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HERO System 6th Edition Rules Questions

Post here for answers to your HERO System 6th Edition rules questions.

This forum is a question and answer forum - only members of the Rules Mavens group can post answers.

 

Please consider these as temporary, advisory answers until such time as Steve Long's health and personal circumstances permit him to resume answering rules questions himself.


Posting Guidelines

1. All posts in this forum should be questions pertaining to the HERO System 6th Edition ruleset. 

2. How to build questions are better posted in the discussion forums.

 

3. As much as possible, try to keep posts to a single question.  If you have multiple questions, consider breaking them out into separate posts.


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6,887 questions in this forum

  1. Skills: Can't do it if it isn't purchased

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  2. Flying Dodge

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    1 answer
  3. Why purchase a Skill Level for All Attacks?

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  4. Fusion Power

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  5. Drain and aid

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  6. Skill ranks questions.

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  7. Mental Blast Optional Rule from APG 1

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  8. Martial Maneuver: Flying Dodge

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  9. AOE Accurate Selective

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  10. Limitations on 0 phase actions

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  11. Partially Limited Multipowers

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  12. Adding damage class

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  13. Absorption with Healing Effect

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  14. Telekinesis

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  15. Multiple Damage Reductions

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  16. Defenses Against Change Environment

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  17. Usable By Others and Multiform

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  18. Linked

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  19. Flying Dodge vs Dive For Cover

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  20. Costs endurance to maintain aid in a multipower

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  21. Must pass through intervening space

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  22. Cheat Sheet

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  23. How does penetrating officially work?

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  24. Cooldown power

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  25. Triggers within Multipowers question

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