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TheEmerged last won the day on December 10 2004

TheEmerged had the most liked content!

About TheEmerged

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  1. TheEmerged

    Battlestar Galactica: The Farm

    Re: Battlestar Galactica: The Farm /sarcasm on /sarcasm cranked up to 11 "The (insert enemy here)! They're out to breed with our weeeemeen!" That's never been done before... /sarcasm off Not the best episode I've seen, by far.
  2. TheEmerged

    Did you know?

    Re: Did you know? RE: More than good intentions and higher standard of living. You asked us how being in Iraq made us safer. I gave you an answer -- to why we're safer. Not how we're going to win the War On Terror -- that's going to take a lot of blood, a lot of bullets, and the gumption to actually follow through. North Korea and Iran (and to a lesser extent Syria & Saudi Arabia) need to know they're on borrowed time. Libya, India, and Pakistan need to know we're going to hold them to their promises to improve. France, Germany, and Turkey need to know that we have friends, we have enemies, and that we're going to start treating each as each. So does Poland & Israel, except in the good way An uncle of mine (technically a great uncle) died when a sniper killed him in Germany -- in 1948, three years after the war. Anybody who thought this was going to take mere months wasn't paying attention to reality, and that applies to Rumsfield (who, like Ashcroft, was a poor choice for the position by Bush. Next time he offers to resign, let him). I remember that statement, and remember cringing too.
  3. TheEmerged

    Did you know?

    Re: Did you know? McCoy, I can only answer for one conservative -- myself. Yes, and that's the reason I didn't vote for him in 1992. I could care less. See below. I could care less. In fact, the only amount of care I give it is that I think it was a mistake for W. to try and use these two points to convince people to join him in enforcing the cease fire Saddam had repeatedly violated. We were 100% justified in returning to Iraq on the basis of that point and that point alone, without or without the UN in my opinion. I question this, and strongly. He has passed up too many opportunities to get on TV and brag, and has failed to do a very simple thing to prove he's still alive (appear on motion videon with a recent newspaper). If I'm ObL, it doesn't take me 15 minutes to make a tape of me holding up a Spainish paper of the Madrid bombings even if I'm not behind them... I won't be *completely* surprised if he turns up alive, but the lack of evidence certainly seems to point the other way. Democracy is contagious. It's not enough to kick some in the shorts, you have to show them it's possible to live a better life. But I have to go back to an earlier point. This shouldn't have been our justification, it's a side benefit of enforcing the cease fire -- one that, from my point of view, we really shouldn't have signed in the first place because we should have finished the job. Because every child that sees there's a better way to live is another child that won't be piloting an aircraft of civilians into buildings. /sarcasm on Hey, even hardcore cynics like me is allowed to be optimistic occasionally /sarcasm off Do I agree with the way W. has gone about this? Not by far. He wasted *months* trying to get the "Axis of Weasels" (too harsh of a term but in the right direction) to sign up when he should have known what was going to happen. Now he has to pony up for his weak policies by having to answer for his 'justifications'. But I'll take this over a policy of appeasement or containment... /sarcasm on /sarcasm cranked up to 11 ...which was proven to have worked SO well with America's enemies in the 20th century, after all. /sarcasm off
  4. TheEmerged

    Great Classic Villains

    Re: Great Classic Villains Because the motivation doesn't matter -- Man is depicted as being a psychopath.
  5. TheEmerged

    Great Classic Villains

    Re: Great Classic Villains RE: Captain Bligh. What I find most compelling about him as a villain is that he sees himself as the victim/hero of the story, and was often considered such in his day. I've often wondered if my early exposure to this story (age 8) and my father's efforts to explain both sides of it to me are part of the reason I'm such a Doom fanboi.
  6. TheEmerged

    5ER - What's the difference?

    Re: 5ER - What's the difference? I hope to eventually do a 5 to 5er list, just like I did for 4 to 5. However some unexpected expenses (read: having to save my cousin's financial bacon again) have pushed my purchase of 5er back again...
  7. TheEmerged

    Element Control Tweaking

    Re: Element Control Tweaking I see more than one attack power in a phase fairly often now, under the 5th edition MPA rules.
  8. TheEmerged

    Need help on Aborting An Action

    Re: Need help on Aborting An Action This looks like a job for the competing DEX Roll, captain! At least that's how I handle "can you abort in time?" actions.
  9. TheEmerged

    Element Control Tweaking

    Re: Element Control Tweaking My standard -- The following powers will NEVER be allowed in a power framework, even a VPP Duplication END Reserve (END or REC) Find Weakness Luck Multiform Skills The following powers will only be allowed in a power framework under very specific cases with a Darn Good Reasonâ„¢ Clairsentience Enhanced Senses Extra Dimensional Movement Extra Limbs FTL Travel Knockback Resistance Lack of Weakness Mind Link Talents Skill Levels (including Penalty and Combat Skill Levels). The following powers might be acceptable in a Multipower or VPP under the right circumstances but will never be allowed in an Elemental Control Characteristics Flash Defense Life Support Mental Defense (technically covered under Characteristics, listed here as reminder) Missile Deflection/Reflection Power Defense The following powers will be allowed in power frameworks but will be watched closely/require some limiting factor Armor (yes, even in an EC) Damage Reduction Damage Resistance (MUST be bought as a separate slot, not “tacked onâ€) Summon Combined Slots This is covered under the Thou Shalt Not protocol -- don't even think of sending me a writeup using these. Movement Multipowers In the past I have forbidden separate movement powers from being in different slots of a multipower, and openly stated that the ability to have the movement power you want is one of the reasons a VPP is more expensive. Quick everyone, how often do you need to use two different movement forms in the same phase? At least for now, I am going to allow one significant exception to this rule. Please note that this will change if I find it abusive. The exception is this: I will allow characters to have two movement powers of the same type in a multipower, but only if one is a “normal†movement and the other is “megascale†movement. For example, you still cannot have Flight in one slot and Tunnel in another. You could however have a normal Flight and a Megascale Flight. editted for formatting issues And before some asks about Armor in an EC -- notice the qualifier "require some limiting factor". There are times when a limited Armor from a power that gets weakened when the 'source' power is appropriate, so I allow it. However for the 'unusual' defenses I find this turns into "free points"
  10. TheEmerged

    Element Control Tweaking

    Re: Element Control Tweaking The biggest IMO is that you can't make MPA's (multiple power attacks) with different Elemental Control slots. Another one requires work & judgement calls on the GM -- you should only allow slots in an EC that are part of a "tight set". Usually this isn't too hard, but it is something you should keep an eye on. Personally I use an entirely different standard for what powers are allowed in what frameworks based on my own experience.
  11. TheEmerged

    Jane's Superhumans

    Re: Jane's Superhumans RE: Random Chance Speaking as someone that hsa been on the losing end of a mathematical "effectively impossible circumstance" -- losing 42 straight rolls in Risk, just because it's unlikely hardly makes it superhuman.
  12. TheEmerged

    Jane's Superhumans

    Re: Jane's Superhumans Like Gewing said, "useless" is too strong of a word. Like Gary said, some powers would have a bigger effect than others. Take my character, The Disruptor, as an example. His straight-up powers and defenses would do okay against an M2 or three as long as he was functioning intelligently -- but if he weren't functioning intelligently he'd run out his END Reserve after a couple of turns and then things get really dicey really quickly. However, his 20d6 Dispel vs any one technological power (bought at +1/2 instead of +1/4 because it's so broad) allows him to do some absolutely evil things against powers bought with the Focus limitation, and he possess enough PSL's vs Range to make some use of them (not enough for aircraft or artillery though). Against aircraft his Invisibility vs Radar helps -- and he could rig up Invisible to Infrared with his small VPP. He also has some slots designed to hurt the "meat element" of vehicles, bypassing their defenses. Finally, he has a number of slots dedicated to "flight", and I ain't talking the power -- this means he has a very good chance of escaping when it gets too hot for him.
  13. TheEmerged

    Jane's Superhumans

    Re: Jane's Superhumans The new format is definitely cleaner. I'll have to try writing up a few of the characters from my campaign, although I don't have the graphics skill to make pages like that...
  14. TheEmerged

    What superhero RPGs are out there?

    Re: What superhero RPGs are out there? Aberrant. I borrowed more terminology from this system than anything else -- especially "nova" to define someone with superpowers. We never got the chance to play it, and the horrible NPC example characters didn't help you develop a sense of how it was supposed to work. Brave New World. Interesting counterfactual ("alternate history") in which novas have existed since WW1 -- although they're called 'deltas' with the occasional really powerful 'alpha'), and JFK rules the USA through martial law (well, not exactly...). Power level is much lower than I care for and either the dice mechanic doesn't really work or I misunderstood it -- but is worth looking into for the MUCH more realistic view of how a nova registration law would work. The idea of classifying novas (almost a character class) has problems, obviously... but there is material worth mining for here.
  15. TheEmerged

    Alternate Earth 20: Paradise Island Lost

    Re: Alternate Earth 20: Paradise Island Lost Feminist columnist I read when that Julia Roberts movie about a woman's college came out a while back.