Hugh Neilson Posted August 8 Report Share Posted August 8 14 hours ago, Chris Goodwin said: Once the first exchange of blows occurs, they'll have a good idea... and the numeric DCV is a player level abstraction of what the character sees in-universe. For me, that is simulated fine by their zoning in on DCV as their various attacks hit or miss. And, of course, NPCs can use maneuvers and assign skill levels too. Quote Link to comment Share on other sites More sharing options...
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