Jump to content

Jason S.Walters

Administrators
  • Content Count

    539
  • Joined

  • Last visited

  • Days Won

    1

Jason S.Walters last won the day on December 7 2013

Jason S.Walters had the most liked content!

4 Followers

About Jason S.Walters

  • Rank
    Hero Games CEO
  • Birthday 02/01/1970

Contact Methods

  • Website URL
    http://www.midianranchblog.blogspot.com

Profile Information

  • Biography
    Jason S. Walters is an author, essayist, and publisher best known for running Indie Press Revolution (IPR), a distributor of micro-published roleplaying games. He is also one of a small group of investors that purchased Hero Games in 2001, and serves as its general manager. After owning a San Francisco bike messenger service for 15 years, he and his wife Tina moved to Midian Ranch: a homestead near the town of Gerlach, Nevada. It is also the location of IPR’s warehousing complex. They have a daughter with Down syndrome named Cassidy and animals too numerous to mention.
  • Occupation
    Bookseller, publisher, warehouseman and author

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Here you will find villains of old back from their self induced hiatus and ready to pounce on the world again. Villains from some of Hero Games older material that have yet to be upgraded to 6th edition. Some of your favorite or perhaps “lightly” used villains perfect to inject into a new Champions campaign. In this installment 6th edition stats for Thunder & Lightning, Raccoon & Panda are given including Hero Designer files & printable cardboard miniatures.
  2. Folks, we've had a major hiccup with the website, and lost the links to something like 99% of our electronic files during an upgrade process. They are going to have to be restored manually, and that's going to take some time. If you have any problems getting an electronic product you've paid for while my staff and I are working on this, contact me through the website and I'll send it to you from another source while you wait for it to appear in your account. Jason Walters, Publisher
  3. Every fantasy hero campaign needs magical treasures for the adventures to find. This series houses information on varies information on just such treasures. There are legends that tell of heroes with an axe that can cut through any substance or a hammer that returns when thrown. Maces that can destroy undead or even cause lightning to strike. Adventurers want them and search dungeons oe even search through a dragon’s hoard for them. The ZIP file includes the PDF and Hero Designer files.
  4. Welcome to the next installment of Monster Mash. Here you will find new creatures and/or new takes on old creatures for your Fantasy Hero Campaign. This installment will cover a new creature Shadow Ray & Zorbo. One of these creatures is not natural to this plane. The other has been the downfall of many gullible adventurers. They are both aggressive and dangerous creatures to encounter. Neither should be taken lightly or thought of as simply an animal to be dispensed.
  5. S.I.D.s is short for Super-powered Individual Database. This is a database that various government agencies are starting to use to keep track of all the various villains and heroes. Over the last few years the number of super-powered individuals has skyrocketed. It has become a full time job to try and keep track of them as well as update information about the, that is the purpose of this database. The database is designed to give law enforcement as much information as possible on supervillains or superheroes they may need to call for help. This collection contains a bookmarked PDF and Hero Designer Files containing the following previously S.I.D.s Report Supplements: S.I.D.s Report 12 – Elemental Council, S.I.D.s Report 13 – Denier & Co., S.I.D.s Report 14 – Geodesics, S.I.D.s Bulletin – Flying Tiger, S.I.D.s Bulletin – Black Spyder Includes PDF, 114 pages, with Hero Designer files & printable cardboard miniatures.
  6. Many villains are always in the news; many are always on our minds. Some however, have not been seen for years and to some this means that they are retired, in jail or dead. Only if this was in fact the truth of the matter, but it isn’t. Many villains have gone into hiding while others are simply enjoying the fruits of their labor. Some are sitting on a secluded beach getting a tan or perhaps amusing themselves in a casino or nightclub in a friendly country. Still others are upgrading their tech or learning some new ricks to use on heroes and law enforcement. The truth is that all villains aren’t created or driven in the same way. Here you will find villains of old back from their self induced hiatus and ready to pounce on the world again. Villains from some of Hero Games older material that have yet to be upgraded to 6th edition. Some of your favorite or perhaps “lightly” use villains perfect to inject into a new Champions campaign. In this installment 6th edition stats for Rainbow Archer, Frizbe, Mongoose, Dragon Master will be given including Hero Designer files & printable cardboard miniatures.
  7. This expansion deck for Champions Character Creation Cards contains an additional 54 ability cards! These include 17 one hundred point red cards, 18 fifty point yellow cards, and 19 twenty five point purple cards. For use with Champions Character creation Cards core deck. The electronic portion of this product contains not only additional, expanded card descriptions and HD files, but also a print-suitable version of the card deck so the purchaser can print additional decks or cards at home when needed!
  8. Ever want to play Champions but can't because your friends feel that the character creation process is too long? Champions Character Creation Cards (or CCCC) are here for you! This deck of cards is designed to make the process of creating Champions 6th Edition characters fast, fun, and simple. The deck consists of the following 54 color-coded and numbered cards which also have helpful archetype symbols to help make coherent character creation more intuitive. The deck contains the following cards: 6 Characteristics Cards (Blue) 10 Complications Cards (Black) 10 One Hundred Point Ability Cards (Red) 13 Fifty Point Ability Cards (Yellow) 13 Twenty Five Point Ability Cards (Purple) 2 Information Cards (Green) Characteristics Cards: Determined!, Dexterous!, Fast!, Smart!, Strong!, Tough! Complications Cards: Achilles Heel, Alien, Answerable, Arch-Enemy, Bull in a China Shop, Love Interest, Mistrusted, Mutant, True Blue Hero, Undersea Dweller 25-Point Ability Cards: Breathes Underwater, Combat Claws, Detective, Invisibility, Flight, Marksman, Master of Combat, Stretching Powers, Super Leap, Super Running, Super Strong, Super Vision, Tough Guy Fisticuffs 50-Point Ability Cards: Base and Vehicles, Comic Book Ninja, Energy Blast, Forcefield, Intangibility, Returning Throwing Weapon, Scientist!, Teleportation, Theme Weaponry, Size Alteration, Super Bow and Arrows, Utility Belt Super Pill 100-Point Ability Cards: Elemental Powers, Ice Powers, Invulnerable, Mystic Master, Power Ring!, Powered Armor, Psionic, Robot, The Gun Locker, Undead These are further distinguished by informative symbols, suggesting to a novice player how a coherent character might be made by matching cards symbol-to-symbol. They are: Blaster Brick Everyhero (meaning universal) Gadgeteer Martial Artist Mentalist Metamorph Mystic Speedster Weaponmaster Additionally, cards are numbered to allow the game master or player to select matching numbered files from the CCCC Hero Designer Character Pack (or CCCCHDCP) and plug them into Hero Designer to create their hero! This character can then be customized, balanced, or otherwise altered to more specifically meet the player's needs. It's worth mentioning that this deck is designed to produce a point averaged 400 point standard superheroic 6th Edition Champions character. This means that the actual point value of the Ability assigned to a card may be, in actuality, slightly higher or lower than the card indicates. Don't be overly concerned. Roll with it! This problem can be solved later using Hero Designer. Or not at all, as it won't affect game play in any measurable way for a novice player. And speaking of novice players: this product is really for them, as well as for more experienced players and game masters looking for a tool to help convince reluctant gamers to try Champions. To help those who are new to the Hero System (Champions) jargon, one side of the card contains a simple explanation of what the card does, the other statistical rules information (or “writeups.”) In cases where the writeups are too large to fit on the card, additional information is provided by card number in the electronic portion of the product. AND speaking of the electronic portion of this product, it contains not only additional, expanded card descriptions and HD files, but also a print-suitable version of the card deck so the purchaser can print additional decks or cards at home when needed.
  9. Are you tired of your agents having inferior weapons? Tired of your lackeys falling like flies to the superheroes of the world? Tired of those dim witted Until agents having better equipment than your agents? Then you have come to the right place here at TITechCorp we are dedicated to creating the best weapons, armor and other equipment money can buy. So stop by today and pick up the latest blaster or force belt and get a jump on those pesky do-gooders. And remember your satisfaction is guaranteed or we won’t see you again. Small list of equipment to add to your Champions campaign includes Hero Designer files.
  10. S.I.D.s is short for Super-powered Individual Database. This is a database that various government agencies are starting to use to keep track of all the various villains and heroes. Over the last few years the number of super-powered individuals has skyrocketed. S.I.D.s Bulletin is a flyer that will highlight solo villains that have come on to the scene. The same care will be taken with their entry as with those in out S.I.D.s Report. The known history and abilities all will be given. This is a series of small products that will introduce new villains and heroes for you campaign. This installment will introduce a new villain – White Dragon. This individual that is deadly in HTH combat and can breathe frost and fire ice daggers from her finger tips. Just for added fun she can become a White Dragon as well This 9 page PDF includes Hero Designer files & printable cardboard miniature.
  11. Four adventures for Unknown Eagles: Wallis’ Little Helpers, Promises Made, Promises Kept, Liberty’s Burning Flame, and A Worm in the Core.
  12. The 1940s, as World War Two ravaged the world, were full of strife and horror. It was a time for heroes, when men and women stood to battle for what they believed in. It would be a long while before the United States was drawn into the war. A few of her citizens, who wanted to fight for one reason or another, went off to form fighting groups, risking their United States citizenship. Some went on, later in the war, to become such groups as the Fighting Tigers and the Eagle Squadrons of Britain’s Royal Air Force. By August of 1939, the Axis started gaining chunks of the world in its conquests. Unknown Eagles is about a special group of women and men who might have formed groups of what, to some, might look like mercenaries, but who were in truth units of special agents made up to fight against the enemies of the free world.
  13. There is a new version of Hero Combat Manager available as HCM Package. The release notes are: Defects fixed: o Stunned characters are recovering actual stun which is incorrect o Any attack that is d6 "-1" can not be read in o GM Attack - AoE selection does not allow multi selection of targets o One Hit Wonder was miscalculating Features added: o Presence Attack
  14. Welcome to the Hero Plus System Sourcebook, Bright Future Edition. Many of you know of the comic book and comic strip Bright Future, and many readers have expressed interest, in a role playing sense, towards the Bright Future world. Thanks to Hero Games, we have put together notes and outlines for the Bright Future world. With these notes, a game-master can run an adventure in the Bright Future setting, or take parts of the Bright Future world and drop them into an existing game of Star Hero. Bright Future, as you will soon see, can encompass a great many different arenas of play. The focus of the Bright Future comic is following the adventures of Joann Lee Danns, an International Police officer. Players in a Bright Future game are able to play any of a number of character types, including International Police officers, Iron Bloods (mobsters), and space beings, to name just three. Future information and game supplements, such as information on organizations, new equipment, characters and their backgrounds, will be made available in future products. So come and join in the forging of history. After all, the future is bright, isn’t it? Your only limit is your imagination.
×
×
  • Create New...