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I was building a summon with Fewer Tasks ...


Utensil

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*golfclap*  you got me on that one -- I had to do some reading to figure out why it wasn't implemented.

 

Fewer Tasks is a variable Limitation which reduces the number of tasks relative to the character's EGO that are required...which is itself a table based on the friendliness of the summoned being.

 

Your solution (custom modifier) is likely to be the best way to go.  I'll see if there's any way to automate the logic (without undue complexity in the code) once the current holiday (and it's side-effects) are past.

 

Edit: understand that the complexity is not just in calculating the value of the Modifier (which could be a simple drop down list), but in configuring the displayed number of tasks required (which would be necessary once the value is changed from default)

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