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HERO System 6th Edition Rules Questions

Post here for answers to your HERO System 6th Edition rules questions.

This forum is a question and answer forum - only members of the Rules Mavens group can post answers.

 

Please consider these as temporary, advisory answers until such time as Steve Long's health and personal circumstances permit him to resume answering rules questions himself.


Posting Guidelines

1. All posts in this forum should be questions pertaining to the HERO System 6th Edition ruleset. 

2. How to build questions are better posted in the discussion forums.

 

3. As much as possible, try to keep posts to a single question.  If you have multiple questions, consider breaking them out into separate posts.


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6,906 questions in this forum

  1. Teleport passing strike

    0 votes
    1 answer
  2. Star HERO Warship Propulsion

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    1 answer
  3. Clarification on Two Weapon fighting: Will two weapon fighting allow for a character to use martial block for one "attack" and counterstrike all in one phase?

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    1 answer
  4. Allocation of VPP and MP Framework points

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    3 answers
  5. Takes No Damage From Attacks for Mental Paralysis build

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    1 answer
  6. Regenerating other stats than Body

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    1 answer
  7. Armadillo's Palm Blasters

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    1 answer
  8. Resistant Protection? My brain hurt

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    1 answer
  9. Effect on CVs of Fully Invisible

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    1 answer
  10. Mental Powers & Desolidification

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    1 answer
  11. Resistant Defense with Charges

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    1 answer
  12. Multiple attacks with multipower

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    1 answer
  13. Building weapons with +1 OCV

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    1 answer
  14. Damage Over Time with additional damage

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    1 answer
  15. Summon or Duplication in a Multipower

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    1 answer
  16. Cones

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    1 answer
  17. Two-Weapon Fighting Questions

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    1 answer
  18. Discriminatory/Analyze

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    1 answer
  19. Charges and powers with lingering effects

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    1 answer
  20. +0 Advantage -0 Limitation

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    1 answer
  21. Heroic Martial Arts, weapons, and Damage Classes in 6E

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    1 answer
  22. Healing

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    1 answer
  23. Interrupting a zero phase action

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    1 answer
  24. What is a Ranged Strike?

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    1 answer
  25. Power Up

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    1 answer
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