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Lord Liaden

HERO Member
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  1. Thanks
    Lord Liaden reacted to goldrushg in San Angelo: City of Heroes, 20 years later   
    In case folks hadn't heard, here's the recent posting on our Facebook page:

    We’re working on an update to our original San Angelo: City of Heroes product line, bringing the Origins Award-nominated sourcebook and setting into the 21st century! No definitive release date yet but we are shooting for Summer 2020. We’ll post updates here so be sure to follow us to get the latest info!
     
    I'll be posting material and sneak peaks, as well as answering questions, in this thread.
     
    See you at Liberty Square!

    SACoH Facebook Page | Twitter: @SACoHNews | IG: @SACoHNews |  Website: SACoH.com
     

  2. Thanks
    Lord Liaden reacted to Starlord in Avengers Infinity War with spoilers   
    My understanding was he's been super-soldiered as well via Arnim Zola's experimentation.
  3. Like
    Lord Liaden got a reaction from Lawnmower Boy in Avengers Infinity War with spoilers   
    And I completely disagree with you. I was a little surprised at the extent to which it was realistic, but I found the directness and brutality of it refreshing (and much less CGI-looking than a lot of other cinematic super-battles). It was far from a "little tussle," particularly when Thanos started wailing on Hulk. His every blow looked and sounded vicious and punishing, particularly since we're not used to seeing Hulk manhandled like that. Hulk has been accustomed to overwhelming his opponents with brute force, and I liked how outclassed Hulk was when fighting someone in his strength league with actual combat training and experience. That's consistent with how MCU Hulk has been portrayed when pitted against Thor and Abomination. Thanos didn't need to destroy much of the environment -- his blows were going exactly where he wanted them to.
  4. Like
    Lord Liaden got a reaction from zslane in Godzilla, King of the Monsters   
    If anything warrants as big a screen as possible, it's these things.
  5. Like
    Lord Liaden got a reaction from Jagged in Avengers Infinity War with spoilers   
    And I completely disagree with you. I was a little surprised at the extent to which it was realistic, but I found the directness and brutality of it refreshing (and much less CGI-looking than a lot of other cinematic super-battles). It was far from a "little tussle," particularly when Thanos started wailing on Hulk. His every blow looked and sounded vicious and punishing, particularly since we're not used to seeing Hulk manhandled like that. Hulk has been accustomed to overwhelming his opponents with brute force, and I liked how outclassed Hulk was when fighting someone in his strength league with actual combat training and experience. That's consistent with how MCU Hulk has been portrayed when pitted against Thor and Abomination. Thanos didn't need to destroy much of the environment -- his blows were going exactly where he wanted them to.
  6. Like
    Lord Liaden got a reaction from Jagged in Avengers Infinity War with spoilers   
    Heroes in fiction benefit from ridiculous luck all the time, as though the universe (i.e. the writer) is in their favor.   If this is Thanos's journey, I don't see why he shouldn't get the same treatment.
     
    I found Thanos as written by his creator, Jim Starlin, to have grown increasingly boring over the years, because Starlin made him a Mary Sue, without flaw or weakness, always a step ahead of the heroes. His presentation in Infinity War feels more balanced to me. YMMV.
  7. Like
    Lord Liaden got a reaction from pinecone in In other news...   
    Huge fossil discovery made in China

     
    This is an unprecedented view into the history of life on our planet.
  8. Like
    Lord Liaden got a reaction from DShomshak in In other news...   
    Huge fossil discovery made in China

     
    This is an unprecedented view into the history of life on our planet.
  9. Like
    Lord Liaden got a reaction from Old Man in In other news...   
    Huge fossil discovery made in China

     
    This is an unprecedented view into the history of life on our planet.
  10. Like
    Lord Liaden reacted to Lucius in In other news...   
    As long as we're quoting Snopes:
    "In an email sent to Snopes.com, Brandon Kendhammer, associate professor of political science at Ohio University and an expert in Nigerian politics, said the religious dynamics of the conflict were further complicated by the fact that Fulani herders had also been attacking farmers in Zamfara State, “where nearly all the farmers and victims are also Muslim.” He added, “Here, the conflict very clearly appears to be rooted in the impunity of criminal gangs.” "
     
    I think the real reason the Nigerian atrocities are getting less play than the New Zealand massacre has to do with the fact that one is in Africa, and the other is in a first-world Western nation we don't expect to be plagued with such violence. In Nigeria, violence is expected, thus, not "news."
     
    Lucius Alexander
     
    In a Lucius Alexander post, a palindromedary tagline is to be expected.
     
  11. Thanks
    Lord Liaden reacted to Old Man in Funny Pics II: The Revenge   
    The sign doesn’t say “hikers” or “walkers”, it says “runners”.
  12. Haha
    Lord Liaden reacted to Logan.1179 in Funny Pics II: The Revenge   
  13. Like
    Lord Liaden reacted to zslane in Godzilla, King of the Monsters   
    I heard it suggested in some YouTube video that if Godzilla really wants to shift the odds in his favor, he should take the fight (with Ghidorah) into the ocean.
  14. Like
    Lord Liaden got a reaction from death tribble in Funny Pics II: The Revenge   
    Hey, at least he's wearing a collar.
     
     
  15. Like
    Lord Liaden reacted to Pegasus40218 in I have a horrible confession to make . . .   
    1)  What is the best genre for learning the 6e rules?
    My first instinct is to say:  "Whatever genre you and your players enjoy playing the most"; but, that's really kind of a non-answer and has nothing to do with the rules themselves.  For experimenting with the toolkit, I'd probably go with Champions.  Other genres generally have more mechanical limitations (normal characteristic maxima, effectiveness caps, etc.) and you, as GM have to worry more about character balance issues.  With Champions, there are fewer (if any) limitations and character balance is generally less of an issue (though you still have to watch out for "unplayable" characters).
     
    2)  Is it best to start with pre-gen characters?
    With a group that's new to HERO, absolutely.  I'd also recommend having 2 copies of each character:  one for the player and one for yourself.  If you're going to teach them the system, you'll need to know the characters as well or better than the players do at first.  For example, if a situation arises where a particular skill would be useful, rather than expecting a player to be aware that their character has the skill needed, you can point it out to them and tell them where to find it on the character sheet.  I would also recommend building twice as many pre-gen characters as you have players with a brief (1 or 2 paragraph) write-up describing each and let the players choose which character to play.
     
    3)  Which parts of the rules are most important to teach first?
    With pre-gen characters, teaching them the core game play mechanics -- how to make attack rolls, normal and resistant defenses and how/when to apply them, how to roll damage for normal and killing attacks, how to make skill rolls, combat skill levels, penalty skill levels, what presence attacks are and how to use them, how to read/understand a power/ability, tracking END, how to read and use everything on a character sheet.  I wouldn't worry too much about powers at first, beyond explaining the powers/abilities that their characters have.  As the game progresses, you'll have the opportunity to teach them how to build new powers/abilities for their characters.
     
    4)  What's the best way to start playing?
    If you're using pre-gen characters (that you're building), I'd recommend building a scenario/adventure based around those characters.  Be sure to include at least one situation / encounter that's really aimed at letting each character get at least one turn in the spotlight.  Since many games involve a lot of combat, you could simply run a couple of mock combats; again choosing adversaries aimed at showing that each character is more or less effective dependent upon the opponent (or can be).
     
    5)  What's the best way to introduce combat?
    If you've covered the core game play mechanics, and maybe run a few mock combats or an actual adventure scenario that includes combat, this should be covered.  If you're using pre-gens, the characters should all be reasonably effective.  If you choose to run mock combats, you can do a post-mortem after each combat and tweak anything the players weren't happy with when it comes to the effectiveness of their characters...but you'll have to watch for the tendency most players have to min-max.  For example, in my experience, if you have an archer in a Fantasy Hero game (using weapons instead of powers), don't be surprised if the player isn't happy if his archer/ranger character only has the STR to use a medium longbow (1d6+1 dmg) instead of a heavy longbow (2d6).  You'll have to decide whether or not you want players starting out with the biggest, baddest weapons and armor in the game.
     
    6)  What sort of handouts?
    The HERO in 2 pages is a decent primer.  Other than that, the character sheet should have everything they need.  If you want to spend some extra time providing a more detailed description of some of the skills and maneuvers, I'd try to create a handout specific to each character.  Don't try to include everything to start -- that's going to overwhelm new players -- just include what their characters have.
     
    7)  Have you ever tried teaching 6e using the 3e games?
    No, can't say that I have.  But, many of the core mechanics haven't changed, so if you have material from an older edition that you found useful when you were learning the system, by all means use it.
     
    😎 What else am I missing?
    For the game to be enjoyable long term, one of the things I've found that gets lost on many new players -- particularly those coming from other more rigid gaming systems -- is the importance of special effects (SFX).  For example, in my experience, too many players coming from D&D will simply build a Blast power and not even bother to specify the SFX, with the expectation that it will be equally effective on everything.  But you'll need to make sure they specify:  is it a fire blast?  (Fire-based creatures may be at least partially immune.), etc.  Particularly as your game advances, when the players start adding new powers and abilities to their characters, it can be helpful to have them describe what they imagine it looks like when their character uses the new power/ability.
  16. Haha
    Lord Liaden reacted to Duke Bushido in Funny Pics II: The Revenge   
  17. Haha
    Lord Liaden reacted to Cygnia in Funny Pics II: The Revenge   
  18. Like
    Lord Liaden reacted to Cygnia in "Neat" Pictures   
    "No, YOU moove..."


  19. Thanks
    Lord Liaden reacted to archer in Political Discussion Thread (With Rules)   
    Italian politician who was against mandatory chickenpox, measles, polio, etc. vaccinations comes down with chickenpox.
     
    https://thehill.com/blogs/blog-briefing-room/news/434838-italian-politician-who-opposed-making-chickenpox-vaccinations
  20. Like
    Lord Liaden reacted to Hermit in In other news...   
    I hear the Cardinals are really making a come back this season
  21. Like
    Lord Liaden got a reaction from Lawnmower Boy in Joe Sinnott Retires   
    Joe Sinnott was often referred to as "the fifth member of the Fantastic Four," since he inked that title continuously from 1965 until 1981. But over his 60+ year career he inked nearly every character in the Marvel stable at one time or another. Stan Lee called him the most in-demand inker by Marvel pencillers. He had a big hand in shaping the distinctive early Marvel art style.
     
    It's nice to read blurbs about a veteran like this prompted by his retirement, rather than his death.
  22. Like
    Lord Liaden reacted to Old Man in In other news...   
    I’m not sure what the death toll is in Nebraska, but I think it’s lower than the one in Christchurch. If it bleeds it leads, and sadly, NZ bled more this week. 
  23. Haha
  24. Like
    Lord Liaden got a reaction from Hermit in Joe Sinnott Retires   
    Joe Sinnott was often referred to as "the fifth member of the Fantastic Four," since he inked that title continuously from 1965 until 1981. But over his 60+ year career he inked nearly every character in the Marvel stable at one time or another. Stan Lee called him the most in-demand inker by Marvel pencillers. He had a big hand in shaping the distinctive early Marvel art style.
     
    It's nice to read blurbs about a veteran like this prompted by his retirement, rather than his death.
  25. Like
    Lord Liaden got a reaction from Netzilla in Captain Marvel with spoilers   
    Stormbreaker's travel trick looked just like Asgard's Bifrost -- a column of coruscating, multi-colored light descending from the sky, leaving a circle of "runes" burned into the ground. Since Asgard and the original Bifrost are now ash and debris, I'd say the implication is clear that Stormbreaker allows Thor to create a bridge from wherever it is, to wherever he wants to go. A power like what comic-book Mjolnir has had almost from the beginning of Thor's "Journey into Mystery" days.
     
    This Tesseract/lightspeed engine business reminds me of another McGuffin associated with the Kree from their early comic-book appearances, the Omni-Wave Projector. That secret allowed the Kree to communicate even across inter-galactic distances, but a Projector could also be made into a devastating weapon. Many enemies of the Kree have tried to obtain one.
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