Franklin W. Cain Posted August 30, 2022 Report Share Posted August 30, 2022 What are some of the more exotic locations from your various (Champions) campaigns? I'm not talking about which real-world foreign cities and/or nations you've used; I'm talking about places most mundane people won't even necessarily know about or at least not be able to visit. What are the counterparts to Latveria, Themyscira, and Atlantis in your games? To help get this started, here are some of the ones I've used. CK: Heinlein Station, at Luna's South Pole AK: Luna, Earth's Moon CK: Port Olympus, on Mars AK: Mars AK: Jovian Space; Jupiter and its Moons AK: Cronian/Saturnian Space; Saturn and its Moons AK: Solar System AK: Near-Sol Astrography AK: Alternate Timelines CK: Caer Frigis of the Winter Court AK: Faerie Realms AK: Angelic/"High Celestial" Realms AK: Infernal/"Low Celestial" Realms AK: Astral Realms AK: Mindscapes/Dreamscapes (a Terrain Knowledge for mentalists, whether arcane or psionic) Have fun! 😉 Franklin Ninja-Bear 1 Quote Link to comment Share on other sites More sharing options...
Lord Liaden Posted August 31, 2022 Report Share Posted August 31, 2022 Well, I've run through my share of alien planets, fantasy dimensions, underwater kingdoms, underground "lost worlds," etc. I think the most exotic location I ever gamed any substantial time in was based on a brief reference for the current official Champions Universe, which I greatly elaborated for my own use (with some assistance from forum posters). The Valley of Night is a hidden vale in South America containing a remnant of the pre-Columbian Inca civilization of South America, ruled by "were-jaguar priests." I tied the Valley to an official villain derived from the same cultural region, the terrible demon-goddess of darkness called Eclipsar, who hates the Sun and seeks to extinguish it. As I defined it, the Valley was created by Eclipsar as a refuge for her worshipers, who were driven from the Inca Empire by the followers of its dominant cult, that of the sun-god Inti. The Valley is shielded from the Sun and all other celestial light by a canopy of illusion which looks like the surrounding jungle, and which casts the Valley in perpetual night. The denizens of the Valley have a civilization derived from that of the Incas, filtered through the worship of their dark goddess. The Valley itself has developed a unique ecosystem adapted to its lightless conditions, and influenced by the presence of spirits from Inca folklore. Again with assistance from helpful community members, I compiled this info into a PDF "sourcebooklet" and put it in the free file Downloads section of this website. Anyone curious can find it here. Steve 1 Quote Link to comment Share on other sites More sharing options...
DShomshak Posted August 31, 2022 Report Share Posted August 31, 2022 In my two "Supermage" playtest campaigns, I created many of the supernatural/extradimensional realms of the CU such as the Congeries, mad patchwork realm of the dimesnional conqueror Skarn, and Babylon, the City of Man. IIRC the PC Artifex had CK: Babylon because he grew up and still spent much of his time there. Some PCs also went to Manoa, a Muvia/Atlantean "lost city" in the jungle-clad mountains of Brazil. Except... In my campaign world there was no Mu or Atlantis. Something else was going on. In my latest campaign, PCs raided the Hot Zone, a deadly subterranean "zoo" and "garden" created by the mad biologist villain Helix. I hope to send the PCs there again, as there's a lot more for them to discover. Dean Shomshak Steve 1 Quote Link to comment Share on other sites More sharing options...
Lord Liaden Posted August 31, 2022 Report Share Posted August 31, 2022 I assumed Dean would chime in on this thread sooner or later. "Exotic location" and "Dean Shomshak" definitely belong in the same sentence. Quote Link to comment Share on other sites More sharing options...
steriaca Posted August 31, 2022 Report Share Posted August 31, 2022 My GM sprung Mystic Mountain on us. It is a gateway to various other dimensions guarded by superhuman hillbillies in the Apslation Mountains. (I assume I mispelled Apalation). It is the home of a PC by the name of Deliverance, a hillbilly mystical brick. Quote Link to comment Share on other sites More sharing options...
dmjalund Posted August 31, 2022 Report Share Posted August 31, 2022 appalachian Quote Link to comment Share on other sites More sharing options...
steriaca Posted August 31, 2022 Report Share Posted August 31, 2022 42 minutes ago, dmjalund said: appalachian Thanks. Quote Link to comment Share on other sites More sharing options...
DShomshak Posted September 1, 2022 Report Share Posted September 1, 2022 12 hours ago, Lord Liaden said: I assumed Dean would chime in on this thread sooner or later. "Exotic location" and "Dean Shomshak" definitely belong in the same sentence. Flattering, but I think one of the other GMs in my gaming group topped me with the adventure that had our PCs fighting in, and against, a lake of sentient petroleum buried deep beneath the North Sea. "Special Environments" became sort of a theme for that campaign. We also fought the alien Star Gods on/in their homeworld within the Gray Nebula, a planetoid made of the corpses of the miles-long corpses of the real Star Gods, who had passed echoes of their appearances, power and personalities to the space maggots that had fed on them. (Sort of a Jack Kirby homage, but much weirder.) Dean Shomshak assault, Steve and Lord Liaden 3 Quote Link to comment Share on other sites More sharing options...
Lord Liaden Posted September 1, 2022 Report Share Posted September 1, 2022 For several years now, I've been working on developing the planet Ashraal, seat of the space-god tyrant Xarriel, the Champions Universe's Darkseid/Thanos homage. I hope to publish it one day through Hero Games' Hall of Champions imprint. I admit my concept takes some inspiration from Darkseid and Apokolips, but I wanted to more deeply explore a theocratic society where the ruler is the actual god they worship; and a world that's been shaped by that god solely to support his ambitions of conquest. Steve 1 Quote Link to comment Share on other sites More sharing options...
steriaca Posted September 2, 2022 Report Share Posted September 2, 2022 10 hours ago, Lord Liaden said: For several years now, I've been working on developing the planet Ashraal, seat of the space-god tyrant Xarriel, the Champions Universe's Darkseid/Thanos homage. I hope to publish it one day through Hero Games' Hall of Champions imprint. I admit my concept takes some inspiration from Darkseid and Apokolips, but I wanted to more deeply explore a theocratic society where the ruler is the actual god they worship; and a world that's been shaped by that god solely to support his ambitions of conquest. I did some brainstorming on Xarriel's Elete in Create A Villain thread. I love the idea that he can destroy and recreate any of the life forms he creates at will. (I don't know if that is canon or my own headcanon, but Darkside has been known to zap his own henchmen with his Omega Beams and disintegrate them, only to recreate them later when he needs them.) Quote Link to comment Share on other sites More sharing options...
Foxiekins Posted September 4, 2022 Report Share Posted September 4, 2022 I've used The Greylands... They exist between life and death... There you'll find Shades, which are either the souls of the comatose, or dead souls that are unaware they're dead, or Bodyless wanderers... Anyone and anything who's Life/Death status is "maybe"... Quote Link to comment Share on other sites More sharing options...
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