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About sentry0

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    Waterloo, Ontario, Canada (eh)

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  1. sentry0

    POD for 6e1 and 6e2

    Pretty sure all they're selling is PDFs at this point.
  2. sentry0

    RIP GySgt R. Lee Ermey, USMC 1944-2018

    I have to admit that I use jackwagon around the office whenever I can because of this commercial. Very few people know the meaning let alone the reference, it still makes my chuckle anyways. Seriously, you could ask the marketing department, they can most certainly vouch for my use of the word.
  3. sentry0

    HERO System Mobile

    Looks like your options are pretty limited...https://alternativeto.net/software/roll20/ I would ask your question here - https://www.herogames.com/forums/forum/40-other-software-online-resources/ the learned sages there probably have a better idea than I do.
  4. sentry0

    Doubt about the magic system

    You could always limit players to a specific point cap to start, say 50-60 active points. INT/3 spells per day or INT/5 seems standard for people looking to limit spells per day. I personally don't have a problem with casters being able to cast spells just using END as the limiting factor. Your melee players can throw around 2D6 killing attacks all day long too but I know some people really like to restrict spellcasting like D&D. As Doc said, your English is way better than my Italian and I've been to your lovely country 2x in my life.
  5. sentry0

    Showing "Likes" Not working?

    It seems I can see likes again, strange.
  6. It's true, it's the old adage about leading a horse to water seems apt. All you can do with certain groups is give them the opportunity, if they squander it then move on. Some of the best sessions I've ever been lucky enough to be a part of had no (or minimal) combat in them. That was with groups where there was a lot of experience and trust between the players.
  7. You could always hand out a couple of on-the-spot HAPs if you use them. I doubt good roleplayers would care about HAPs or any other incentive...they don't need an excuse to roleplay, just an opportunity. Roleplaying opportunities can be tough to engineer in some groups but you can stack the deck in it's favor if you know the characters Psy Lims. Complications in general are a goldmine in terms of understanding what types of situations you could setup to encourage roleplaying. It's a little sadistic but I like finding conflicting Psy Lims on players and putting them in a situation that will provoke conflict between them...it has led to some great roleplaying in groups I've been in. Edit: I should point out that don't set the players against one another unless you're absolutely sure they're mature enough to handle it
  8. sentry0

    Quote of the Week From My Life.

    "I'm off to wipe the server" Me today...talking to my colleagues about doing some maintenance on a temperamental server that seems to always drop the damn database when you so much as look at it sideways.
  9. sentry0

    Are we too hard on Wil Wheaton?

    I liked him in The Guild tbh 😀
  10. sentry0

    Are we too hard on Wil Wheaton?

    Yeah, he's not a fabulous actor, see Dark Matter for more proof of that. From what I've read and seen of him in interviews he seems like a decent guy.
  11. sentry0

    Are we too hard on Wil Wheaton?

    It's not Wil Wheaton (most) people hate, it's the character of Wesley Crusher 😁
  12. sentry0

    Hyperman in the hospital

    Good luck, check back soon with us.
  13. I think a CoC style campaign really requires player buy in before you start...seems pretty cruel otherwise 😂
  14. sentry0

    Vagaries of the rule of X

    My way is far from perfect but it's good enough for me. Your approach is interesting and while I appreciate you saying you don't want to do the legwork I would encourage you to seriously consider doing it. Someone may find your approach really useful, you may help a struggling new GM and provide a useful tool for the community.