 'Sometimes I need a break from punching numbers'. Possibly a banker. Hastings Field Medic. 'Handing out lollipops to new young patients simply isn't as fun as patching these guys up after a mission!'. Possibly a doctor. Lincoln Team Leader. 'We're not on public record.' Possibly a civil servant. Niobrara Soldier. 'Miranda? Never heard of her!' Possibly a …
Last reply by bubba smith, -
- 0 replies
- 130 views
this is a post from Star hero, I am posting it twice as I would also like to see what people think through the different prisim of a modern day campeign instead of a Sci-Fi game Character for my upcoming Flash Gordon inspired game I am still working on the disads, he needs 20 points more, hunteds are not allowed Backstory is that he was a Mechanic in the USMC who opened his own Garage after the First Gulf War. We handle everyman skills oddly, basicaly I gave a list of recomended, and extra points, instead of these are free The strait forward disad, basicaly it represents that his perfered strtagies with everything is very to the point (Forward att…
Last reply by JmOz, -
- 0 replies
- 167 views
I was wondering if anyone considered the possibility of having "Dark Champions" characters meet "Dark Champions: The Animated Series" characters. Or, conversely, having "TAS" characters meet their darker, more violent counterparts... "He's just like me, but... cuddly?" Killing Attacks Changed to Normal Attacks Firearm SFX changed to "Blast of light" SFX Physical Limitation: Code Against Killing (Note that this is not a -psychological- limitation - it's a physical one.) Physical Limitation: Cannot Curse Physical Limitation: Cannot Mention Religion (Seriously! They changed the line for Skeets in JLU to "My gosh, it's full of stars!" …
Last reply by Funksaw, -
- 0 replies
- 159 views
Since making this character on CoV (Kapitan Chen on the Virtue Server), I've been thinking, "She would be a GREAT villain for a Dark Champions game." So here I am. Here is Kapitan Xi Wu Chen, her second in command, and her agents. --------------------- Kapitan Xi Wu Chen: A Half-Russian, Half-Chinese woman born in Moscow, her father died in combat shortly before she was born. Her half-Russian status was trumped by her father dying a hero, and she found herself following in his footsteps. A natural born soldier and leader, Chen was involved in a military patrol of a town where a small rebellion was being formed. After saving her friend, Boris Sokolov, from …
Last reply by OctoberRaven, -
Both Unarmed, both in an alley, only one is coming out of the alley standing, who would it be?
Last reply by Yansuf, -
- 2 replies
- 305 views
My original notes on my game can be found here. After a brief hiatus while someone else ran their game, we're back for season two. At least, that was what I joked when I paused the game was that season 1 was over, if they ratings were good enough there would be a season 2. Newly Named NPCs was something I started doing when a nameless thug does something memorable thanks to a good roll or the RP. If the thug survives, then they'll be coming back, if only for comic relief in one case. Season 1 Synopsis is as follows: 1. Holiday in Haiti The group is sent to Haiti to rescue a local Voudoun who had agreed to assist the Helsing Insitute in resea…
Last reply by theafterglowavenger, -
- 4 replies
- 1.1k views
How does reloading a revolver with one hand/arms (compared to two) affect the reload time?
Last reply by Hyper-Man, -
- 1 reply
- 421 views
The ultimate super roleplaying game returns to reclaim its crown in *Champions Complete!* All the legendary flexibility and power of the renowned *HERO System* rules engine, plus all the superhero goodness *Champions* has been famous for over 30 years, now in one pulse-pounding, senses -shattering, heroic handbook of superpowered action! At 240 pages, *Champions Complete* includes everything superhero gamers need, and nothing they don't. New players will love the unmatched freedom of *Champions* that allows them to create and play exactly the hero they imagine. Longtime fans will appreciate the tight, concise new approach, presenting the full game system in a fracti…
Last reply by Derek Hiemforth, -
- 0 replies
- 175 views
A 50+50 NPC who can serve as an informant to the PCs in an Oracle-ish way. In Hudson City (or wherever your campaign is) there is a lot of people who know things about the underworld. But nobody can boast the knowledge of Mr. Anonymous. He's not easy to find, in fact, more often than not, he finds clients first. A vigilante with money to spare and a need to know something. For a fee, Mr. Anonymous will give people tips to help those who he conducts business with. Nobody knows that, in reality, Mr. Anonymous has a large network of informants from just about every criminal organization in town. This secret is closely guarded by him, but with the exception of …
Last reply by OctoberRaven,
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