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Showing results for tags '5e'.
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PC has a Darkness, No Range. Do they need Personal Immunity AND Selective Targeting to exempt themselves from the effect? Or would Selective Targeting by itself be enough?
88 downloadsThis is an Excel spreadsheet that generates Hero Designer prefabs using Custom Skills and Custom Powers. It works best for creating lists of items such as equipment. It does not add (or extract) advantages or limitations though these can be added in Hero Designer. It can separate groups of data into Lists. Once appropriate data has been entered, paste the resulting output in to an empty HDP file. For Equipment: Captures Name, Description, Price, and Weight. For Skills: Captures Name, Description, Skill cost, End Cost, Skill roll. Options for custom skill or skills using the Power Skill For Powers: Captures Name, Description, Real Cost, End Cost Description Example: Given the following block of text if entered in the Description area of the spreadsheet: <i>Creates a small bubble of acid that is hurled at the target</i><p>Ranged Killing Attack 1 point (vs. PD), Penetrating (+1/2), Uncontrolled (+1/2), Continuous (+1) (15 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate, -1/4) This is applied to the Display area of a HD power resulting in: (Note italics and separation of first and second line. Creates a small bubble of acid that is hurled at the target Ranged Killing Attack 1 point (vs. PD), Penetrating (+1/2), Uncontrolled (+1/2), Continuous (+1) (15 Active Points); 1 Continuing Charge lasting 1 Turn (-1 1/4), Gestures (-1/4), Incantations (-1/4), Extra Time (Delayed Phase, Only to Activate, -1/4) Instructions are included for use and sample data to get a better idea of how this works. This was designed in the Open Office spreadsheet and converted to XLS. I have not been able to verify its full functionality in Excel. If there are issues or questions, please let me know.
60 downloadsThis is for campaigns where the point cost of the spell to the character is not the "correct" real cost. Example: The actual real cost of a spell is 30 real point (100 active cost). If, in the campaign, all spells cost 3 characters points then when the character buys this new spell then the spell from this prefab is added to the regular character sheet to reflect/track the expenditure of 3 character points. A second character sheet/HD file is used to track the actual spell and mechanical information (power, limitations, advantages, etc) plus END cost. Designed for 5e and 6e, This is a list of the spells names from the Hero System Grimoire I. They have been converted to 3 point Custom Powers and POWER skills for campaigns that treat spells as either individual skills or charge a fixed cost for each spell. These default to treat all spells skills as INT based and all CUSTOM POWER spells as 3 point spells. Instructions are included that hopefully make it easy to change the skill base characteristics and point costs in mass. You will still need the Hero Designer Grimoire I HD pack and/or Grimoire I book for the mechanics/descriptions of the spells.
Version 5er Character Template
57 downloadsPsi World Character -- EDIT HERO System Fifth Edition Genre: Dark Champions A character template customized from the generic 'Mentalist Campaign' character template. It has the same optional characteristics (Mental Speed, Mental Defense) and Ego cost (x3) and also has prefabs (firearms, body armor) and Campaign Disadvantages (Hunteds, Social, Physical Disadvantages) for my 'Psi World' campaign. You need the export template to be able to see the new custom characteristics on the exported character sheet: http://www.herogames.com/forums/index.php?/files/download/42-mentalist-campaign/
Version HERO System Fifth Editio
39 downloadsPsi World Dependent -- EDIT HERO System Fifth Edition Genre: Dark Champions This template is for 'normal' psionics in my Psi World game, wherein the vast majority of people born with psionics are less mentally and physically capable then normal humans. You need the export template to be able to see the new custom characteristics on the exported character sheet: http://www.herogames.com/forums/index.php?/files/download/42-mentalist-campaign/