HeroGM 292 Posted November 6, 2020 Report Share Posted November 6, 2020 Can you plug in a power that uses two different skill/stat rolls? Quote Link to post Share on other sites
Greywind 2,580 Posted November 6, 2020 Report Share Posted November 6, 2020 No. Quote Link to post Share on other sites
HeroGM 292 Posted November 6, 2020 Author Report Share Posted November 6, 2020 Goes some things from APG Quote Link to post Share on other sites
Simon 979 Posted November 6, 2020 Report Share Posted November 6, 2020 Custom Modifier for the second Requires a Skill Roll, since it's not part of the core rules (i.e. the core rules allow only a single instance of Requires a Skill Roll). Barton 1 Quote Link to post Share on other sites
unclevlad 687 Posted November 7, 2020 Report Share Posted November 7, 2020 Custom Modifier is your friend. It comes in very handy from time to time. I defined a High Scale movement advantage that's principally for Running and Flight, because MegaScale is too much IMO for the continuous movement powers. From APG, there's Damage-Based END cost that I also like a lot. There is a fair bit of stuff in APG not included in HD, but it can generally be included via one of the Customs. Defensive Attack's a nice one for a Multiple Attack specialist; it's got to be a custom skill. HeroGM 1 Quote Link to post Share on other sites
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