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Longest Running Thread EVER

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Re: Longest Running Thread EVER


HIP # V RA Dec pi sigma(pi) HD # Spec Type

70890 11.01 217.4489475 -62.68135207 772.33 2.42 M5Ve 15.44901452

71683 -0.01 219.9204103 -60.83514707 742.12 1.4 128620 G2V 4.34237068

71681 1.35 219.9141283 -60.83947139 742.12 1.4 128621 K1V 5.70237068

87937 9.54 269.4540231 4.66828815 549.01 1.58 sdM4 13.23790128

54035 7.49 165.8358841 35.98146424 392.4 0.91 95735 M2V 10.45864499

32349 -1.44 101.2885411 -16.71314306 379.21 1.58 48915 A0m... 1.454398907


Tab-separated (so the forum software suppresses the tabs and you lose the spacing). First column is HIP (Hipparcos number). Second column is apparent V magnitude. Third column is right ascension in degrees, fourth column is declination in degrees; both are for the epoch of the Hipparcos catalog, which is 1992 or so. Then comes the parallax in milli-arc-seconds, and then its standard deviation in the same units. The next column, if there's data in it, is the HD number of the star (HD being a long-standing nearly comprehensive catalog of spectral types of stars down to about 9th magnitude or a little fainter). Then comes the spectral type of the star, taken from a variety of sources (those are sort of "use at own risk" data. The last column is the absolute visual magnitude computed from the V magnitude and the parallax.


Yes, I sorted things in decreasing order of parallax, which is equivalent to increasing distance. The distance in parsecs is 1000/(parallax in arc seconds). Multiply by 3.26 to get light-years.


Those first six stars are, respectively, Proxima Centauri, alpha Centauri A, alpha Centauri B, then two nameless M dwarfs, then Sirius A.


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Re: Longest Running Thread EVER


, as you can see, is not going to work either because HTML is turned off in posts.


If anything, you could use the CODE tag along with a character spaced file and a monospaced font. That's probably the best you'll get.

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Re: Longest Running Thread EVER


*Pokes his head in*


I found a kinda fun idle RPG game that I wanted to share: s2.sfgame.us/index.php?rec=59008


An Idle RPG basically involves setting your character on a quest or a task and waiting real time while everything is done automatically. You control buying weapons and armor and spending money to improve your statistics. These days when I have little time, low key games are all I can handle.


I created a guild. The guild benefit is straight forward. You can donate gold to the guild that is used to improve one of three features. You can improve your gold earning rate, exp earning rate, and the maximum size of your guild. I have a guild with 7 open spots +10% Gold and +2 XP. If anyone joins the game and is interested, give me your in game name and I'll invite.

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