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Greywind's Characters II


Greywind

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THUMPER

 

Charles Turner

Hair: Brown

Eyes: Brown
Height: 6'5”

Weight: 300 lbs

 

STR 40

DEX 20

CON 40

INT 10

EGO 10

PRE 20

 

OCV 7

DCV 7

OMCV 3

DMCV 3

 

SPD 10

PD 20 (rPD 20)

ED 20 (rED 20)

REC 20

END 80

BODY 15

STUN 55

 

Running 18

Swimming 4

Leaping 8

 

SKILLS

 

+4 with HTH combat

 

POWERS

 

Hardened (x2) Applied to PD

Hardened (x2) Applied to ED

Knockback Resistance -6m

Regeneration 2 BODY per turn

Double Knockback applied to STR

Resistant Applied to PD

Resistant Applied to ED

 

COMPLICATIONS

 

Distinctive Features: Big and bulky (Concealable; Always Noticed and Causes Major Reaction;

Detectable By Commonly-Used Senses)

Enraged: When in combat (14-, recover 8-)

Hunted: Various Hero Groups/Law Enforcement Infrequently (As Pow; Harshly Punish)

Social Complication: Public ID: Charles Turner (Freq/Major)

Unluck: 2D6

 

Background: Chuck Turner never caught a break. Not in school. Not after he dropped out. He couldn't hold down a job. Management always ended up firing him for "anger issues". Whatever that meant. To him it just meant people should stop pissing him off. The military didn't want him, what with him not even making it into high school. Chuck turned to petty larceny and eventually got into a crew. No skills to really help with robberies and heists, Chuck was usually just a thug with a gun. They made a few scores, but something always happened whenever they went for a big score. It wasn't his fault that the drill bits broke, or the drill broke, or someone forgot to charge the tanks of the cutting torch. It wasn't Chuck's fault.

 

Chuck's (un)lucky break came when the crew was asked to do some work for someone important. But first the guy wanted to runs some tests. Take a physical, have a little blood drawn, nothing serious. Then the guys with the green jumpsuits under their jackets pulled out a lot of funky guns. The crew was ordered to strip down to their skivvies. Then they were lead out one at a time. Chuck wasn't a rocket scientist, but he knew this wasn't what the crew agreed to. The bed he was lead to had restraints attached.

 

No one answered any questions. They talked as if he weren't even there. The first shot they gave him made Chuck pass out. When he woke up the restraints were a lot tighter than they had been. His nose itched. He lifted his hand to scratch it without thinking about the restraints on him. The rail on the bed broke off. It only took him a few seconds to decide he wasn't staying.

 

Whatever they did to him, Chuck grew several inches and almost doubled in weight.

 

He got himself a fancy suit and decided he was going to set himself up in his own part of the city. When some local supers showed up to stop him, a newscaster on the scene dubbed him "Thumper" due to the speed in which he thumped on things.

 

Personality/Motivation: Thumper does for Thumper. He isn't in it for the money. He'll take whatever he wants.

 

Quote: The gods make their own rules.

 

Powers/Tactics: Thumper is a brawler. Not a thinker. He does not use fancy maneuvers. His tactics tend to be of two types: punch and grab/throw.

 

He is not a killer, but if people do happen to die getting into his business, oh well.

 

He does not haymaker. He will run in, punch, and chase what he hit. Or he may grab and then throw if he's surrounded/boxed in/cornered.

 

He is a loose cannon with anger issues. He has no knowledge whatsoever of his regenerative capabilities. He has no recollection of ever being injured since he was changed.

 

Campaign Use: Thumper was originally conceived as a fast, mid-grade brick. His defenses are somewhat moderate overall. He was often used as the introductory scenario in my campaign for new players.

 

Appearance: Thumper wears an orange bodysuit with a cowl. His boots, gloves, and trunks are dark blue. He wears a harness of dark blue; straps over the shoulders connecting to rings/discs (one on his chest, the other on his back), then one strap from the bottom of each ring connects to his belt.

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