Grailknight Posted February 15, 2021 Report Share Posted February 15, 2021 Though usually a plot device, I have been thinking of making some villain underlings(that were empowered by the Master) that have Vulnerabilities that can be exploited by the Master Villain but only if a certain code/power sequence is used to activate it. Obviously the Master knows them but anyone who learns them can use them. Examples: 2x vs Mind Control but only if the command is phrased with "My dear(target name)" at the beginning 1-1/2 Damage from Energy Blasts linked to or coordinated with a Flash Attack. I am leaning toward making these 1/2 the regular value but I thought I would get some other opinions. Steve Long 1 Quote Link to comment Share on other sites More sharing options...
eepjr24 Posted February 15, 2021 Report Share Posted February 15, 2021 I would lean toward just making them Uncommon, unless they are already uncommon and just subtract 5 points if they are uncommon already. - E Christopher R Taylor and Grailknight 2 Quote Link to comment Share on other sites More sharing options...
Steve Long Posted February 18, 2021 Report Share Posted February 18, 2021 On 2/14/2021 at 9:00 PM, Grailknight said: Though usually a plot device, I have been thinking of making some villain underlings(that were empowered by the Master) that have Vulnerabilities that can be exploited by the Master Villain but only if a certain code/power sequence is used to activate it. Obviously the Master knows them but anyone who learns them can use them. Examples: 2x vs Mind Control but only if the command is phrased with "My dear(target name)" at the beginning 1-1/2 Damage from Energy Blasts linked to or coordinated with a Flash Attack. I am leaning toward making these 1/2 the regular value but I thought I would get some other opinions. Intriguing idea! I may have to swipe it for APG3. Grailknight 1 Quote Link to comment Share on other sites More sharing options...
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