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Voyagers of the Multiverse


Michael Hopcroft

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If the theory is ture, and there is indeed an infinity of parallel universes, then somewhere everything happened.

 

Now suppose there were things in these alternative universes that someone on this Earth wanted to retrieve. never mind how he knows about them. Never mind why he wants them or why they are of any value. The point is that you, P.C. Hero, and your colleagues have been given the task of retrieving these things for him.

 

Oh, and did I mention you can;t go home until you have them all?

 

The mechanism by which you go between dimensions is not that important, and is out of your control anyway. All you know when you arrive at a new universe is that there is a specific thing you are supposed to retrieve. You'll need the unique skills you were hired for to retrieve it, but first you'll have to find it in a completely unfamiliar world. Plus the people who have it now are unlikely to just give it to you. No, that would be too easy.

 

Plus somehow you;ve got to stay one step ahead of the Dimension Police, an extratemporal organization whose sole reason for being is stopping people like you from doing exactly what you're doing. Who knows what those darn cops are going to do to you when they finally catch you -- you keep hearing rumors about how when they find out who you are and where you came from they can do something like prevent your birth or something equally nasty. So you'll just have to make sure they don;t catch you. Not that you were told in advance about them, of course.....

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Pet peeve alert:

If the theory is ture, and there is indeed an infinity of parallel universes, then somewhere everything happened.
You can have an infinite amount of something, but still not have all of them. You can have every single one of the whole numbers out there, but still not have 1/2. For that matter, you could have an infinite number of white socks, and yet none of them will be black.

 

More to the point: if that statement is true, and somewhere everything happened, then just find the copy of yourself who has already collected all the items (there'll be an infinite number of each item, right?), and get them from him. :)

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Of course in that case there will be an infinate number of adventurers chasing these items. The dimension police will never be able to catch them all.

 

Unless... of course, there will be an infinate number of dimension police too!

 

Gee, it's getting awfully crowded in here....

 

cheers, Mark

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Originally posted by Markdoc

Of course in that case there will be an infinate number of adventurers chasing these items. The dimension police will never be able to catch them all.

 

Unless... of course, there will be an infinate number of dimension police too!

 

Gee, it's getting awfully crowded in here....

 

cheers, Mark

 

True, but they won't all be in the same place at the same time. And there may be an infinity of different versions of the Dimeonsion poilce, so they may spend a lot of time actually FIGHTING their counterparts, who may have less noble goald for dimensional travel.

 

Of course, if dimensional travel is known there might be people trying to use it for purposes even nefarious than those of P.C. Hero's mysterious employer. N.P.C. Master Villain might like the the idea con controlling a few of these alternative Earths, especialy if he has developed a reliable means to send armies or weapons between dimensions. P.C. hero and freidns could find themselves distracted from their mission by the presence of N.P.C. Master Villain and discoverign and foiling his aims (because P.C. Hero is the heroic sort in spite of his current task, and no hero lets a conqueror go unchallenged).

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  • 4 weeks later...
  • 2 weeks later...

I'm running a campaign that works that way right now, (it's actually in its third incarnation - been doing this for ages).

 

The characters work for a mysterious multi-dimensional organization that calls itself Central, playing agents selected for their "Zelazny Immutability" - an unexplained property that allows them to keep cybernetic and mystical augmentation across dimensions with differing rules.

 

The first couple of times I ran it, they worked for the R&D branch, where their whole purpose was to steal and test weird tech.

 

The current incarnation of the game features a new, monster hunting branch ("The Uruk Project: Protecting a select subset of known worlds from dimensional incursion since classified.")

 

If anybody's curious, lemme know. I'm toying with putting together a netbook about the game setting.

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