Jump to content


HERO Member
  • Content count

  • Joined

  • Last visited

About Alcibiades

  • Rank
    Standard Normal

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Aha! "If a character has a Trigger for a personal power for which he cannot control the activation, he may, at the GM’s option, reduce the value of Trigger by ¼. An example would be an Aid STR, Triggered when the character becomes Enraged (or Berserk). Since the character cannot become Enraged at will, he gets less use out of his Triggered power, so the GM might reduce the Advantage’s value. (The GM may also allow the power to take the No Conscious Control Limitation, if appropriate.)" Got it
  2. Well, there's another issue here that I didn't mention. The idea is that the character fears these powers (they come with a nasty personality change Side Effect), but if he uses his other powers in an uncontrolled fashion the powers might trigger. So this Unstabje Power, Variable Limitations (requires -3 of Increased END Cost, Concentration, Requires a Roll, Extra Time) The result is that if the character wants to use the power without Increased END Cost, Concentration, and so on, there's a chance he'll lose control (set his VL to Requires a Roll) and activate the scary power instead. (I realize that the simplest way to do this is possibly Multiform really, but again this costs points for what is a limitation)
  3. I act Huh. that's an interesting idea. And put No Conscious Control on these powers, so that I can't deliberately activate it. So put the Limitations on the Multipower, and not the powers inside it? I'm foggy on how this would work, mechanically.
  4. Hello HERO peeps. I am stymied and perplexed! What I want to build is something like Unstable power (what kind doesn't matter), Requires a Roll List of other powers (what kind doesn't matter) that activate only if Requires a Roll on the unstable power fails The gist is that the secondary powers only activate if the unstable power fails. The intuitively obvious options are Accidental Change (but it isn't really that), or to put Trigger on the list of other powers (the trigger being failing the roll), or to have the other powers as a gigantic Side Effect on the unstable power. But, Trigger costs points, and this is actually a limitation on the powers, since I can't activate them whenever I want. Side Effect doesn't seem right, since these powers have a major good side. Any ideas? Am I missing something obvious?
  5. Good day Mr. Long! I have a question for you. I have the following two powers. 15 Barbed Scourge: Killing Attack - Hand-To-Hand 1d6, +2 Increased STUN Multiplier (+1/2), Armor Piercing (x2; +1/2) (30 Active Points); No STR Bonus (-1/2), Reduced Penetration (-1/4), No Knockback (-1/4) and 16 The Lash of Conscience: (Total: 33 Active Cost, 16 Real Cost) Killing Attack - Hand-To-Hand 1d6, +2 Increased STUN Multiplier (+1/2) (22 Active Points); No STR Bonus (-1/2), Reduced Penetration (-1/4), No Knockback (-1/4) (Real Cost: 11) <b>plus</b> Armor Piercing (x2; +1/2) for up to 22 Active Points of Barbed Scourge (11 Active Points); Linked (Barbed Scourge; -1/2), Limited Power Power loses about a third of its effectiveness (only affects living things; -1/2) (Real Cost: 5) Due to the way Limitations and Advantages on the base power interact with Naked Advantages, the second version is more expensive than the first, despite being worse. Am I doing this wrong, or is there some alternate means for "a weapon that is armor-piercing against living things, but not inanimate ones?" Thank you!
  6. Alcibiades

    Larger Than Life! Real people who could be pulp heroes.

    He would also have Lovecraft as a contact!