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schir1964

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character image

 

Here's the HDC file. Lately, I can't view the images on the screen. Just a small icon for where the picture is supposed to be. Am I doing something wrong loading it up, or has the site changed?

 

Thanks for posting the picture, Lemming. So what was I doing wrong?

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Re: character image

 

Originally posted by drrushing

Thanks for posting the picture, Lemming. So what was I doing wrong?

After attaching the picture, edit the post and use this code, the postid will be in the url window.

<img src=http://www.herogames.com/forums/attachment.php?s=&postid=270961>

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Here is a Hero of mine who I ran in a dark futuristic campaign in which nuclear war decimated most of the planet. The U.S military siezed control after the war and took over all of N. America and C. America to Panama and its called the United North American Provinces. This guy is one of the few people fighting against them to try and restore democracy. He is based in New Los Angeles. Think Blade Runner as a mood setting.

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fyredrake

 

Interesting idea for a costume. It reminds me a little of the Rob Leifeld style IMAGE comics character.(I like the 2nd Ed. template, old school art, cool) What are his power levels, from your description of the post-nuclear world, I would imagine quite strong.

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Re: fyredrake

 

Originally posted by drrushing

Interesting idea for a costume. It reminds me a little of the Rob Leifeld style IMAGE comics character.(I like the 2nd Ed. template, old school art, cool) What are his power levels, from your description of the post-nuclear world, I would imagine quite strong.

 

Just a quickie here Im not gonna post the whole thing just so you know this guy is like a futuristic Iron Man...all his powers are built into the suit. I will just list quickly the stats (totaled with base) and powers he has built into the suit.

 

Stats STR: 30, DEX 30, CON 30, BODY 20, PRE 30, SPD 6, 22 REC

Powers

Armor 30 PD&ED, 15D6 E.B. (Fire), 4d6 entangle w/ backlash (thrown bolas), Life Support: SC Breathing and Safe Intense Radiation, Flight 20", Radio listen and Transmit and Radar, 2D6 HKA.

 

One other note about him you might like While almost everyone in the city realize hes a man in a suit he has a contact (a old chineese man) who believes that Fyredrake is a beneficial spirit.

 

Yes I like the 2nd edition templates but unfortunatly I've lost some of my originals and the free ones print out way to big and very blurry

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This is a commision piece done of my Champions 4th edition character, Justice, created in the form of a tarot card for Championsfest VIII, a massive weekend of gaming many years ago in Winston Salem, NC. The drawing was done by Louis Frank and were used as props to draw the various characters into the game.

 

 

Rhen

 

attachment.php?s=&postid=276126

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Thanks, loraxxx. That particular character meant a lot to me. Sadly, I moved away from my regular gaming group and now don't have the chance to play her (not that she hadn't transformed into a villain before I moved, but that's another story).

 

Rhen

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Just seeing if this will work

 

Cavalier

 

Player: Darrin R. Rushing

 

Val Char Cost
35 STR 5
23 DEX 15
25 CON 10
12 BODY 4
18 INT 8
11 EGO 2
25 PRE 5
16 COM 3
20 PD 2
20 ED 2
6 SPD 5
10 REC 8
40 END 5
40 STUN 12
10" RUN02" SWIM07" LEAP0Characteristics Cost: 86

 

Cost Power END
Mk IV CAVALIER ARMOR, all slots: Extra Time 1 Turn (Post-Segment 12), Only to Activate Constant or Persistent Power (-3/4), OIF Durable Expendable (Difficult to obtain new Focus; -3/4), Only In Heroic Identity (-1/4)
6 1) Exoskeleton: +20 STR (20 Active Points); No Figured Characteristics (-1/2) 2
7 2) Exoskeleton: +8 DEX (24 Active Points); No Figured Characteristics (-1/2)
6 3) Exoskeleton: +10 CON (20 Active Points); No Figured Characteristics (-1/2)
11 4) Exoskeleton: +3 SPD (30 Active Points)
3 5) Exoskeleton: +4" Running (10" total) (8 Active Points) 1
16 6) Mk IV Cavalier Armor: Armor (15 PD/15 ED) (45 Active Points)
4 7) Mk IV Cavalier Armor: +10 PRE (10 Active Points)
3 8) Helmet: Flash Defense (9 points) (Hearing Group) (9 Active Points)
3 9) Helmet: Flash Defense (9 points) (Sight Group) (9 Active Points)
3 10) Helmet: +9 Mental Defense (11 points total) (9 Active Points)
2 11) Helmet Cam: Eidetic Memory (5 Active Points)
Power Staff, all slots: OAF Durable Expendable (Difficult to obtain new Focus; -1 1/4), Only In Heroic Identity (-1/4)
25 1) Lightning Charge: Energy Blast 8d6 (vs. ED), STUN Only (+0), Area Of Effect Nonselective Target (One Hex; +1/4), No Normal Defense Equally Common Defense (+1/2) (70 Active Points); No Knockback (-1/4) 7
7 2) Power Staff: Hand-To-Hand Attack +4d6 (20 Active Points); Hand-To-Hand Attack (-1/2) 2
2 3) Power Staff - 1 Hex Arc: Stretching 1" (5 Active Points); No Noncombat Stretching (-1/4) 1
7 4) Swing grapple and cable: Swinging 10", Noncombat Acceleration/Deceleration (+1) (20 Active Points); Turn Mode (-1/4) 2
Powers Cost: 105

 

Cost Martial Arts Maneuver
QUAN KI DO
4 Hand/Elbow Strike: 1/2 Phase, +2 OCV, +0 DCV, Weapon +5 DC Strike
4 Martial Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort
4 Martial Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort
3 Martial Grab: 1/2 Phase, -1 OCV, -1 DCV, Grab Two Limbs, +25 STR for holding on
5 Offensive Strike: 1/2 Phase, -2 OCV, +1 DCV, Weapon +7 DC Strike
3 Sweep: 1/2 Phase, +2 OCV, -1 DCV, Weapon +4 DC Strike, Target Falls
3 Weapon Element: Empty Hand, Off Hand, Staffs
12 +3 HTH Damage Class(es)
Martial Arts Cost: 38

 

Cost Skill
3 Acrobatics 14-
3 Breakfall 14-
3 Combat Piloting 14-
3 Computer Programming 13-
3 Cryptography 13-
3 Deduction 13-
3 Electronics 13-
3 High Society 14-
3 Inventor 13-
4 Language: Italian (Idiomatic, native accent)
3 Lockpicking 14-
3 Mechanics 13-
3 Paramedics 13-
5 Rapid Attack (HTH)
3 Security Systems 13-
1 TF: Airboard: Other
10 Two-Weapon Fighting (HTH)
5 WF: Common Martial Arts Melee Weapons, Off Hand, Small Arms, Unarmed Combat
4 Weaponsmith: Cavalier armor and equipment (Other) 14-
3 Stealth 14-
3 Scholar
2 1) KS: Business Administration (INT-based) (3 Active Points) 13-
2 2) KS: Quan Ki Do (INT-based) (3 Active Points) 13-
2 3) KS: Underworld (INT-based) (3 Active Points) 13-
3 Scientist
2 1) SS: Cybernetics (INT-based) (3 Active Points) 13-
2 2) SS: Metallurgy (INT-based) (3 Active Points) 13-
2 3) SS: Polymers (INT-based) (3 Active Points) 13-
2 4) SS: Solar Energy Power systems (INT-based) (3 Active Points) 13-
Skills Cost: 91

 

Cost Perk
2 Deep Cover: Ian Kimmerling
1 Fringe Benefit: Passport
5 Money: Well Off
2 Reputation: Knight in Shining Armor (A large group, 11-) +1/+1d6
9 Vehicles: Airboard (47 Base, 30 Disad)
Perks Cost: 19

 

Cost Talent
3 Ambidexterity (Reduce Off Hand Penalty to -2)
5 Eidetic Memory
3 Lightning Calculator
Talents Cost: 11

 

 

Total Character Cost: 350

 

Val Disadvantages
20 Enraged: When Innocents are Killed Uncommon, go 14-, recover 11-
20 Hunted: Cogliati Crime Family 8- (Occasionally), More Powerful, Harshly Punish, Extensive Non-Combat Influence
20 Psychological Limitation: Code vs. Killing Common, Total
15 Psychological Limitation: Overconfident Very Common, Moderate
15 Psychological Limitation: Protective of Innocents Very Common, Moderate
5 Reputation: Knight in Shining Armor Sometimes (8-)
15 Social Limitation: Secret Identity: Richard Cogliati / Ian Kimmerling Occasionally (8-), Severe
20 Vulnerability: 2x BODY Gravitic/Magnetic attacks Common
20 Vulnerability: 2x STUN Gravitic/Magnetic attacks Common

Disadvantage Points: 150

 

Base Points: 200

Experience Required: 0

Total Experience Available: 0

Experience Unspent: 0

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