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World Creation Superdraft 5: May 2021


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Oh gawds, it's the World Creation SuperDraft 5!


 

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You are a god.


 


 

We are building a new fantasy mythology from scratch. Working  with all of the other gods, you are going to create a new world.  


 

The setting is completely blank. You will need to contribute your divine ideas to build the lands and populate them with a variety of life.


 

Here's what you'll need in your divine portfolio.

  • Domains of Influence. These are special realms of control and responsibility for which you are known and prayed to.  You will have one primary domain and three secondary domains. Secondary domains can be a new area of influence or can recreate any of the other divine contributions (including Interference).

  • Geography. You are the patron and builder of certain locales. It can be as broad as a continent  or an ocean, or it can be as specific as a city.

  • Sentient Life. Humans are not here by default. You can build entire races from scratch or offshoots of another race already created. (Example, God A creates centaurs. God B likes centaurs, too, so he builds an offshoot race, dark centaurs.)

  • Gift to Civilization. Whomever the races may be, they are extremely primitive. As gods, you must guide them. Contribute skills or knowledge to the population. You can specify a particular people for your gift, which will make them the best at it, but it will spread to others.

  • Flora or Fauna. Create one of the following, either a special plant or crop for the world OR a special animal or livestock for the world. You dictate use, danger, locality, power, etc. These can be real world things (roses, corn, horses, etc.) or mythic (walking trees, Audrey II, Godzilla, etc.)

  • Interference.  Bestow a Blessing or curse to an existing place or people. The gods were often family, working together. They were also competitive, and sometimes downright petty. This is your chance to enact your will upon a fellow gods' creation.

  • Mythic Monster or Guardian. You have singular representation in  the world, a special, magical creature, benevolent or deadly. This creature is unique, named, and intelligent.

Round one will be your Primary Domain, but the rest can be selected in any order.

You may not pick the same primary domain as you did last year IF you took part last year.

As with the previous years there is no link between this World and previous ones. So continues Log's grand experiment. 


 

We will begin Monday May 3rd, Five in the afternoon British Time which is Noon Eastern in the States. We take the weekends off.


 

As before I've just copied the front page of last year and thanks to Log for all the hard work

 

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WORLD CREATION SUPERDRAFT 5

OUR WORLD CREATORS THIS YEAR ARE . . .

Player 1 Cancer God E’il God of the Ocean

  • Geography. The World is infinite, flat with many lands surrounded by ocean

  • Sentient Life. The Eech sentient rocks

  • Gift to Civilization. 

  • Ore. 

  • Interference.   

  • Mythic Monster or Guardian. 

  • Secondary Domain. Navigation

  • Secondary Domain . Storms

  • Secondary Domain: .

Player 2, csyphrett  God Justice

  • Geography. Courthouses

  • Sentient Life. The dreaded (Paladins)

  • Gift to Civilization: Karma

  • Fauna. Mew (telekinetic monster)

  • Interference: Karma applies to the Gods as well

  • Mythic Monster or Guardian. Erinyes

  • Secondary Domain. Law

  • Secondary Domain. Order

  • Secondary Domain Punishment.

Player 3,death tribble God Life

  • Geography. The Shallows

  • Sentient Life: The Seaborn

  • Gift to Civilization. Sea Kelp

  • Flora/Fauna: Fish

  • Interference:Winds carry you anywhere 

  • Mythic Monster or Guardian. Vigoras

  • Secondary Domain. Wisdom

  • Secondary Domain. Fertility

  • Secondary Domain.Winds 

Player 4, Dshomshak God Folly God of Stupidity

  • Geography. The Island of Heart’s Desire

  • Sentient Life. Humans

  • Gift to Civilization. Bureaucracy

  • Fauna.Tribbles 

  • Interference. Truth of Gods Cannot be Known

  • Mythic Monster or Guardian. Wish Granting Genie

  • Secondary Domain. Instant Gratification

  • Secondary Doman Superstition and Taboo

  • Secondary Domain. Corrupted Concepts

  • Secondary Domain:(Bonus) Gold 

Player 5 Hermit God Timra’Keth God of Fear

  • Geography. Okanadu

  • Sentient Life. Char Lotti

  • Gift to Civilization. Architecture

  • Flora, Fauna, or Ore.  Tremble Trees

  • Interference: Fear Induced Personal Miracles

  • Mythic Monster or Guardian: The Living Dungeon

  • Secondary Domain: Protection

  • Secondary Domain / Option: Darkness

  • Secondary Domain / Option. 

Player 6 L Marcus God Trickster

  • Geography. 

  • Sentient Life. Raakastah

  • Gift to Civilization. Martial Arts

  • Fauna: Dolphins

  • Interference: Orcks have fur allergies 

  • Mythic Monster or Guardian. The Sphinx

  • Secondary Domain.  Magic

  • Secondary Domain: Self Improvement

  • Secondary Domain / Option.

 

Player 7 Logan.1169 God THEER God of Chaos

  • Geography. Krullimore Islands

  • Sentient Life. The Quantim

  • Gift to Civilization. Gambling

  • Flora, Fauna, or Ore. Butterflies

  • Interference: .The Ice Age

  • Mythic Monster or Guardian. The Living Void

  • Secondary Domain. Luck

  • Secondary Domain. Potential

  • Secondary Domain: Madness

 

Player 8 Old Man God Vaiyarran God of Fire

  • Geography. Burning Seas.

  • Sentient Life: Fire Hawks

  • Gift to Civilization.Cooking

  • Flora, Fauna, or Ore. Everburn Trees

  • Interference. All Catch fire when they die

  • Mythic Monster or Guardian. The Fire Dragon

  • Secondary Domain / Option. Change

  • Secondary Domain: Interference: Truth

  • Secondary Domain / Option.Trial 

Player 9, Pariah God Lhash’ka Goddess of Opposition

  • Geography. Undersea realm of Sitnalta

  • Sentient Life. Orcks

  • Gift to Civilization. Weights and Measures

  • Flora: Quinotriticale

  • Interference. Moderation

  • Mythic Monster or Guardian.Phil, Guardian of the Way of Struggle and Victory 

  • Secondary Domain. Struggle

  • Secondary Domain. Sport

  • Secondary Domain.Perseverence

 

Player 10, Pattern Ghost God Mirth Goddess of Laughter

  • Geography. The Funery City of Nola

  • Sentient Life. The Sun and the Stars

  • Gift to Civilization. Medicine

  • Fauna. Dirds

  • Interference. Every race knows a funny story

  • Mythic Monster or Guardian. Tororu

  • Secondary Domain. Death

  • Secondary Domain. Diversion

  • Secondary Domain.The Tropics where Ice cannot Reach

Player 11, Psybolt God Kulan God of Beauty

  • Geography. Eden

  • Sentient Life. Fairies

  • Gift to Civilization. Spas and Relaxation Centres

  • Flora. Apple Trees

  • Interference. 

  • Mythic Monster or Guardian. The Winged Unicorn

  • Secondary Domain. Ego

  • Secondary Domain. Sun

  • Secondary Domain.Music and Poetry 

Player 12,Sociotard God Tallywacker God of Debts and Obligations

  • Geography. The Ancestral Halls

  • Sentient Life. Dryads

  • Gift to Civilization. Magepunk Mecha

  • Fauna/Flora. Riding turtles

  • Interference. Attributes are diegetic and currency

  • Mythic Monster or Guardian.  The Crossroads Witches

  • Secondary Domain. Duty and Role Ethics

  • Secondary Domain: Agriculture

  • Secondary Domain: Craftsmanship

 

=================================================================

  • ---, God/dess of ---!

  • Geography.

  • Sentient Life.

  • Gift to Civilization.

  • Flora, Fauna, or Ore.

  • Interference.        

  • Mythic Monster or Guardian.

  • Secondary Domain / Option.

  • Secondary Domain / Option.

  • Secondary Domain / Option.



 

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As a reminder these are the primary domains from last year that are off limits to the person who picked them

 

Cancer CANNOT pick Wealth

csyphrett CANNOT pick Nature

Death Tribble CANNOT pick Evil

Hermit CANNOT pick Trickery

L Marcus CANNOT pick Boundaries

Logan CANNOT pick Death

Lucius CANNOT pick Dreams

Old Man CANNOT pick Cutting

Pariah CANNOT pick Cold 

Psybolt CANNOT pick Darkness

Sociotard CANNOT pick Elves

 

As a bonus you should not pick a primary domain you have had before so

 

Assault should not have Fertility

Cancer should not have Darkness or Decay/Unmaking or Trickster

Clonus should not have Water

csyphrett should not have The Oceans or Time

Death Tribble should not have Love or The Sky (heavens) or War

Doc Shadow should not have the Skies

Enforcer84 should not have Winter or Lands/Stone

Hermit should not have Invention or War or Magic

L Marcus should not have Justice or Making or the Wild

Logan should not have Order or Water

Lucius should not have Death/Rebirth

Old Man should not have Paths/Journeys or the Wild or Wisdom

Pariah should not have Light or Earth

Psybolt should not have Lies/Trickery or Chaos/Disorder or Peace

Sociotard should not have Chaos or Secrets or Hearth and Hospitality

 

I reserve the right to award bonus choices either due to percentile dice or at whim or through bribery, begging etc.

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I was perusing 'unusual god domains' looking for inspiration, and came across this one:

 

Quote

Popular myths claim she was a lustful pagan goddess who threw herself at men by showing them her "lady parts." Most men rejected the old hag. When one occasionally accepted, however, Sheela transformed into a beautiful woman and granted kingship to the lucky man.

Sheela Na Gigs is also known as a fertility goddess and her figurines have been used at weddings and births. One theory attributes her to the pagan practice of anasyrma, in which women lifted up their skirts to scare off evil spirits. This suggests that Sheela was a protector against evil.

 

That is just ... awesome. If I saw a fantasy novel where women flashed their lady-parts to fend off vampires, I'd assume it was a silly invention on the authors part that could have had no root in historical myths.

 

also, a relevant SNL sketch:

Cut for Time: Goddesses of Creation (Kristen Wiig) - SNL - YouTube

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[QUOTE]Hermit CANNOT pick Trickery. 

Invention or War or Magic![/QUOTE]

 

For those interested in grabbing these this time.

Trickery was fun. While I did think a certain god of evil was too mean to him, Fox was a lovable trickster (I Hope) who seemed to entertain people and certainly forced me to get creative.  It can be tricky to find the balance between rattling the cage and breaking it.  I'd rate my enjoyment making him as a 9 out of 10

 

Invention was okay. Not as fun as the others, but I still like the idea of victorian dwarves hunting dinosaurs in the under dark so.. much is forgiven ;) I'm sure others could do better. I'd rate a solid 6 out of 10 for my personal enjoyment

 

War actually had the most serious storyline, and I really felt like Aerobell (Sp) had the best mythmaking with a possible exception of Fox. 8 out of 10 for enjoyment of developing her.

 

Magic was good, but was largely tongue in cheek, and Augustus was kind of a jerk and definitely a cranky sourpus. Obviously another god of magic could be quite different.  Still fun for me.  Solid 7, maybe 7.5.

 

As for what I'll go for this time? Knowing this group I'm gonnna need at least two concepts to reduce sniping chances.

Should be fun *G*

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