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About Daisuke

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  1. Sorry it took so long for me to respond back to your answers, but I'd really like to say it really helped a lot. I understand it more and I'll try to create the base. I hope I can show you the base when I'm done, and you can give me some feedback if you're willing.
  2. I was wondering if it's possible to make an underground city as a base. I'm asking because I'm not sure if making a base means you have to build each building in the city individually or it can all be bought as one? Also when I buy the list the benefits the base has, do I have to write the designated location to use such benefits [Ex: Library-KS: Small Arms 11-] so when someone wants to use this skill in the base, is it from anywhere in the base or it's only in a specific location in the base?
  3. I'm trying to build it in the MP, but I also just tried to do it didn't work. The Naked Power: MP slot isn't registering the active points.
  4. Not sure how to build a MP that doesn't have a Power Base Cost, I'm trying to build "Weapon Riposte" and "Storm of Steel" from the Hero System Martial Arts Book but I don't know how this power is constructed. Can I be explained how this power is built and how I can create it in Hero Designer?
  5. I appreciate all the tips and tricks you all have given me, I really do, but I'm not gonna lie all of this is kinda overwhelming. I've been reading your advices over and over again so I can have a better grasp of the game, I also have been reading the Hero's book seen last thanksgiving so it makes things a bit easier to understand. And I don't know if this is also a problem but I found out that it takes me more than couple days to even make a character or make a character sheet for an existing fictional character, Multipower & VVP has also been hard to understand. I'm afraid that once I start the game I'd slow the game down because I still lack understanding of the basic core rules.
  6. 1. No, not really 2. I have 3-5 people willing to play Hero 3. I have... HERO System Sixth Edition Volume 1: Character Creation HERO System Sixth Edition Volume 2: Combat & Adventuring HERO System Martial Arts Gun Fu Hero System Equipment Guide The Ultimate Base The HERO System Bestiary Hero System Skills The HERO System Grimoire HERO System Advanced Player's Guide HERO System Advanced Player's Guide II 4. I was gonna run it as a Heroic Campaign 275CP I'll try to build some of the characters "I'm going to change the campaign to be more like "A Certain Magical Index" instead, but it's still kinda like My Hero Academia
  7. Hey, I was wondering if I can get some tips and tricks on how to be a GM for heroes. They aren't any games being run where I am, and I've never actually played the game before, but since there's isn't any games around me I wanted to run a game myself. I have some hero's books and I have a general idea on how to make characters, still figuring some things out. My Idea for a campaign would be like My Hero Academia the anime, but I'm not sure how to go about it.
  8. Sorry I'm just trying to wrap my head around everything, -Yes I start off unarmed, and a can bring out my swords out of nowhere. -The swords I bring out of nowhere are the weapons I use to do certain martial maneuvers (such as Counter strike, Parry, Plunging Strike, Slash, Trip and much more in the martial arts book) If I do use the blast power how would how would some of the notes/effects like +2 weapon DC strike, +10 str to disarmed, must follow a block come into effect -The swords are always on my until I send them back to nothing. -Also if I'm disarmed I'm just disarmed and the swords doesn't go away till I send them away or broken -My sword is actually a chain sword bounded to my character. He can swing his sword around to attack at a distance, but the chain is only there when the character wants to use it. He can also use the chain to retrieve his sword, a character that comes to mind is Kratos: The God of War games his twin blades -I don't understand the physical manifestation limitation very well, I get the idea -also I was thinking of either put charges into how many blades I can summon a day or increase END limitation so it's not always easy to resummon the swords when disarmed (if chain doesn't work), broken, or thrown
  9. I like the idea of the physical manifestation, but I was wondering how it would work with certain martial maneuvers like "Swordfight". I wasn't sure if I had to use the equipment guide book to create the sword itself and say I summon it as a special effect. The blade I'm trying to make it a physical sword like a regular sword but the thing is my character summons the sword in stead, I understand the UOO(Usable On Other) and the physical manifestation, but will that allow me to use swordfighting martial maneuvers. Like do I still have to give my sword STR min, BODY, Mass, and A/R Cost on top of the blast power. And for the blast attacks would the blast have the limitations of a focus (witch is the summoned weapon) and/or Linked for actually summoning the sword Ex. Of summoning weapons in games and anime are -Kingdom Hearts Sora's Key Blade -Fate Stay Night Archers Dual Blades (YouTube: Archer vs Lance School Fight)
  10. Hey I was wondering what is the game mechanic on summoning weapons, I checked out the summon power but it's for beings only.
  11. I was building a character but I wanted to give the character a form where he has no control, anime examples of this are -Ichigo in hollowfication before he was able to control it (Bleach) -Naruto going into the nine tail form when fighting Pain (Naruto Shippuden) -Saiyans turning into apes when they see the Full Moon (Dragon Ball & Dragon Ball Z) movie example -Hulk when he's out of control A perfect game example is -Sora's Anti Form (Kingdom Hearts 2) I'm also calling it '"Anti Form" I know that it's triggered by extreme negative emotion (ex: see someone close to them threaten or killed in front of them), it's hard to regain control, the character takes a toll once he recovered, the form doesn't last more than 12 hours, freighting appearance. Can I get some advice about this
  12. It's Nymph Beta from Sora No Otoshimono (Heaven's Lost Property) it's an ecchi anime
  13. Thank You, Everyone, who responded. And you didn't pull me away Doc. Sorry for not responding sooner guys, I realized that the power I was trying to build for my character wasn't explained properly and I probably described it in a way where it's too overpowered and misunderstood, because it's not like controlling them or possessing them, it's more like tampering with certain brainwave and motor functions. So I've decided to rewatch the anime and respond back to your replies. I'm already over half of the show now.
  14. Hello, I just have a question on how to create the powers Hacking Field & Powerful Radar. I'm trying to make a character I saw in an anime who is built for electrical warfare. The Hacking Field ability is to allow the character to hack any computer system, Androids and humans, blocking or unblocking memories and abilities. Powerful Radar is supposed to give the character a wide scale to detect any electrical devises and more like blueprint layout of a building and analyzing the components in the air to detect certain types of gases. I'm still new to Hero 6th Edition so building certain powers is a bit difficult. So I wanted to reach out for help.
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