Jump to content
thorngumbald

Fringe Benefit - Membership or Organizational Contact - or both

Recommended Posts

Hey all

 

I'm wondering when one should use Membership and when to use Contacts (Organizational).

 

For example: a character is a special agent in the FBI. So they should have Membership at the 2-3 point level (6E1 p103). But does that give them the same benefit as Contact (6E1 p100): 11- Contact (2 points), +3 very useful skills or resources x3 Organizational Contact = 15 points; and that's not taking "access to major institutions" or "has significant contacts of his own".

 

It seems unreasonable that a 2-3 point Fringe Benefit would give the same benefit as a 15 point (or more) contact. Should an FBI Special Agent take both the Membership and Contact Perks? Or just one? And if only one, which one?

 

Thanks,

Share this post


Link to post
Share on other sites
5 minutes ago, thorngumbald said:

Hey all

 

I'm wondering when one should use Membership and when to use Contacts (Organizational).

 

For example: a character is a special agent in the FBI. So they should have Membership at the 2-3 point level (6E1 p103). But does that give them the same benefit as Contact (6E1 p100): 11- Contact (2 points), +3 very useful skills or resources x3 Organizational Contact = 15 points; and that's not taking "access to major institutions" or "has significant contacts of his own".

 

It seems unreasonable that a 2-3 point Fringe Benefit would give the same benefit as a 15 point (or more) contact. Should an FBI Special Agent take both the Membership and Contact Perks? Or just one? And if only one, which one?

 

Thanks,

Membership gives the character the "perks" of the position--police will speak to him, access to crime scenes, he can go into the FBI office or a forensic lab, log into the national crime database, etc.  Contacts means a more emphatic/substantive request for assistance--extra agents, getting lab results expedited, getting your boss to call the local cops/politicians to make them more cooperative, and so forth.  

 

It seems to me one could take either, or both.  A high level administrative position certainly would take both to represent the level of resources/power provided by having such a position within a powerful organization.  If subordinates are directly loyal to the character first, the organization second, then the character should buy followers(and possibly a base if that, too, belongs to them in practice).  

Share this post


Link to post
Share on other sites

Thanks ... so you suggest that Membership provides access to the basic facilities of the position, but to get anything done outside the strict limitations of the office, then a Contact would be needed. I like that interpretation!

Share this post


Link to post
Share on other sites
6 hours ago, thorngumbald said:

Thanks ... so you suggest that Membership provides access to the basic facilities of the position, but to get anything done outside the strict limitations of the office, then a Contact would be needed. I like that interpretation!

Yeah that about sums it up. Next time you watch a Cop show and when the Cop says “I know a girl down in Forensics” then when she meets and says “I shouldn’t show you this but...” that to me is a Contact.

Share this post


Link to post
Share on other sites

Thorngumbald, your question about which to take, perks or contacts or both depends on a few things. It depends heavily on GM and slightly less so than character concept. So as usual I’d check to see with GM if you need any of those and how much based on campaign. For example if I give contacts, then they are usually the 8- variety. Now if you have a big budget point wise, heck buy everything you think the character should have regardless if it’ll be used. If I had to choose which one? It would depend on background. Crusader is an old Hero character whose background was he was an FBI agent captured by Viper then became vigilante. So should he have perk FBI? No can he still have a contact-Friend in the Bureau? Yes. And if this was done in game I would’ve had the player traded in his Perk-FBI for KS: FBI or at least given one for the other. If the character is supposed to be FBI then at the very least I would give him the Perk.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...