Blast 3d6, Reduced Endurance (1/2 END; +1/4), AVAD (Mental Defense; NND; +1/2), Damage Over Time, Lock out (cannot be applied multiple times) (5-6 damage increments, damage occurs every Segment, +2) (56 Active Points)
Now, let's add Basic (or Quick) Shot as a ranged martial maneuver, and +1 Ranged DC. So the net is +3 DCs. Assuming the attack hits and is allowed to run its course:
1. What's the damage in the initial segment?
2. What's the damage in the following segments?
I can't find anything on this. My feeling: The martial DCs apply only to the first segment; anything else feels grossly overpowered. If the martial DCs only apply once, the Damage Over Time feels like it should NOT be considered in determining the final bonus damage. So, I'd take only the NND aspect; +1/2 on 3 DCs means 2d6. So the initial damage here would be 5d6, with 3d6 each segment for the following 5 segments.
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unclevlad 820
So here's the power:
Blast 3d6, Reduced Endurance (1/2 END; +1/4), AVAD (Mental Defense; NND; +1/2), Damage Over Time, Lock out (cannot be applied multiple times) (5-6 damage increments, damage occurs every Segment, +2) (56 Active Points)
Now, let's add Basic (or Quick) Shot as a ranged martial maneuver, and +1 Ranged DC. So the net is +3 DCs. Assuming the attack hits and is allowed to run its course:
1. What's the damage in the initial segment?
2. What's the damage in the following segments?
I can't find anything on this. My feeling: The martial DCs apply only to the first segment; anything else feels grossly overpowered. If the martial DCs only apply once, the Damage Over Time feels like it should NOT be considered in determining the final bonus damage. So, I'd take only the NND aspect; +1/2 on 3 DCs means 2d6. So the initial damage here would be 5d6, with 3d6 each segment for the following 5 segments.
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