Star Hero
Science Fiction Roleplaying in the worlds of the future!
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Another joke Empire. This time I made a empire according to the AI Personality: "Democratic Crusaders" "Democratic Crusaders believe that it is their moral imperative to spread their democratic way of life. They tend to get along well with other democracies, but are more than willing to use military force to "liberate" the populations of less democratic empires." Ethoi: Fanatic Individualist, Militarist Government: Military Republic AI Personality Properties: Conqueror (Conquer planets from other empires) Ideologue (Extra-aggressive against other ethoses) Infiltrator (Infiltrate primitives) Liberator (Liberate conquered empires) Migrator (Migrate to other empi…
Last reply by Christopher, -
Hay i hawe this ide of creating a borg/posthuman chrater i hawe stated wounder how i coud make some form of a hvie mind that let onter in it exsprice and se waht other expreice and se ass well as shering konwengde and help ethc other with skill rols and or programs/powers. I konw some mindlink/telepathi is inovoed
Last reply by Christopher, -
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I was working on updating some of my Champions conversions on my web site one that I've been working on for a while is an adaption of Robotech to Hero 4th edition rules. One of the biggest points of contention I have in converting characters is so I simply convert the characters for (very) low cost characters, and allow them to pilot massive expensive mecha as vehicles, or do I write them up with the character, equipment and mecha on the same character sheet as foci. For instance, here is Dana Stealing: http://mattcave.fcpages.com/PDFs/DANASTER.pdf Here is the Hover Tank she pilots: http://mattcave.fcpages.com/PDFs/VHTANK.pdf I converted them as a 144 point ch…
Last reply by Mathew Robert Ignash, -
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Hay i am currently building a starship and came up with the ide of making some form of a 3d printer to help the group out to be able to build and customize wepons and armour that thay coud use druing the mision or by the ships crew any ide if that is posibel to make in heros
Last reply by Wardsman, -
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Okay, my last game with the Ix'Idar kind of ran into a serious AI bug. Plus picking Hyperlanes only still seems to be a bad idea with the AI and Warpdrive got buffed a bit. Another Idea I have been toying with is this, a Anti-Ethics Divergence build - the Roman Stellar Empire. History: "Officially the Roman Empire was defeated. Unbeknowst to many it lived forth in form of a Secret Soceity. In the early 22nd Century they released a Virus that shortened the human livespan considerably, but also made the more conformist. Later they infiltrated the Ulyssis Initiative and took over or sabotaged the Wormhole drives of most other ships. It took them 100 years to re-establish…
Last reply by shadowcat1313, -
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A bunch of hypothetical worlds in this site. Useful if you need to detail a planet in a pinch. http://www.worlddreambank.org/P/PLANETS.HTM
Last reply by DShomshak, -
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This will be a good place to place any question that is of a scientific nature. It will not matter how simple it seems (why is the sky blue?) or way more complex than that (explanation of black holes). Let's get this started off with a good question: What happens when a black hole is placed inside another black hole?
Last reply by Old Man, -
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Does anyone have (or wish to create) a build for a Gravity Trap? I'm looking for a simple AoE 1 Hex gravity well that lifts the target(s) into the air, immobilizing them (in 6th Edition). I'm torn between Flight, TK, or Entangle... What are your thoughts?
Last reply by Xavier Onassiss, -
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So with 1.3.1 I decided to start anew. This time using a stock faction - the Ix'Idar Collective. Your average atheist police state played until the first one died: Ix'Idar Collective Primary Purpose: Maximise the Life Expectancy of as many Ix'Idar as possible. Primary Directive: Explore Universe, Expand border and habitable space, Conquer any obstacle. Overlord Xid'Ixa'Xir'ldon; Champion of the People, Industrialist; Rule: 2200.01.01- Deputy Overlord Re-Ma; Home in the Sky, Investor; Heir: 2200.01.11; Persons of Note: Fa-Ra (Governor), Eager, Iron Fist(Slave Ouput), Athrak Scientist: Ju-Ta, Meticulous, Carefull Su-Pe, Maniacal Ul-Ta, Military Expert Ro-Ab, Computing E…
Last reply by Christopher, -
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Watching Elon present his Mars spacecraft now. The rocket is frickin' huge. Mars vehicle itself like a stubby rocket with fins.Deep cryo methalox for propellant, partially because it could possibly be manufactured on Mars. Takes advantage of booster landing to enable rapid refueling--basically one launch for the vehicle, quick turnaraound, second launch for additional fuel. Elon wants to get the "ticket price" for a Mars trip from $Billions to $200k. No mention yet of recent "rapid uncontrolled deconstruction" events. Or of funding--even Musk can't possibly afford this on his own dime.
Last reply by Old Man, -
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So Stellaris got an update. We got severe overhauls of half the core mechanics (again). New Species Portrait. And with the DLC, space Dragons - firebreath included (Leviathans). While I already started a Multiplayer game with friends using the stock UNS Faction, the is little time for Documentation. So the 1st Aloftewek Council* will be what I play today. *The names will be mostly based on punni expressions. I wonder if anyone can spot where the came from. The 'Ruforal' come from the Planet 'Ploftehat' in the 'Watrain Spast'-System. They always wondered if there is other life among the Stars. Now after centuries of dreaming, they are finally free to leave the cr…
Last reply by Christopher, -
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What is the relativistic mass for a 1kg object accelerated to the speed of light...minus 1 Planck length? That is, "c" minus 1.6 x 10^-35 m/sec?
Last reply by Badger, -
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http://www.travellermap.com this site has a new version of the map system etc than whats in the Interactive Atlas of the Imperium thats mentioned in Traveller Hero Heres also the IAI site if anybody needs it http://www.utzig.com/traveller/iai.shtml
Last reply by Old Man, -
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For those out there (hi, TKD!) interested in Hard Sci-Fi, this is a realistic space combat simulator. It's apparently the work of one single person, and features n-body gravity, a pretty detailed craft and components designer, and a single-player campaign. I've watched some of it on the YouTubes, a Let's Play series by a Brit that goes by the handle Enter Elysium. Just a bit of FYI.
Last reply by L. Marcus, -
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The other night I got my Champions 2e book and Star Hero 3e book back from my daughter. As I put them back on my game shelf, I noticed that I had Fantasy Hero 3e (gift; I don't really like fantasy as a genre), Fantasy Hero 4e and booth of the companions ("gifted" by way of a departing gamer who declared "I'm trying to lose weight for the move. Enjoy!"), and Fantasy Hero 5e (because my wife had read Star Hero 5e and wanted to read Fantasy Hero 5e). Seeing the Fantasy Hero books al lined up, and then the Star Hero books all lined up.... It made me wonder... I bought Star Hero 5e when it came out, and thoroughly enjoyed it. I may use only a tiny percentage of it, b…
Last reply by Tasha, -
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word on the traveller forums is that Don passed away this afternoon, Don worked on Traveller Hero, early versions of Star Hero also. he was chairman of the Winter War convention also lowers the Imperial sunburst to halfstaff
Last reply by shadowcat1313, -
- 28 replies
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A time ago I started this thread: http://www.herogames.com/forums/topic/93386-history-of-the-united-nations-of-sol/ Well, the game just received a major update (1.1.0) wich affected this faction quite a bit. And I know a whole lot more about the mechanics this time around. Let's try this again. The alternate History of the UNS is about to begin. 2200.01.01: We make our Journey into the stars. The players: President Dolores Muwanga (29). Next election 2205. Arjin Kulkarni (38), Governor of Earth Montgomery Resse (47), Deep space Survey Corps. Shi Zhao (40), Aplied Physics Division Leader Dhruv Acharya (30), Soceity & Colonisation Martin Shephard (33)…
Last reply by themrgreendude, -
- 14 replies
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I'm looking for suggestions on how to build into a hyperdrive a chance to end up very far away from your intended destination in the case of a misjump, on the order of light years. Would it be some kind of Side Effect? How about if the misjump can actually take you further than the drive can normally go? For example, the drive can normally make up to a ten light year jump, but a misjump could send you twenty or a hundred light years away in a random direction.
Last reply by pinecone, -
AI charater
by Jinto- 7 replies
- 773 views
Hay i ned some help on howe i coud build an AI as a charter that normely use a starship as its main body but has the abilety to downlode it self in to a robitic body to interact with other players ans the world esyer like EDI from mass efect. Or Cortana form halo (she onces tock control over at covenant super carier)
Last reply by Wardsman, -
- 7 replies
- 832 views
My 14 year old has been working on a Wing Commander campaign for some time. He initially built it on a very simplified system he dug up from an abandoned Wing Commander RPG project. Since then he's rebuilt it all in Star Hero 5th ed, and we played through a few of the initial campaigns. Great fun. :-) We're struggling a bit with implementing shields, waffling between using Ablative shields, or working out a house rule to handle the behavior of shields in Wing Commander. We've got a few ideas on how to handle it such as using the body done by the ship based killing attacks as a deduction from the shield strength etc. We had two basic questions: 1. Is there a c…
Last reply by Ninja-Bear, -
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Buck Rodgers is given a challenge from one of his powerful opponents. To oppose him and make sure that he's not successful, Starbuck is thrown in there as well. They are told that only one shall be able to get out of there alive. Each of them is allowed their respective weapons to assist in the challenge. Which one would be the victor, or would they find some way to turn the tables on their opponents?
Last reply by Tasha, -
- 4 replies
- 614 views
Hi all. I'm thinking of creating a one shot scenario to run at my Gaming Club which is set in a somewhat modified version of Rapture; the underwater city from Bioshock. Somewhat altered backstory and no Little Sisters, (because I just know at least one player would start harvesting Little Sisters and I would not be able to look them in the eye afterwards), but still with hideously mutated Splicers everywhere and Plasmids galore. Has anyone ever tried statting out Bioshock or Rapture Hero? And does anyone have any thoughts or suggestions?
Last reply by Shadowsoul, -
- 39 replies
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And here is thread Nr. 3 on the mater of a Human Stellar History, this time using 1.2.0 (Asimov) beta. So the game might be a bit wonky as daily patches might go in middle of gameplay. In the 21st century - 100 years before the development of Warp and start of the game proper - the United Nation of Sol send out 6 arcships equipped with powerfull but experimental Wormhole drives and filled with half a million colonists. None of them was heard from again, they were asumed lost and the Womrhole project was ended. The stock faction "Commonwealth of Man" was the result. I choose to make a variant on this, the "Denobulan Directorate". Biography: "The Commonwealth …
Last reply by Christopher, -
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- 8 replies
- 887 views
Did they really die more often in TOS? This article claims otherwise.
Last reply by pinecone, -
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I am thinking of running a near SF campaign. The concept here is that a discovery early in the 21st century has allowed humanity to travel up to lightspeed, resulting in colonies around the entire Sol System. This in addition to other things (both good and bad) has lead to a complete change in the way that people live both on and off planet. I would like for the campaign time to be set in the year 3010. I currently have a bit of a timeline and I was wondering what assistance everyone in Herodom could grant.
Last reply by Asperion,
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