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Re: Please Review

Ruth Snyder (After Event)

Val** Char*** Cost
18** STR -1
16** DEX 9
17** CON 6
10** BODY 0
13** INT 3
16** EGO 12
18** PRE 8
16** COM 3
5/15** PD 1
4/14** ED 0
4** SPD 4
8** REC 0
34** END 0
29** STUN 0
6"** RUN 0
2"** SWIM 0
3 1/2"** LEAP 0
Characteristics Cost: 45

Cost** Power END
9** +9 STR* 2
9** +3 DEX*
8** +4 CON*
10** +1 SPD*
15** Electricity Control: Elemental Control, 30-point powers*
13** 1) Short Wire the Mind: Mind Control 9d6 (Human class of minds) (45 Active Points); No Range (-1/2), Limited Class Of Minds Men Only (-1/2), Does Not Provide Mental Awareness (-1/4)* 4
15** 2) Energy Field: FF (10 PD/10 ED), Reduced Endurance (0 END; +1/2) (30 Active Points)* 0
15** 3) Shocking Blast: EB 6d6 (30 Active Points)* 3
15** 4) Lightning Bolt: RKA 2d6 (30 Active Points)* 3
Powers Cost: 109

Cost** Skill
3** Acting 13-*
3** Oratory 13-*
3** Persuasion 13-*
3** Seduction 13-*
3** Concealment 12-*
4** Gambling (Card Games, Dice Games) 12-*
3** Electronics 12-*
10** +2 with Ranged Combat*
Skills Cost: 32

Cost** Talent
3** Absolute Time Sense*
3** Bump Of Direction*
3** Simulate Death*
5** Rapid Healing*
Talents Cost: 14

Val** Disadvantages
15** Psychological Limitation: Greedy: (Common, Strong)*
20** Hunted: Police 14- (Less Pow, NCI, Harshly Punish)*
10** Hunted: Spirit Hunters 8- (As Pow, Harshly Punish)*
30** Vulnerability: 2 x STUN Electromagnetic Radiation Attacks (Very Common)*
Disadvantage Points: 75
Cost Summary:Base Points:125Disadvantage Points: 75Total Experience Available: 0Total Character Cost: 200Height: 1.61 mHair: BlondWeight: 47.00 kgEyes: BrownAppearance: Personality: Greed is the primary motivation of Ruth Snyder. She likes to have people around her that she can control and manipulate. She is an evil woman with a black heart.Quote:"Go to HELL!"Background: The spirit that inhabited Ruth’s body during “The Event†lay dormant until her death in the electric chair. After she died the spirit brought her back to life and infused her with electrical power.

This power allowed Ruth to throw blast of electrical energy that could stun or kill people. She is also able to rewire the minds of men making them her unwilling slaves.

Powers/Tactics: Ruth learned a few things from her death in the Electric Chair, mostly don’t get caught. She will use her new found powers to make men her slave. She will then send them out to do the crimes for her.

If is an in a fight with others she will do her best to get away and if caught she will go into a death trance to make them think she’s dead, and slip away later.

Campaign Use: In my campaign Ruth is going to be one of the first people to under go a change from "The Event."
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