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Norfressa For Wizards View File 4 page Template for Fantasy Hero 5th edition. Based on the default template. Designed for two-sided printing. Prints the real costs for items in a VPP, so that spell casters can immediately see what real points each slot is using. Includes point totals for each section in the header and Total Equipment costs in SP Includes a PSL section in the combat summary Pg1 Characteristics/combat tables Pg2 Skills/Powers Pg3 Martial Arts/Perks/Talents Pg4 Disads/Equipment NOTE: use the first 2 lines of skills for PSL or leave them blank! The template will print the first two skills as PSL's Submitter dlapine Submitted 06/04/2018 Category Export Formats Output Format HTML (Browser) Rules Version HERO System 5th Edition
96 downloadsThis is a fairly complex write up for all of the capabilities and functions of the modern Smart Phone. Strictly speaking, the construct is not legal by the rules as written because it places special powers in a power framework. Ask your GM for permission before purchasing this equipment for your character.
45 downloadsThis is an add on package deal like the other special forces package deals in DC. The SASR selection is open to all army personnel so add this to the basic military package deal or the equivalent. It is quite heavy in points, despite never having experienced the cadre course, I think it is a good representation of the SASR skill set. On the choice of martial arts, I've left it at Commando, despite the fact that the Australian Army teaches recruits Military Self Defence (MSD) (developed from the Marine Corps Martial Arts Program), A new development is an attempt to develop an "Integrated Martial Arts Program", supposedly integrating bayonet drill, unarmed techniques, shooting techniques and other CQB techniques. At present this is nowhere near formalised as each unit appears to be working with local martial arts instructors to develop their own unit program. The Royal Australian Infantry Corps is supposedly developing it's own Infantry Integrated Martial Arts Program, and there is anecdotal evidence that both the commandos and SASR are developing or have developed similar programs. Make your own decisions on the martial arts.
418 downloads5E HTML Superhero Character Sheet This template (created in February 2014, by lou_tennant (aka David Dobson)) is based on the 6E Ultimate CS (uploaded by Hyper-man, originated by desaturated - which was based on a file by Dan Simon). This character sheet looks very different from the plain black and white sheets. I have adjusted the colours and elements of the layout - including reducing it from four sections to two sections. I have removed and simplified certain areas to focus on a Super-heroic/Champions style of game. So things like Hit Locations and the Combat Manoeuvres charts have been removed. Whilst I have made changes, using the 4-colour comics for inspiration, it still maintains a clear connection to the original styling/layout of the 6E Ultimate CS (uploaded by Hyper-man, originated by desaturated - which was based on a file by Dan Simon), on which it is based. Features: Collates combat information including Attack Powers, Defence Powers, Equipment and Martial Manoeuvres. Along with useful combat stats, combat values, and combat modifiers. The layouts for Powers, Equipment, Talents, Martial Arts, Skills, Perks, and Disadvantages (was Complications in 6E Ultimate CS, but this is for 5th Ed) have been amended, to provide a two-column section in places to aid with usability. As per 6E Ultimate CS; notes are included, and it will respect any formatting you've done to your powers or abilities. Numbered list titles and numbering, etc. Skills, abilities rolls, and Endurance costs clearly visible along the left hand side. Point costs on the right. The character image is on the 1st page with characteristics. The recommended picture size: 288px wide. The image should be anywhere from 352px to 442px tall. The version (timestamp) of the character is included in the footer of each section to help with multiple copies. IT DOES NOT currently include the Hero Game logo (I am working on making space) as the previous location I felt could be better used in the reworked layout. Once it has been included The file "herologo.png"; needs to be included in same directory as the export file.
96 downloadsSome time ago, I was looking through the list of Dark Champions professional package deals, and realized one very interesting option was missing -- Astronauts. I did research on astronaut training and found quite a lot of detail online. Putting it together, I worked up the package deal and this is the result.
Version 5er Character Template
57 downloadsPsi World Character -- EDIT HERO System Fifth Edition Genre: Dark Champions A character template customized from the generic 'Mentalist Campaign' character template. It has the same optional characteristics (Mental Speed, Mental Defense) and Ego cost (x3) and also has prefabs (firearms, body armor) and Campaign Disadvantages (Hunteds, Social, Physical Disadvantages) for my 'Psi World' campaign. You need the export template to be able to see the new custom characteristics on the exported character sheet: http://www.herogames.com/forums/index.php?/files/download/42-mentalist-campaign/
Version HERO System Fifth Editio
39 downloadsPsi World Dependent -- EDIT HERO System Fifth Edition Genre: Dark Champions This template is for 'normal' psionics in my Psi World game, wherein the vast majority of people born with psionics are less mentally and physically capable then normal humans. You need the export template to be able to see the new custom characteristics on the exported character sheet: http://www.herogames.com/forums/index.php?/files/download/42-mentalist-campaign/