Mark Rand Posted January 9, 2005 Report Share Posted January 9, 2005 Here is U.N. Intelligence agent Christine Hunter from my IST San Angelo campaign for your comments Name: Christine Hunter Player: GM -------------------------------------------------------------------------------- Val Char Base Cost 14 STR 10 4 14 DEX 10 12 15 CON 10 10 14 BODY 10 8 17 INT 10 7 16 EGO 10 12 16 PRE 10 6 16 COM 10 3 11 PD 3 3 11 ED 3 3 4 SPD 2.4 16 6 REC 6 0 30 END 30 0 29 STUN 29 0 6" RUN 6" 0 2" SWIM 2" 0 2 1/2" LEAP 3" 0 -------------------------------------------------------------------------------- STR Roll: 12- Run: 6" DEX Roll: 12- Swim: 2" CON Roll: 12- Leap: 2 1/2" INT Roll: 12- EGO Roll: 12- Perception Roll: 12- -------------------------------------------------------------------------------- Disadvantages Pts Distinctive Features: cat burglar costume, Easily Concealed, Always Noticed and Causes Major Reaction, Detectable By Commonly-Used Senses 10 Distinctive Features: beautiful blonde woman , Concealable, Noticed and Recognizable, Detectable By Commonly-Used Senses 10 Rivalry: cat burglars, Professional, Rival is As Powerful, Seek to Outdo, Embarrass, or Humiliate Rival, Rival Aware of Rivalry 5 Rivalry: other U.N. intelligence agents, Professional, Rival is As Powerful, Seek to Outdo, Embarrass, or Humiliate Rival, Rival Aware of Rivalry 5 Hunted: enemies of the u.N., Less Powerful, 8- (Occasionally), Harshly Punish, Extensive Non-Combat Influence, PC has a Public ID or is otherwise very easy to find 15 Social Limitation: secret that she's trained as a cat burglar, Frequently (11-), Minor 10 Social Limitation: subject to orders, Occasionally (8-), Minor 5 Psychological Limitation: Code vs Killing, Common, Total 20 Hunted: United Nations, More Powerful, 8- (Occasionally), Watching, Extensive Non-Combat Influence, PC has a Public ID or is otherwise very easy to find 15 Hunted : CIA, More Powerful, 8- (Occasionally), Watching, PC has a Public ID or is otherwise very easy to find, Extensive Non-Combat Influence [Notes: Although Christine's no longer part of the CIA, they sometimes keep an eye on her.] 15 XP 0 Base Points : 200 Disads Total + 110 Experience Spent + 152 Total Cost = 462 -------------------------------------------------------------------------------- Pts. Skill/Perk/Talent/Power END 7 kevlar vest: Armor (5 PD / 5 ED) (15 Active Points); Activation Roll 11- (-1), IIF (-1/4) (added to Primary Value) 1 earpieces under mask: Flash Defense (Hearing Group); IIF (-1/4), Only In Heroic Identity (-1/4) 1 goggles under mask: Flash Defense (Sight Group); IIF (-1/4), Only In Heroic Identity (-1/4) 3 goggles under mask: Infrared Perception (5 Active Points); OIF (-1/2), Only In Heroic Identity (-1/4) [Notes: Christine can see laser beams used in some security systems and weapon sights] 11 knife: Killing Attack - Hand-To-Hand 1d6 (plus STR) (vs. PD), Reduced Endurance (0 END; +1/2) (22 Active Points); OAF (-1) 47 burglar tools: VPP (Gadget Pool), 40 base + 7 control cost (60 Active Points); Limited Class Of Powers Available (Limited; -1/2), OIF (-1/2), VPP Can Only Be Changed Between Adventures (-1/2), Only In Heroic Identity (-1/4) 22 pistol: Killing Attack - Ranged 1 1/2d6 (vs. PD), +1 STUN Multiplier (+1/4), Reduced Endurance (0 END; +1/2) (44 Active Points); OAF (-1) 7 flashlight: Sight Group Images (+/-4 to PER Roll) (22 Active Points); Only To Create Light (-1), OAF (-1), Limited Range (-1/4) 2 3 Basic Strike: 1/2 Phase, +1 OCV, +0 DCV, STR +2d6 Strike 4 Counterstrike: 1/2 Phase, +2 OCV, +2 DCV, STR +2d6 Strike, Must Follow Block 5 Defensive Block: 1/2 Phase, +1 OCV, +3 DCV, Block, Abort 4 Fast Strike: 1/2 Phase, +2 OCV, +0 DCV, STR +2d6 Strike 7 Acrobatics 14- 9 Acting 15- 9 Breakfall 15- 9 Climbing 15- 16 +2 with All Combat 9 Concealment 15- 5 Contortionist 13- 9 Disguise 15- 9 High Society 15- 4 Language: French: Completely Fluent, w/Accent (Literacy) 4 Language: Afrikaans: Completely Fluent, w/Accent (Literacy) 4 Language: Portugese: Completely Fluent, w/Accent (Literacy) 5 PS actress 14- 6 WF: Common Melee Weapons, Bows, Crossbows, Small Arms 2 TF: Common Motorized Ground Vehicles 7 Tactics 14- 9 Systems Operation 15- 9 Streetwise 15- 9 Stealth 15- 7 Shadowing 14- 11 Seduction 16- 13 Security Systems 17- 6 PS cat burglar 15- 6 PS intelligence agent 15- 11 Mimicry 16- 13 Lockpicking 17- 6 Language: Arabic: Imitate dialects (Literacy) 4 Language: Russian: Completely Fluent, w/Accent (Literacy) 14 Fringe Benefit (Concealed Weapon Permit (where appropriate), International Driver's License, International Police Powers, Membership IST, Security Clearance) 27 Danger Sense (14-) (Area: Immediate Vicinity, Sensitivity: Out of Combat) 4 Double Jointed 99 : Powers Cost 279 + Skills Cost 84 + Characteristics Cost 462 = Total Cost Base OCV: 5 Base DCV: 5 Adjustment+ Adjustment+ Final OCV: Final DCV: Levels: +2 with All Combat -------------------------------------------------------------------------------- Combat Maneuvers Name Phase OCV DCV Effect Block 1/2 +0 +0 Block, Abort Brace 0 +2 1/2 +2 vs. Range Mod. Disarm 1/2 -2 +0 Can disarm Dodge 1/2 --- +3 Abort, vs. all attacks Grab 1/2 -1 -2 Grab two limbs Grab By 1/2 -3 -4 Move and Grab Haymaker 1/2* +0 -5 +4DC to attack Move By 1/2 -2 -2 STR/2 + v/5 Move Through 1/2 -v/5 -3 STR + v/3 Set 1 +1 +0 Ranged attacks only Strike 1/2 +0 +0 STR or weapon Basic Strike 1/2 +1 +0 STR +2d6 Strike Counterstrike 1/2 +2 +2 STR +2d6 Strike, Must Follow Block Defensive Block 1/2 +1 +3 Block, Abort Fast Strike 1/2 +2 +0 STR +2d6 Strike -------------------------------------------------------------------------------- Range 0-4 5-8 9-16 17-32 33-64 65-128 RMod 0 -2 -4 -6 -8 -10 -------------------------------------------------------------------------------- DEX: 14 SPD: 4 ECV: 5 Phases: 3, 6, 9, 12 11 PD (5 rPD) 11 ED (5 rED) MD: 0 END: 30 STUN: 29 BODY: 14 -------------------------------------------------------------------------------- Roll Location STUNx NSTUN BODYx To Hit 3-5 Head x5 x2 x2 -8 6 Hands x1 x1/2 x1/2 -6 7-8 Arms x2 x1/2 x1/2 -5 9 Shoulders x3 x1 x1 -5 10-11 Chest x3 x1 x1 -3 12 Stomach x4 x1.5 x1 -7 13 Vitals x4 x1.5 x2 -8 14 Thighs x2 x1 x1 -4 15-16 Legs x2 x1/2 x1/2 -6 17-18 Feet x1 x1/2 x1/2 -8 -------------------------------------------------------------------------------- Height: 5' 9" Hair: Blonde Weight: 130 lbs Eyes: Blue Appearance: An athletic-looking, blue-eyed woman with shoulder-length blonde hair that always wears gloves. Christine's gloves always go with what she wears. (In the campaign, women wear gloves with everything from formal clothes to jeans and tee shirts.) As a cat burglar, Christine dresses in black from head to toe and wears disposable nitrile gloves under her black ones. Background: Christine studies acting while in college. In her first play in her senior year, she was assigned to portray a fashionably-dressed woman in a play set in 1902 Boston.Since women wore gloves all the time back then, she had to learn how to do everything with gloves on.Her mother, who was a fashion model before becoming a hair stylist and opening her own salon, taught her the basics and she decided to stay gloved and practice as much as she could. After the play ended, she discovered that she loved wearing gloves and, since then, hasworn them all the time. After college, she joined the CIA. After training, she became a swallow, the bait in a honey trap. On her first mission, she was to keep an enemy occupied while a fellow agent burglarized the enemy's house. After the agent that was assigned to commit the burglary was injured, Christine took his place and another female agent took her place as the distraction. After a year of being a cat burglar for the CIA, a disgruntled former agency official told Congress about the section she was in and the CIA was forced to cut it loose. Christine offered her services to the IST and has worked for them since then. Quote Link to comment Share on other sites More sharing options...
tkdguy Posted January 10, 2005 Report Share Posted January 10, 2005 Re: Character for review: Christine Hunter Cool write-up! Quote Link to comment Share on other sites More sharing options...
Mark Rand Posted January 10, 2005 Author Report Share Posted January 10, 2005 Re: Character for review: Christine Hunter Cool write-up! Thanks. I forgot to put the area knowledges in. Oh well, I can repoen the file in Hero Designer volume 1 and put them in tonight, Quote Link to comment Share on other sites More sharing options...
Mark Rand Posted January 12, 2005 Author Report Share Posted January 12, 2005 Re: Character for review: Christine Hunter I've rewritten Christine slightly, adding AKs and a utility belt for some of her gear. In case you're interested, I had to make the utility belt multipower a prefab before Hero Designer version one would let me put onto her sheet. Name: Christine Hunter Alternate IDs: none Player: GM -------------------------------------------------------------------------------- Val Char Roll Notes 14 STR 12- HTH Damage 2 1/2d6 END [1] 14 DEX 12- OCV 5 DCV 5 15 CON 12- 14 BODY 12- 17 INT 12- Perception Roll: 12- 16 EGO 12- Base ECV: 5 16 PRE 12- Base Presence Attack: 3d6 16 COM 12- 11 PD 11 ED 4 SPD 6 REC Run: 6" 30 END Swim: 2" 29 STUN Leap: 2 1/2" -------------------------------------------------------------------------------- Disadvantages Pts Distinctive Features: cat burglar costume, Easily Concealed, Always Noticed and Causes Major Reaction, Detectable By Commonly-Used Senses 10 Distinctive Features: beautiful blonde woman , Concealable, Noticed and Recognizable, Detectable By Commonly-Used Senses 10 Rivalry: cat burglars, Professional, Rival is As Powerful, Seek to Outdo, Embarrass, or Humiliate Rival, Rival Aware of Rivalry 5 Rivalry: other U.N. intelligence agents, Professional, Rival is As Powerful, Seek to Outdo, Embarrass, or Humiliate Rival, Rival Aware of Rivalry 5 Hunted: enemies of the u.N., Less Powerful, 8- (Occasionally), Harshly Punish, Extensive Non-Combat Influence, PC has a Public ID or is otherwise very easy to find 15 Social Limitation: secret that she's trained as a cat burglar, Frequently (11-), Minor 10 Social Limitation: subject to orders, Occasionally (8-), Minor 5 Psychological Limitation: Code vs Killing, Common, Total 20 Hunted: United Nations, More Powerful, 8- (Occasionally), Watching, Extensive Non-Combat Influence, PC has a Public ID or is otherwise very easy to find 15 Hunted : CIA, More Powerful, 8- (Occasionally), Watching, PC has a Public ID or is otherwise very easy to find, Extensive Non-Combat Influence [Notes: Although Christine's no longer part of the CIA, they sometimes keep an eye on her.] 15 XP 0 Base : 200 Disads : +110 XP Spent : +181 Total = 491 84 : Characteristics Cost 122 + Powers Cost 285 + Martial Arts/Skills/Perks/Talents Cost 491 = Total Cost -------------------------------------------------------------------------------- Pts. Power/Skill/Perk/Talent END Powers 7 kevlar vest: Armor (5 PD / 5 ED) (15 Active Points); Activation Roll 11- (-1), IIF (-1/4) (added to Primary Value) 1 earpieces under mask: Flash Defense (Hearing Group); IIF (-1/4), Only In Heroic Identity (-1/4) 1 goggles under mask: Flash Defense (Sight Group); IIF (-1/4), Only In Heroic Identity (-1/4) 3 goggles under mask: Infrared Perception (5 Active Points); OIF (-1/2), Only In Heroic Identity (-1/4) [Notes: Christine can see laser beams used in some security systems and weapon sights] 11 knife: Killing Attack - Hand-To-Hand 1d6 (plus STR) (vs. PD), Reduced Endurance (0 END; +1/2) (22 Active Points); OAF (-1) 47 burglar tools: VPP (Gadget Pool), 40 base + 7 control cost (60 Active Points); Limited Class Of Powers Available (Limited; -1/2), OIF (-1/2), VPP Can Only Be Changed Between Adventures (-1/2), Only In Heroic Identity (-1/4) 22 pistol: Killing Attack - Ranged 1 1/2d6 (vs. PD), +1 STUN Multiplier (+1/4), Reduced Endurance (0 END; +1/2) (44 Active Points); OAF (-1) 20 Utility Belt: Multipower, 30-point reserve, all slots: (30 Active Points); OIF (-1/2) 1u 1) Swingline: Swinging 10", Reduced Endurance (0 END; +1/2) (15 Active Points); OAF (-1) 1u 2) Sleep Gas Pellets: Energy Blast 3d6 (vs. ED), No Normal Defense (Standard; +1) (30 Active Points); OAF (-1), 6 Charges (-3/4), Range Based On Strength (-1/4) [Notes: Defense to the sleep gas is life support (self-contained breathing) or appropriate immunity] 1u 3) Nightsight Monocular: Infrared Perception (5 Active Points); OAF (-1) 1u 4) Flashlight: Sight Group Images (+/-4 to PER Roll) (22 Active Points); Only To Create Light (-1), OAF (-1), Limited Range (-1/4), 1 Continuing Charges lasting 1 Hour each (-1/4) 1u 5) Billy Club: Hand-To-Hand Attack +3d6, Reduced Endurance (0 END; +1/2) (22 Active Points); OAF (-1), Hand-To-Hand Attack (-1/2) 1u 6) Advanced Lockpick Set: Lockpicking (7 Active Points); OAF (-1) 13- (11-) 1u 7) Miniature Climbing Rig: Climbing (7 Active Points); OAF (-1) 13- (11-) 1u 8) Security Systems Analyzer: Security Systems (7 Active Points); OAF (-1) 13- (11-) 1u 9) Mini-recorder: Eidetic Memory (5 Active Points); OAF (-1), Custom Modifier Sound only (-1/2) 1u 10) Mini-camera: Eidetic Memory (5 Active Points); OAF (-1), Custom Modifier Visual Images Only (-1/2) Martial Arts 3 Basic Strike: 1/2 Phase, +1 OCV, +0 DCV, STR +2d6 Strike 4 Counterstrike: 1/2 Phase, +2 OCV, +2 DCV, STR +2d6 Strike, Must Follow Block 5 Defensive Block: 1/2 Phase, +1 OCV, +3 DCV, Block, Abort 4 Fast Strike: 1/2 Phase, +2 OCV, +0 DCV, STR +2d6 Strike Skills 7 Acrobatics 14- 9 Acting 15- 9 Breakfall 15- 9 Climbing 15- 16 +2 with All Combat 9 Concealment 15- 5 Contortionist 13- 9 Disguise 15- 9 High Society 15- 4 Language: French: Completely Fluent, w/Accent (Literacy) 4 Language: Arabic: Completely Fluent, w/Accent (Literacy) 2 KS San Angelo, California 11- 2 KS Washington, D.C. 11- 4 Language: Portugese: Completely Fluent, w/Accent (Literacy) 5 PS actress 14- 6 WF: Common Melee Weapons, Bows, Crossbows, Small Arms 2 TF: Common Motorized Ground Vehicles 7 Tactics 14- 9 Systems Operation 15- 9 Streetwise 15- 9 Stealth 15- 7 Shadowing 14- 11 Seduction 16- 13 Security Systems 17- 6 PS cat burglar 15- 6 PS intelligence agent 15- 11 Mimicry 16- 13 Lockpicking 17- 6 Language: Arabic: Imitate dialects (Literacy) 4 Language: Russian: Completely Fluent, w/Accent (Literacy) 2 KS New York City 11- Perks 14 Fringe Benefit (Concealed Weapon Permit (where appropriate), International Driver's License, International Police Powers, Membership IST, Security Clearance) Talents 27 Danger Sense (14-) (Area: Immediate Vicinity, Sensitivity: Out of Combat) 4 Double Jointed Base OCV: 5 Base DCV: 5 Base ECV: 5 Adjustment + Adjustment + Adjustment + Final OCV: Final DCV: Final ECV: Levels: +2 with All Combat -------------------------------------------------------------------------------- Combat Maneuvers Name Phase OCV DCV Effect Block 1/2 +0 +0 Block, Abort Brace 0 +2 1/2 +2 vs. Range Mod. Disarm 1/2 -2 +0 Can disarm Dodge 1/2 --- +3 Abort, vs. all attacks Grab 1/2 -1 -2 Grab two limbs Grab By 1/2 -3 -4 Move and Grab Haymaker 1/2* +0 -5 +4DC to attack Move By 1/2 -2 -2 STR/2 + v/5 Move Through 1/2 -v/5 -3 STR + v/3 Set 1 +1 +0 Ranged attacks only Strike 1/2 +0 +0 STR or weapon -------------------------------------------------------------------------------- Range 0-4 5-8 9-16 17-32 33-64 65-128 RMod 0 -2 -4 -6 -8 -10 -------------------------------------------------------------------------------- DEX: 14 SPD: 4 ECV: 5 Phases: 3, 6, 9, 12 11 PD (5 rPD) 11 ED (5 rED) MD: 0 END: 30 STUN: 29 BODY: 14 -------------------------------------------------------------------------------- Roll Location STUNx NSTUN BODYx To Hit 3-5 Head x5 x2 x2 -8 6 Hands x1 x1/2 x1/2 -6 7-8 Arms x2 x1/2 x1/2 -5 9 Shoulders x3 x1 x1 -5 10-11 Chest x3 x1 x1 -3 12 Stomach x4 x1.5 x1 -7 13 Vitals x4 x1.5 x2 -8 14 Thighs x2 x1 x1 -4 15-16 Legs x2 x1/2 x1/2 -6 17-18 Feet x1 x1/2 x1/2 -8 -------------------------------------------------------------------------------- Height: 5' 9" Hair: Blonde Weight: 130 lbs Eyes: Blue Appearance: An athletic-looking, blue-eyed woman with shoulder-length blonde hair that always wears gloves. Christine's gloves always go with what she wears. (In the campaign, women wear gloves with everything from formal clothes to jeans and tee shirts.) As a cat burglar, Christine dresses in black from head to toe and wears disposable nitrile gloves under her black ones. Background: Christine studies acting while in college. In her first play in her senior year, she was assigned to portray a fashionably-dressed woman in a play set in 1902 Boston.Since women wore gloves all the time back then, she had to learn how to do everything with gloves on.Her mother, who was a fashion model before becoming a hair stylist and opening her own salon, taught her the basics and she decided to stay gloved and practice as much as she could. After the play ended, she discovered that she loved wearing gloves and, since then, hasworn them all the time. After college, she joined the CIA. After training, she became a swallow, the bait in a honey trap. On her first mission, she was to keep an enemy occupied while a fellow agent burglarized the enemy's house. After the agent that was assigned to commit the burglary was injured, Christine took his place and another female agent took her place as the distraction. After a year of being a cat burglar for the CIA, a disgruntled former agency official told Congress about the section she was in and the CIA was forced to cut it loose. Christine offered her services to the IST and has worked for them since then. Quote Link to comment Share on other sites More sharing options...
Guest Champsguy Posted January 15, 2005 Report Share Posted January 15, 2005 Re: Character for review: Christine Hunter (In the campaign' date=' women wear gloves with everything from formal clothes to jeans and tee shirts.) [/quote'] Oh Dear God man, what the hell is your problem????? That is so damn creepy. Quote Link to comment Share on other sites More sharing options...
Ndreare Posted January 15, 2005 Report Share Posted January 15, 2005 Re: Character for review: Christine Hunter I don't know I think in the victorian era "Gloves" were very fashionable. Sounds cool to me. Quote Link to comment Share on other sites More sharing options...
Mark Rand Posted January 15, 2005 Author Report Share Posted January 15, 2005 Re: Character for review: Christine Hunter Oh Dear God man' date=' what the hell is your problem????? That is so damn creepy.[/quote'] Simple. I like the look. Actually, except for in cold weather, during the day, you're more likely to see them being worn by women in dressy clothes than those wearing jeans and tee shirts. At night though, even casually-dressed women wear them to some places. Quote Link to comment Share on other sites More sharing options...
Foxiekins Posted February 11, 2005 Report Share Posted February 11, 2005 Re: Character for review: Christine Hunter Is this using an expanded export templates for the Hero Boards...? That has WAY more stuff than characters I've exported for the boards using version 2... Quote Link to comment Share on other sites More sharing options...
Mark Rand Posted February 12, 2005 Author Report Share Posted February 12, 2005 Re: Character for review: Christine Hunter Is this using an expanded export templates for the Hero Boards...? That has WAY more stuff than characters I've exported for the boards using version 2... Actually, I'm using the three-column template from Hero Designer version 1.0 and coppying it to these boards. Quote Link to comment Share on other sites More sharing options...
Foxiekins Posted February 12, 2005 Report Share Posted February 12, 2005 Re: Character for review: Christine Hunter Actually' date=' I'm using the three-column template from Hero Designer version 1.0 and coppying it to these boards.[/quote'] Ah... Well, I guess it's a good thing I thought it was an expanded template, or I wouldn't have gone looking, and found the expanded template they *do* have posted... Quote Link to comment Share on other sites More sharing options...
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