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SteveZilla last won the day on October 7 2013

SteveZilla had the most liked content!

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About SteveZilla

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    Oh, no! There goes Tokyo!
  • Birthday 08/18/1966

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  • Biography
    Gaming is Life, the rest is just details.
  • Occupation
    Self Employed Crisis Management Expert
  1. SteveZilla

    Toy Boy: Help Wanted

    I thought that was a "Boy Toy"?
  2. SteveZilla

    A Thread for Random Videos

    Of note: My name is Steve, I am taking dance lessons, I grew up on an airport around airplanes, and I have nonmagnetic metal screws in one leg. Oh, also some minor NSFW language, and over-the-top cartoonish violence.
  3. SteveZilla

    Hyperman in the hospital

    Even before reading anything on that page, my first thought was "Zardoz"? 0.o I wish you a speedy and uncomplicated recovery, Hyper-Man.
  4. SteveZilla

    Build Ideas for "Digital Energy Being"

    On the "Wind Spirit" page, it lists: PERKS Cost Name 57 The Android Body: Follower I do see that the Android Body page is built as a Vehicle - is calling it a Follower on the Spirit page intentional? Normally Vehicles are subject to being broken into and/or commandeered (I.e., control is wrested from the 'driving' character) - How is this prevented? Being a Vehicle, wouldn't the Spirit need Combat Piloting/Driving? Also, if a character has a no-range power and the 'Vehicle' has Stretching, can the character use the power through the Vehicle - or should the character buy an identical amount of Stretching and limit it with "Only Though Body(-?)"?
  5. Hi Steve, Is it (generally) allowable to apply Inherent (and thus Always On) to powers like Regeneration? I can't see Always On being allowable, which would seem to prevent having it be Inherent...
  6. 1. Can you Link a power to an Inherent power (either with or without limitations like below)? 2. Can an Inherent power take a Conditional Limitation like "Only In Intense Magnetic Fields"? Thanks!
  7. SteveZilla

    6e1 Binding Repair?

    I need to seek out 6e1 binding repair as well. If I find something I will share it.
  8. I forgot to mention this is for a Martial Artist, which precludes me from utilize Blast, as I need to use STR for the Arts.
  9. I wasn't sure if Personal Immunity would be needed for a Darkness AoE Surface build, but did think it would not be needed for a Damage Shield - though I wasn't sure if a Damage Shield would have _any_ effect on the character, since that is the point of a Damage Shield - it affects others and not the user... Also, would Darkness to Hearing Group not effectively make one undetectable by Sonar, similar to Invisibility to Hearing Group?
  10. I thought that Invisibility specifically did _not_ cover the SFX of active powers one is using (especially attack powers). Which is why I thought about Darkness, which AFAIK would do that.
  11. I want to build a 'suit' that suppresses the sound of a character's punches and his running. Would it be appropriate to use a Darkness Damage Shield (AoE Surface) build, or should it be done with two instances of Naked Advantage: Invisible Power Effects for each power (Running and STR)? I would also like the 'suit' to stop the wearer from being located by sonar as well, if that changes the build method.
  12. in 6e1, Inherent requires also applying Always On. Always On is forbidden for a power with the Focus limitation. Is there no way to build a Focus with a power where that power is Inherent to the existence of the Focus itself? For example, a power that represents a physical quality of the material/object in question (and is thus not adjustable)...
  13. SteveZilla


    Is using enhanced senses in this way valid and not broken? For a mute character who's primary means of communication with others is by giving empathic sensations/'nudges'. It only operates within 8m from the character, and may or may not need to take Penetrative... 34 Detect (Mental Sense Group) Emotions (Large Class; 10), Sense(2), 360 PER(5), Range(5), Discriminatory(5), Transmit(2), Concealed(-5; 5). The alternative AFAIK would be building something like: 39 Telepathy 3D6, Alien, Animal, Plant, Machine classes (35 BP), AoE Radius(8m; +½), Reduced END(Zero; +½), IPE(Hide From Targets; +½) (87 AP); No Range(-½), Empathy(-½), Not Through Mind Link(-¼) 43 Mind Control 3D6, Alien, Animal, Plant, Machine classes (35 BP),Telepathic(+¼), AoE Radius(8m; +½), Reduced END(Zero; +½), IPE(Hide From Targets; +½) (96 AP); No Range(-½), Empathy(-½), Not Through Mind Link(-¼) Which IMO are massive point expenditures for not much effect. Not to mention they are way over the game's AP cap...
  14. A character has a Constant or Persistent power with a lengthy startup time (Resistant Defense, for example), and also a the Multiform power. They have their Resistant Defense power up and running and then choose to Multiform to their different form. When they revert back, do they have to restart the Resistant Defense from scratch? I.e., when you Multiform *out* of one form, does that "turn off" all powers that form has?