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Darren Watts

Quote of the Week from my gaming group...

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Re: Quote of the Week from my gaming group...

 

A D+D Eberrron Story

 

My Valenar Elf is friends with an awakened badger. The awakened badger drinks beer. A lot of beer. So he told his friend, the shifter to go buy a keg of beer and leave it near the compound fence outside of Sharn, where the Valenar Embassy was. I told him not to wait around.

 

So, curious, he waits around, apparently foolish enough to risk the wrath of a hundred angry elven cavalrymen over a case of beer.

 

So our GM says "Make a spot check." (No)

 

"Make a listen check." (No)

 

"You notice that the keg is gone. And your boots smell of badger piss."

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Re: Quote of the Week from my gaming group...

 

The team's bard speciallizes in humorous shtuff. The team has an "expert in locks". The bard yells to the locks-man "There must be some way outta here."

 

GM grabs a handful of dice and says "No Dylan imitations!!"

 

So a couple of us started imitating Bono. :eg:

 

She threw the dice anyway! :eek:

 

I don't think that's fair. :(

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Re: Quote of the Week from my gaming group...

 

Well, we finally had the chance to play our Teen Champions game again last night for the first time in over a quarter of a year (still can't believe I had to type that) and there were some good ones that came out of it, so I thought I'd share. :)

 

 

[Twilight, the roommate of Kid Supernova]:

 

"Not to be making roommate angry... astronomers not happy when roommate becomes angry! End up having to rename stuff..."

 

"I did not bring guitar... does not go well with attempt at stealth."

 

"Please do not be using any more of classmates as projectile weapons!"

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Re: Quote of the Week from my gaming group...

 

From last night's AD&D (1st Ed.) game -- yes, Samantha is a newbie to this sort of thing...

 

Samantha: Meren's running out of arrows. Is there someplace around here she could buy some more?

 

GM (me): Um...in the dungeon?

 

Samantha: We're in the dungeon now?

 

GM: Hon, what do you think we've been doing for the last four hours? Do you remember the cave with all of the dead bodies in it and the piercers? You remember how that had a passageway in the back blocked by rubble that you helped clear out? And then your characters found the stairs that led down into these catacombs where you've been fighting monsters and avoiding traps for the last four hours?

 

Samantha: Oh! You called them something else before! Cat-something.

 

GM: Catacombs, yeah. Okay, my bad. In general, these things are called dungeons, but yeah.

 

Samantha: So is there anyplace in here I can buy some more arrows? I mean we've found all this gold, right?

 

GM: Okay everybody, I gotta take a break.

 

To be fair, Samantha just turned 13 a few weeks ago -- and yes, she is very new at this. But she's still in there and swinging. :)

 

Matt "Teaching-my-friend's-children-well-I-hope" Frisbee

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Re: Quote of the Week from my gaming group...

 

Samantha: So is there anyplace in here I can buy some more arrows? I mean we've found all this gold' date=' right?[/quote']

I love it! :thumbup: Sometimes, you need a fresh player to remind of the silly things we used to do (though, I never asked to buy equipment while in a cave).

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Re: Quote of the Week from my gaming group...

 

Weird Wild West game. We're discussing how to deal with the big badguy.

 

Master Tae: "Perhaps we could make a deal with the Demon of the South Wind..."

 

Able Fox: "Demon of the South Wind?"

 

Jack East: "I think he comes after you eat too many frijoles."

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Re: Quote of the Week from my gaming group...

 

From my Champions game Saturday night:

 

The Stormlord is preparing to carry 3 and the Swarmling into the air with his powers over the winds. Swarmling, basically a unified, humanoid form made up of 500 rats, gazes up at him:

"Please, be gentle."

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Re: Quote of the Week from my gaming group...

 

From our Fantasy game last sunday. Our characters have made a journey to The Wall, an ice formation reportedly raised by the elves to keep the lands to the south safe from the creatures of the north. A gathering of humans and demihumans stand guard at this area to protect the southlands. Those that take up the duty are said to don the black. It is also a permanent post.

 

GM while playing the npc Ingrid: "It is a sacred duty. WE are the hardiest of fighters. Once you don the black..er..um.."

 

Myself and Jeff, both with big grins, in unison: "You never go back."

 

My character Green speaking to The Warden on why he should allow Ingrid to journey into the northlands with us. Jeff, whom, playing my brother was also present.

 

Warden: "I am not certain of your motivations for asking me to allow her to go with you. She is not the strongestof the ones I have here. Why her?"

 

Me: "She is hard and truthful. I know that if I were to win her loyalty, she would bat down the very doors of hell to make certain that I and my companions were safe."

 

Warden: "Hmm. Very well. You may ask her to accompany you but it must be her choice. You may leave."

 

As we are walking I whisper to Jeff: "Plus have you seen how tall she is? Man, I could climb that for days."

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Re: Quote of the Week from my gaming group...

 

As we are walking I whisper to Jeff: "Plus have you seen how tall she is? Man' date=' I could climb that for days."[/quote']

 

~LOL~

 

I play Neverwinter Nights with a halfling rogue that prefers human women because he enjoys "mountin' climbing"!

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Re: Quote of the Week from my gaming group...

 

I love it! :thumbup: Sometimes' date=' you need a fresh player to remind of the silly things we used to do (though, I never asked to buy equipment while in a cave).[/quote']

 

I do remember when I played my first game of D&D. I refused to enter the wizard's house because I was worried about being accused of breaking and entering. Since the wizard had the only magic item that could defeat the bad guy, I managed to derail the plot.

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Re: Quote of the Week from my gaming group...

 

The team's bard speciallizes in humorous shtuff. The team has an "expert in locks". The bard yells to the locks-man "There must be some way outta here."

 

GM grabs a handful of dice and says "No Dylan imitations!!"

 

So a couple of us started imitating Bono. :eg:

 

She threw the dice anyway! :eek:

 

I don't think that's fair. :(

 

Sorry to play the Idiot Card, but I don't get it.

 

Explain?

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Re: Quote of the Week from my gaming group...

 

Sorry to play the Idiot Card, but I don't get it.

 

Explain?

 

U2 covered All Along The Watchtower during a benefit concert, Bono (supposedly) forgot the words on stage and started to ad lib (ad libbing is fact, whether it was because he actually forgot the words or not I've no idea) The cover is on Rattle & Hum I believe.

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Re: Quote of the Week from my gaming group...

 

Sorry to play the Idiot Card, but I don't get it.

 

Explain?

 

All Along the Watchtower by Bob Dylan contains the line "There must be some way out of here," said the joker to the thief,"

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Re: Quote of the Week from my gaming group...

 

Sorry to play the Idiot Card, but I don't get it.

 

Explain?

 

"'There must be some way out of here!' said the joker to the thief"

 

First line of "All Along the Watchtower" by Bob Dylan, covered by (among others) U2, whose lead singer is Bono Vox.

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Re: Quote of the Week from my gaming group...

 

"'There must be some way out of here!' said the joker to the thief"

 

First line of "All Along the Watchtower" by Bob Dylan, covered by (among others) U2, whose lead singer is Bono Vox.

 

Yes, but the definitive cover was by Jimi Hendrix.

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Re: Quote of the Week from my gaming group...

 

U2 covered All Along The Watchtower during a benefit concert' date=' Bono (supposedly) forgot the words on stage and started to ad lib (ad libbing is fact, whether it was because he actually forgot the words or not I've no idea) The cover is on Rattle & Hum I believe.[/quote']

 

I remember when Bono ad-libbed the lyrics to One:

Have you come here for forgiveness?

Have you come to raise the dead?

Have you come here to play Jesus?

I did....

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Re: Quote of the Week from my gaming group...

 

Quotes from Session 12 of Shadows Angelus:

"Who ordered the Star Destroyer?" - Tyger

"You're getting down? Give me a PS: Funk roll." - GM

"Want their penis size?" - GM to Tyger, who rolled a 3 on his PER roll.

"They must've got those grenades from the lowest bidder." - GM, when grenades failed to injure Hemelshot.

"He IS LAPD!" - GM to Tyger, after Tyger threatens to kill a perp.

"Clade Season!"

"Karouk, you said he was down for the count." - Hemelshot

"He kept counting!" - Yiska Karouk

"You see two unconscious men on the ground in front of you." - GM

"I get out my condoms."

 

"They're wearing asian dresses, that means they're short."

 

"I don't want porn." - Tyger

"Pod person!" - Hemelshot to Tyger

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Re: Quote of the Week from my gaming group...

 

Ran a tournament, with only one player entering this week, and it took up most of the session.

 

But at the end of it, that character (who'd built into her character that she'd remain a virgin at LEAST until she was married) wedded the Crown Prince, and decided it was time to find out what she was missing.

 

Lina (to the rest of the party, who has NOT had any similar vows): "I don't get what you guys are always making such a big deal about."

The Prince (muttering): "I thought it was pretty good . . ."

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Re: Quote of the Week from my gaming group...

 

So we finished one of the games we've been playing for a while. In this one, which we call Pantheon, we all play a god of some thing. They are 350pt characters in a fantasy world where the mightiest of the mighty is maybe 250pts.

 

Our Characters are:

Jol God Of Health and Vitality (Mainly various Aid and Healing powers)

Cor'na'kon God Of Flame and Ash (Typical Fire Powers)

Fheo (Me) God Of Chaos (A Big Honkin VPP)

Cloran God Of Secrets and Truth (Mental Powers)

 

So we are inside the tree that is at the center of the universe. We are trying to stop our enemies from releasing Time from her chains. Our main enemy is the God of Hate, Jorkash. Allied with Jorkash is the God of Magic and the God of Mountains. If they release Time she will side with them to fufill a vow she made when she was imprisoned. If she gets free then we lose and Jorkash will get to remake the universe how he wishes. The battle is fierce, we stand against and defeat more then twenty monsters (which we later found out were built on 500pts apiece!) and we have taken out both the God of Mountains and the God of Magic.

 

Jorkash remains standing. He spent most of the battle (which took 12-15 turns to get to this point) casting his Wall of Blackest Hate (A doozy of a FW). We coordinate our attacks and we still can't break through it. The GM says we have ten minutes (Real World, he even set an egg timer) to figure out a way to get past it or bring it down. So we are all searching around trying to find something to use, stones of power, weapons, anything. Time is getting low when I have an idea.

I use my VPP to create a power that will dispel his Force Wall for sure (200d6 Dispel using standard effect) but will also kill my character and make it impossible to revive him. I cast it and while my character is being rent from the universe I say "Jorkash, my brothers will have a moment of your time. "

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