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SKJAM!

[Write-up] Bomber Girl

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I got a subscription to the first 12 issues of Raijin Comics (a good buy, if you like manly stories about manly men doing manly things in a manly way.) One of the series featured was "Bomber Girl", most notable for lasting only eleven chapters in Japan. But as long as I paid money for it, I thought you'd like to see a writeup.

 

 

 

BOMBER GIRL (Emi Rashomon) Created by Makoto Niwano

 

Val Char Cost

19 STR 9

22 DEX 36

16 CON 12

12 BODY 4

10 INT 0

12 EGO 4

20 PRE 10

22 COM 6

8 PD 4

6 ED 3

4 SPD 8

7 REC 0

32 END 0

28 STUN 0

 

Cost Powers END

30 MP (60 pt. Reserve) OAF Yashamaru Tonfa

2u +8 HA, Armor Piercing (tonfa mode) 6

3u 2 1/2d6 HKA, Armor Piercing (short sword mode) 6

3u 2d6 RKA, Autofire 5 shots, 60 charges (SMG mode) -

45 Spectacular Fighting, usable barehanded (default),

with Karate Weapons and with Blades

Strangle (Choke Hold)

Snap Punch (Defensive Strike)

High Kick (Leg Sweep)

Block (Martial Block)

Takeaway (Martial Disarm)

Getaway (Martial Escape)

Binder (Martial Grab)

Elbow Smash (Martial Strike)

Iron Claw (Nerve Strike)

Spinning Strike (Offensive Strike)

Crushing Toss (Grappling Throw)

7 1/2d6 HKA, IAF Hidden Knife 1

7 MP (10 pt. reserve) OIF Boot Blades

1u 19 STR Clinging, 1/2 DCV Concentration

1u 1/2d6 HKA 1

9 Armor 9 PD, 9 ED, OIF costume, Act 9-

25 Missile Deflection, up to bullets, +5 to roll

3 5" Swinging, must find swingline -1/2 1

9 +4" Leaping (8" forward, 6" up), Accurate 3

4 +4" Swimming (6" total) 1

4 +2 to smell PER rolls

2 Eidetic Memory, Audio only -1, OIF neckband

5 Instant Change, OIF Earrings

 

Skills

3 Breakfall 13-

3 Seduction 13-

5 Acrobatics 14-

3 Combat Driving 13-

4 KS: Wanted Criminals 13-

4 KS: Fashion 13-

1 TF: Motorcycles

2 WF: Karate Weapons, Blades

2 PS: Nightclub Hostess 11-

10 Two-Weapon Fighting (HTH)

5 Rapid Attack (HTH)

10 Defense Maneuver IV

5 Accurate Sprayfire

5 Rapid Autofire

16 +2 levels w/all combat

 

Perks

10 Vehicle: Aizenmyo motorcycle (50 pt. base)

15 Follower: Minako Soranaka (75 pt. base)

3 Perk: Bounty Hunter License

 

200+ Disadvantages

15 DNPC: Guy Kurosaki, slightly less powerful, 14-

15 DF: Excessively sexy, not concealable

20 Berserk 8-, 14- when insulted

30 Hunted by Megalith (as Pow, NCI, Easy to find), 14-

20 Greedy

10 Airhead

20 Protective of Innocents

10 Reputation: Greedy airhead, 11-

5 Professional Rivalry w/STAD

5 Mystery Disad

9 Experience

 

Char Cost 96 + Pow Cost 263 = Total Cost 359

OCV 7+ DCV 7+ ECV 4 Actions: 3,6,9,12

 

Background: By the year 201X, relaxed immigration rules had made Tokyo a multiracial and multicultural city. However, it had also become the crime capital of the world, due in large part to the efforts of the terrorist organization Megalith. In an effort to fight Megalith, the Tokyo police were forced to institute a bounty hunter system to deal with dangerous criminals.

The most notorious of these bounty hunters was Emi Rashomon, the Bomber Girl. Her past before becoming a bounty hunter, where she got her inhuman fighting ability, and who designed her unique weaponry are all mysteries. (Though she was evidently a nightclub hostess at some point.)

Initially, Emi ambushed wanted criminals when they threatened wealthy victims, then extorted a high "bodyguard" fee from the rescued person, as well as the bounties. Shortly after arriving in Tokyo, she attracted the direct wrath of Megalith, and simply allowed the terrorists to come to her from then on.

Eventually (with the help of her friends) Emi was able to smash

the Megalith organization, and collect the 760 million yen reward for its leader Zayin.

 

Personality: Emi is a brash, rather vulgar young woman who is well aware of the effect her sexy appearance has on men and has no compunctions about using it to her advantage. Her avowed motive for her actions is "to shop, to travel, to play around a lot." Emi has absolutely no objection to killing her opponents, and usually does. Unfortunately, if she's insulted, Emi will often "go too far" and render opponents unrecognizable (and thus impossible to collect bounties on.)

However, Emi goes out of her way to make sure hostages are

unharmed by her combats, and has a soft spot for her friends,

especially young STAD member Guy Kurosaki.

 

Quote: "I can express love only through violence!"

 

Powers/Tactics: Emi has nearly superhuman strength and agility, and is trained in a particularly flashy style of martial arts. In

addition, she carries a number of weapons. The most notorious of

these are her Yashamaru tonfa, which can be turned into short swords or submachine guns if that will serve her purposes better. Propelled by Emi's strength, they can punch clean through an inch-thick steel plate. The soles of her boots conceal blades that can be used to brace herself, or for deadly kicks. Her earrings can summon her battle armor by teleportation, and her neckband conceals a digital recorder. If all else fails, Emi has a holdout switchblade. Perhaps Emi's best move is the ability to predict a bullet's trajectory and dodge it (or even catch it in her teeth!)

Emi likes to start combat by using her sexiness to

impress/intimidate her opponents; many Megalith warriors have the Lechery disadvantage. Once in combat, she often uses Sweep maneuvers to attack multiple agent-level opponents, or to do extra damage to higher-power enemies. By preference, she doesn't pull out weapons or moves her opponents haven't seen yet until absolutely necessary. Often, her surprise ace is the key to victory.

Emi's motorcycle, the Aizenmyo, doesn't appear in the series often enough for me to get a good idea of its capabilities.

 

Campaign Use: Obviously, Bomber Girl is going to need some serious revision for most campaigns. While bounty hunters will fit in many places, she's a little comic-booky for Dark Champions, while overly lethal for four-color campaigns. The GM will also have to decide just what her origin actually is, and where her equipment comes from. She will start as a solo "hero", but is willing to ally herself with others if they aren't too snooty about killing.

If Emi needs to be more powerful for your campaign, boost her DEX and SPD, as her attacks are already quite dangerous. For less-power campaigns, tone down or eliminate her Killing Attacks.

 

Associated Characters:

Guy Kurosaki is a nineteen-year old member of STAD, the most

organized band of bounty hunters in the Tokyo area. He's quite

strong, and a formidable martial artist, but naive and given to a

strong belief in justice. His older brother Joe was killed by

Megalith, so he bears a grudge against them. Guy has a huge crush on Emi, which she is amused by.

Minako Soranaka, the "schoolgirl assassin", was originally a

Megalith member until severely beaten by Emi, whereupon she switched sides. Minako flies with the aid of a jetpack, and uses various weapons disguised as normal schoolgirl items. Minako is a bit of a late bloomer, and a "bottom."

Megalith is more of an organized crime ring than an actual

terrorist organization, but since its leader, Zayin, has strong

political views, it's called "terrorist." Megalith members engage in

various criminal activities to raise money, but the organization is

best known for assassinating those who oppose it or terrorism in

general. The higher-ranking members generally have a gimmick that they've been nicknamed after. For example, Tomekichi Vulcan mounted a Vulcan machine gun over his crotch area, Christopher Kusarigama used an axe on a chain, and Slime Yataro not only used slime as a weapon, but could turn his body into slime. Most of the members of Megalith have "Lecher" or "Idiot" as a Psych Lim.

 

Appearance: Emi is a tall, busty woman with waist-length reddish

brown hair and green eyes. Her age is unknown, but likely in her

early twenties. Out of uniform, Emi wears fashionable clothes

designed to show off her sexy body. When Emi smiles, you can see an unusually sharp canine tooth.

Bomber Girl's combat uniform includes a red "kevlar" sleeveless

vest, open at the belly, which is crossed by two belts exposing her navel. The breast plates are studded with three white metal spikes. Below that, a golden waistband holds up a white pleated miniskirt, under which Emi wears two pairs of thong panties. Emi's tonfa are holstered in leather bands around her thighs. Her bicep-length gloves and shin protectors are purple-black, and her spike-heeled boots are red. The neckband is gold, and the grenade-shaped earrings are green.

 

 

Comments, questions?

I'll write up some of the others if there seems to be interest.

 

 

SKJAM!

"Please accept that thunderous strike as a greeting."

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