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Showing results for tags 'gameplay meta combat'.
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Anyone else have trouble with glass cannon syndrome? It seems everywhere I look there are pc's and npc's who would go down if they get stunned for a round twice in a row. In fact the system encourages imo making high dex hard hitting characters or at best an controller of sorts. I kinda miss the human tank arch type who could take a lot of hits, get stunned for a round a couple of times but suddenly get back up if the enemy missed or wiffed an shot.