Jump to content

Missing values in conditional power and limited power limitation.


LoneWolf

Recommended Posts

Why is there no option to set the value of the limited or conditional power limitation?   I was looking to create a power similar to combat luck and was trying to add a -3/4 limitation.   Using  the conditional or limited power would be the obvious way,  but there is none of the built in option other than Power Does No Stun have a -3/4 value.   In this instance I can use that and change the description, but  I noticed other values seem to also be missing.  Specifically -1 ¼ and -1 ¾ are not available.  I realize these are probably rarely used, but still could come up.  

Link to comment
Share on other sites

Limited Power: 

  • Power loses less than a fourth of its effectiveness
  • Power loses about a fourth of its effectiveness
  • Power loses about a third of its effectiveness
  • Power loses about half of its effectiveness
  • Power loses about two-thirds of its effectiveness
  • Power loses almost all of its effectivenss

Conditional Power:

  • Power does not work in Very Uncommon circumstances
  • Power does not work in Uncommon circumstances
  • Power does not work in Common circumstances
  • Power does not work in Very Common circumstances
  • Power does not work in Extremely Common circumstances
  • Power does not work in Ubiquitous circumstances
Link to comment
Share on other sites

Those are the guidelines, but the GM can assign other values.   The whole point of the limited power limitations is a catch all for things not directly covered by other limitations.   The book states the ones listed are examples and if none of them are what you are looking for to create your own.   The list of examples includes the Power Does no Stun that does not fit into the guideline of the earlier table, but other can occur.     

 

What is in the program will cover probably 95% or more of the powers, but oddball limitations do come up especially in Fantasy Hero.   Having something that I can chose with the right modifier would make the program much easier to use.  
 

Link to comment
Share on other sites

So, let's stay with limited.

 

What step do you want between "loses half" and "loses two-thirds"?  Loses 7/12ths?

 

And no one can gauge such marginal distinctions in any meaningful way.  Heck, IMO there are too many steps now...a quarter of the time, a third of the time?  

 

All the additional steps would do, IMO, is lead to more arguments about "what can I get for this?"

Link to comment
Share on other sites

The reason I posted this is because there are sometimes when those values are appropriate.  For example, try recreating combat luck with additional modifiers.  The rule book lists Luck Based (all the limits in the description) as -3/4.  the only thing that has that is Does No Stun.  

 

I missed the custom modifier at the bottom.  

Edited by LoneWolf
Link to comment
Share on other sites

We all use the game a bit different. It's one of the reasons why Hero is such a great system. Maybe the solution is a "Custom Limitation" and "Custom Advantage" if possible? I would think this would account for folks creating just that, custom adders. Is that something that could be added, Dan? 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...