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Darren Watts

Quote of the Week from my gaming group...

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Re: Quote of the Week from my gaming group...

 

Way behind on my posting so here's a plethora of random quotes from the 7th Sea campaign that I run.

 

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Alfredo Cabarra : Dashing but cautious Castillian swordsman, marksman and ship's captain.

Nikita Borislev : Hulking brute of an Ussuran, axeman and ship's bosun. A stickler for the pirate way of life.

Sabbine of the Sea Breeze : Diminutive Sidhe-blooded Avalon Glamour mage, armswoman, and general troublemaker.

Pia Frazzini : Adventurous but accident-prone Vodacce navigator, mathematician and swordswoman.

Theodora della Ochoa : Kind-hearted but fiery Castillian doctor and whipmistress.

Petra : Young Ussuran cabin girl turned reckless warrioress. Also, a Pyerem shapeshifter

Maurice Marceau : Flamboyant and portly Montaigne chef who can turn any random object into a weapon.

 

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The mighty Nikita is cutting through enemy Brutes with grim and silent efficiency...but little swashbuckling style...

NPC Brutes: Don't we get any chance at witty repartee in this fight?

Nikita: Does "Ah, it hurts!" count as witty repartee?

 

The party splits up, with one group in pursuit of a fleeing carriage...

Alfredo: Be sure to leave a trail of breadcrumbs or something for us to follow.

Maurice: Will a swath of destruction do? :eg:

 

Part of a tactical discussion...

Nikita: We should assault all three sides at once or we could just rush them all together...

Pia: I think we should try a bluff or some diplomacy first.

Nikita: Okay...I'm out.

 

Captain Alfredo interrupts a minor villain Navarro as he attempts to wed the innocent Duke's daughter and issues a challenge...

Navarro (NPC): Do I know you, sir?

Alfredo: Do you know me? Does a mealworm know the grindstone? Come, I have a glove here with your cheek's name on it!

 

Despite the flashy and daring challenge to the villain, cautious Alfredo always has a backup plan...

Alfredo: Okay, guys...the Butch and Sundance protocol is in effect.

Nikita: What is Butch and Sundance protocol?

Alfredo: If he beats me, kill the son of a b!#@%!

 

Random comment, probably to one of the Ussurans...

GM: So...your defense is to not die.

 

Seeing that he cannot best Alfredo in swordplay, the villain Navarro grabs his would-be bride as a hostage and flees up the church tower...

Pia (OOC): He's running to bell tower to escape? This is a 7th Sea game! Doesn't he know what will happen to him?

 

Following Navarro's defeat, his allies aboard a rival pirate vessel begin shelling the town in an effort to kill the Heroes...

Pia: There is no need to panic.

Alfredo: There is a pronounced need to panic.

 

Petra is a little disappointed with the effete Montaigne nobleman who has shown a more than passing interest in her...

Petra: What use is a man that you can't smack around once in a while? :straight:

 

The boatswain reminds Captain Cabarra about the Rules...

Nikita: Captain, FYI...we're pirates. We don't have to pay for stuff.

 

Petra's Montaigne beau tumbles overboard but fortunately he knows how to swim...

Alfredo: Huh. Turns out pretentious Montaigne lads are naturally buoyant.

Petra: It's all that hot air in the head.

 

Random...

Alfredo: Welcome to Scooby-Doo 16th century!

 

Maurice breaks into song during a battle with vicious sea-dwelling Sirens...

Maurice: Les Poisson...les poisson...how I love les poisson!

 

Said during the crew's stopover in a rowdy Castillian port town...

Petra: Isn't there anything reputable to do in this town?

Maurice: Leave?

 

More pirate tactics - this time discussing their arch-nemesis Captain Otto Schlag...

Alfredo: Our best chance of taking out Schlag is while he's still in port...when we can burn the town around him.

 

Nikita explains his tardiness after taking the newest member of the crew for a night on the town...

Nikita: I warned everyone in the bar that if anything happened to Levasseur, I would kill everyone there....which is why I am late.

 

Random...

Pia: There are crewmen in my cabin dinking around with my derivatives.

Petra: Math is not a team sport!

 

During an adventure on the Île de la Bête, Petra seems enamored with the variety of dangerous wildlife in the area...

Alfredo: Even if it follows you back, you can't bring it on the ship!

 

Maurice uses the Corps-a-Corps Knack to knock the giant feral jungle bear prone...

Nikita: You did not just chest-bump a bear, did you? :jawdrop:

 

As a pack of rabid wolves close in the party, Petra chooses to hold them off while the rest of the crew take cover in the trees...

Nikita: You get up in a tree right now or you're grounded.

Petra: I guess I would be, huh?

 

Random, during a recruiting drive...

Nikita: We don't want a practical joker as our gunnery master.

 

Be careful who you use as a character reference...

Svanni (NPC): No one has faith in me except maybe Petra.

Alfredo: Petra has faith in unicorns.

 

---

 

I've got some quotes from Teh Bunneh's D&D campaign as well but I'll throw those down a little later.

 

Enjoy!

 

Lonewalker

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Re: Quote of the Week from my gaming group...

 

I like how "verb" has been verbed.

 

I wasn't aware that verb had been verbed until now. So I looked it up in the OED and I get the following quote:

1936 F Clune,Roaming round Darling vii. 62 "The Poet accused me of verbing a noun, but I soon fixed him. I threatened to noun a verb."

 

La Rose

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Re: Quote of the Week from my gaming group...

 

They're back, and they're wackier than ever. Part three of the ULTICORP Champions Quotes (from our mega weekend session). Be warned that this session started at 9 pm and went on for six hours, so none of us were quite ourselves. Especially me (the GM), and Andy, who had some jet lag to get rid off, and slept through most of the session.

Silverbolt: Lightning mage. Also a bit of a transmuter, being able to make food out of thing air, and change clothes as a half action. Fond of practical jokes.

Ultisaur: Genetically modified Brick. ULTICORPs latest genetic super-soldier prototype. His spit is acidic and he's somewhat aggressive.

Steamjack: Steam-powered Power-Armoured Brit. Enough said. Also, he's going slowly mad.

Pinpoint: Asian Acupuncturist hero, and natrual enemy of the Triad. Speedster Cyborg after an incident last time.

Andy: Snot Elemental controller.

The usual list of random statements:

Pinpoint (at his glass): Yay! Liquid containment Fields!

Ultisaur: Can we not talk about what my piss would do to Stonehenge

Ultisaur: I wanna change out the following skills: Teamwork, tactics, stealth.

Steamjack: How much damage does he die?

GM: Rule one of combat: do not wear red.

GM: The two of you need to start existing.

GM: It's the final mook down.

GM: He's entangled, unconscious and *rolls snake eyes on knockback* over there.

Steamjack: This is my Morbane, there are many like it, but this one is mine. I call it Betsy.

GM: As long as he isn't doing anything fancy… er than flying a steam train.

GM: We do not drink liquid alcohol in solid form.

GM: I shouldn't be gesturing with a coke bottle. *looks at glass* this isn't a bottle.

Steamjack: Inhale deeply through my foot-scent. It will either cure you, or make you pass out.

Pinpoint: I beat my ridicules sh*t roll by two. Can I dip him in mustard?

Silverbolt: We don't want to dent the paintwork of the tank.

GM: I don't 'ate lions. Lions ate me.

GM: I have to include the DEF manually, because someone is stupid. Most likely the computer.

GM: When you're a hundred feet tall and in a mecha, having a sword is sort of redundant when you could have another missile launcher.

GM: My brain is fine. My Blain just needs a little rest. Brain, not blain.

Steamjack: Take a moment to gather up your tongue.

Ultisaur: I tried, I failed, I gave up.

Steamjack: Dude. After a full speed move through with the train, your überbuffed haymaker, his haymaker and my haymaker failed to do anything to it, you still thought spitting would work?!

Steamjack: When R&D arrives, I will change the priority of my targets.

 

Picking up where we left last time, the players need to reach Stonehenge as fast as possible, and convince UNTIL to teleport them:

GM: 2 seconds and 5 million dollars later, the Champions find themselves onboard the Gateway space station.

Silverbolt: "Stonehenge now. Fight evil, save world, talk later."

Andy: "Ok."

Ultisaur: "See this guy? I'm gonna hit him with this part of Stonehenge."

GM: You do remember what Walter (the team ULTICORP contact) said about damaging Stonehenge?

Silverbolt: What did he say?

Walter: "The first killteam to arrive will be from ULTICORP."

Ultisaur: They have a whole team devoted to "Ultisaur f*** ups".

GM: Yes. Its called "Research and Development Division". Oh and "Press Relations".

 

They begin wishing they had their train:

Silverbolt: Beam it down, Scotty!

GM: You realize that "Scotty" spent 10 million dollars getting YOU here.

Andy: "wait! I forgot something. Beam me back!"

 

Steamjack has gotten some fish that only he can see, who tell him things, granting powers like telepathy and sonar:

Steamjack: There's not such thing as magic, only advanced science.

GM: "Or so my fish tell me."

 

A British Hellfire mage is helping DEMON out:

Steamjack: Ultisaur! That guys made out of British! Go eat him!

Ultisaur: Mmm, biscuit flavored…

 

A name was mentioned to Silverbolt during a private conversation with his mentor:

Silverbolt: Luther Black? Are you ripping of marvel or something?

GM: No… He's official champions IP.

 

Silverbolt explains the mission to Andy:

Silverbolt: We're looking for a ring. The One ring to Rule Them All!

Andy: Seriously?

Silverbolt: No. I just had to get that out of the way.

GM: There's actually five of them.

 

Silverbolt tries finding out were the ring is buried:

GM: The Zombies over there are digging, that would be a dead giveaway.

Andy: Stonehenge was built as a hiding place for this ring? That's not a very good hiding place…

 

Tactical planning:

Pinpoint: We should take out the guys digging up the Stargate first.

Silverbolt: Yeah, we've figured out the plot already, you're beaten now GM.

GM: Huh. That could work.

Silverbolt (to Pinpoint): Well sh*t, thanks a lot. Now we're gonna have aliens to fight, too.

Silverbolt: I suggest we start at the outside, and work our way into the chewy center.

Ultisaur: I suggest we start by taking these guys and throwing them at the chewy center.

Steamjack: No no, lets take out the small annoying ones first. Having something beating on you while you're beating on something else is really annoying.

 

Combat begins:

Ultisaur: I throw this guy at the necromancer.

GM: The necromancer is still in Detroit. That's the British guy.

Ultisaur: I throw him at the blimy limy then.

Silverbolt: You missed the blimy limy!

Ultisaur: Well he's a slimy blimy limy.

 

A later mission involves an alien probe. Cue notes mix up:

GM: Next up is the alien probe… No, wait. He's not here yet.

Silverbolt: I knew it. It is a Stargate.

GM: Cthulhu Dogs don't exist. Alien Probe doesn't exist. Why are these things on my list?

 

The morbane charges at Silverbolt with his mace:

Morbane: "Why. Do. You. Keep. Showing. Up?!"

Silverbolt: "Because. Your. Mom. Is. Just. That. Ugly!"

Morbane: "That. Just. Didn't. Make. Sense!"

 

Andy is very jet lagged:

Andy: He looks British. Like he hasn't had his cup of tea yet.

Andy: Aim for her C-cup.

Andy: I need a paper from the government saying I'm not a rapist.

 

Some things one just can't prepare for:

Ultisaur: Now would be a great time to turn on my allies

GM: Wait, What?!

 

Everyone rolls Ultisaur's attack for him and all of them roll repeatedly thirteen, until Silverbolt's third try rolls a six:

GM: It's pretty clear that the powers that be want him to miss that demon.

Silverbolt: So he misses?

GM: No. The powers that be are mean. I hereby overrule them.

 

Steamjack's turn:

Steamjack: I land. Just not, you know, explosively.

Steamjack: I feel like raping their EGO.

GM: Things not to take out of contexts.

Steamjack: I stab them with my mental swordfish, chanting "its science, its science, its science"

 

I explain how things work:

GM: after Silverbolt defeated the entire southern army with his lightning bolts, the southern army got lightning rods, and then you defeated them anyway. So now that you've defeated the bosses of DEMON with a paralyzing needle, DEMON develops counter measures, and you defeat them with your other needles.

 

Plot summary:

Ultisaur: So you've found the ring, put it on, and now its the apocalypse?

Pinpoint: Pretty much.

 

Because no superheroic campaign is complete without an alien attack:

GM: Early one morning two weeks later the serenity of the Champions HQ is rudely interrupted by an explosion and the building shaking violently.

 

The players have never seen anything like the attacking alien, and Steamjack wants to reroll his KS:Doctor Who roll:

Steamjack: I attempt to McGyver my brain to recognize it. Do I succeed?

GM: What before was red has now turned green. Green has turned blue, blue has turned yellow, and yellow has turned pink.

Silverbolt: He knows this from personal experience from the times he forgot to sleep.

GM: Oh, and everything else turns cyan.

Silverbolt: That happened after the 36 hour mark. At school.

GM: Then we had a test, and I fell asleep. The teacher made me run around the school. Twice. In the cold. I got top marks.

 

Silverbolt makes a power roll to reset his brain with electricity:

GM: Your reality appears slightly more normal.

Steamjack: Are there still fish?

GM: Of course. You paid points for them.

 

Some weapons are stranger than others:

Ultisaur: What's the thing doing?

GM: It's shooting things. And people. But mostly things.

Pinpoint: It shoots people? That's a cool gun…

 

After the Alien Probe has been described:

Steamjack: If its really scary, do I lose, or gain sanity points?

Silverbolt: You said this thing was bloated, disgusting, Cthulhu-like, violent, and quite possibly evil. KS:Lawyers roll!

 

Silverbolt is convinced the attacking alien is vulnerable to shampoo:

Silverbolt: Does her check tell her it's weak to shampoo?

GM: Does she know its made of silicon? Do you know its made of silicon? Is it made of silicon? These questions and more will not be answered on this tv show. Instead: Crazy alien carnage!

 

Ultisaur makes a successful contact roll:

Ultisaur: I'm hoping they have some powerful experimental anti-alien non-collateral weapon.

GM: Non-col… I hear your words, but they don't make sense.

...

Ultisaur: Its evil, its an alien and its wrecking the city. I want a brutus injection.

GM: yes, that would be their ultimate experimental weapon…

Silverbolt:"Is it worth the risks, sir?" "by the gods, I hope so!"

GM: And then they teleport out. They don't care that they lack the technology, they do it anyway.

 

The players look over their steam train's stats:

Pinpoint: How is that concealable?

Ultisaur: Lots and lots of alcohol. *pause* I can make funny quotes too.

Steamjack: Why does electricity cackle over the hull? I do not like electricity laughing maniacally at me while I drive.

Steamjack: I can't drive my own train?

GM: No, I can't skillfully drive your own train.

 

The game time, real time difference explained as the players modify their character sheets so they can fly the train:

GM: here's what's happening: the heroes are piling into the turbolift that will get them up in half a second. Meanwhile, we see a montage of how they all learned to fly it.

The players ram the giant alien with the train, not only doing knockback, but a full six hexes of it:

Steamjack: Did it hit the orphanage?

GM: Well it was 6 hexes away, and you did six hexes *moves alien to right in front of orphanage.*

Pinpoint: Yay, we'll get it next time.

 

Andy, who been asleep after a bad case of jet lag, comes to for a moment:

GM: It's your turn, what do you want to do about the alien?

Andy: Kill it. * turns around and goes back to sleep*

 

Steamjack notices something important about the train's character sheet:

Steamjack: Owned by ULTICORP R&D department?!

GM: Yes, its on load to you.

Steamjack: On which floor is this department?

GM: In the heavily fortified building on the other side of town.

Steamjack: When this is over I'm going to accidentally demolish that floor.

 

Steamjack calculates how much END the train has used. Its a bit over budget:

Steamjack: I land.

GM: There is now one less car on the road, and that skyway you were floating over…

Silverbolt: Go, go, Team Collateral.

 

The GM's throat makes some pretty weird noises, like he's getting a hair ball out:

GM: My biological system was not built to handle this.

Silverbolt: Handle what?

GM: Reality. Who's turn is it?

 

Steamjack tries advancing his awareness of the tactical situation:

Steamjack: I consult with the fish.

Illusionary fish: "giant mech! Giant Mech! GIANT MECH!"

Pinpoint: I take over the train controls. He is not fit for driving.

Steamjack: I chain-smoke to stay awake. There's a chain and everything.

 

Pinpoint has no more END for his typical attacks, so tries to take out the probe's eyes with a gatling gun but misses:

GM: You hit the hull next to the eyes.

Silverbolt: Which is made of Wonder-f***ing-flonium

GM: No, US-military-really-wants-to-study-this-ium

Steamjack: Salvage Rights!

Silverbolt: It should take R&D at least two minutes to get a salvage team out here.

GM: Last time you were in combat it took UNTIL 20 seconds to arrive. By that time both the media and ULTICORP were already there. City response time is excellent, when you're involved.

Ultisaur: I'd like to point out that it's not dead yet.

 

We calculate the damage the probe does to Ultisaur:

Silverbolt: Oh, the suspense…

GM: It's killing him.

 

The players finally spot the reactors on the probe's back, and Ultisaur wants to know if there's any obvious way of detaching them:

GM: It's a military vessel. It does not have a sign that says shot your photon torpedo through this hole to destroy this battle station. And it hasn't leaked the targeting information to the rebel alliance.

Ultisaur: Can they be unscrewed?

Silverbolt: did you bring a wrench?

GM: It's an alien vessel. Did you bring a sonic screwdriver?

GM: Hey! I anticipated this happening! You actually did something I expected! Two days of planning were not completely wasted.

Steamjack: You planned acid spitting effects for two days?

GM: …Yes.

 

Targeting:

Pinpoint: Does it have a left nostril?

GM: No.

Pinpoint: Can I make one?

Steamjack: Believe me, I've tried.

 

ULTICORP R&D arrives with a hover truck to capture the heavily damaged probe. Steamjack chases after them:

Ultisaur: I try to stop him. "dude its the R&D department. You don't want to know what stuff they have. At one time I disobeyed, and they had this thing that looked like a cattle prod, only it makes you sneeze. And I'm not talking normal sneeze either, I'm talking snot flying everywhere, hair going static, eyes flying out of your head, and you just feel allergic for the rest of the year."

Silverbolt and Steamjack at the same time: I want one.

Steamjack: and while you say that, I'm about up there.

 

Location, location, location:

Ultisaur: Lets get out of here. We don't want to be associated with this mayhem.

GM: *points to heavily damaged building on battle map* That's your HQ.

Ultisaur: oh… Did someone else see who did this, so they don't think we did?

GM: Five minutes pass, the structure is now back online.

Steamjack pays a visit to the ULTICORP building:

Secretary: "who are you here to see?"

Steamjack: "R&D department"

Secretary: "do you have an appointment?"

Ultisaur: I pick up my cell-phone and call the secretary; "Is Steamjack there? Do not under any circumstances let him…"

GM: "your input is valuable to us, but sadly all our operators are currently busy, please hold." "I'm singing in the rain, just singing in the rain…"

Ultisaur: Let me show you why I have a spare cell-phone. SMASH.

Silverbolt: Do you remember the last building we destroyed?

Ultisaur: The one with the plasma pool?

Silverbolt: No, the one after that, but thanks for reminding me. That was fun.

Steamjack: Does the secretary respond?

Silverbolt: You're still role-playing?

GM: she continues to ask you if you have an appointment. You begin wondering if she's a robot.

Steamjack: I poke the android.

GM: She activates her force field. At which point he (ultisaur) comes busting in through the window of the revolving door.

Ultisaur: "This isn't metahuman friendly. Also, don't ever let this man anywhere near the R&D department that doesn't exist."

GM: She taps a sign saying no pets allowed.

Ultisaur: "Ok, that's highly offensive, I'm offended, I'm spitting acid on you."

Steamjack: Property damaged noted, I leave.

GM: She taps the next sign saying "no spitting" and the one under that saying "in case of emergency all personnel are protected by force fields."

Ultisaur: I attempt casual conversation "so, what kind of force field model are you guys using these days?"

 

Steamjack teleports up to the R&D department, climbing upward one floor at the time. The safeguards protecting the floor from teleportation attempt hold, and Steamjack ends up a floor about the R&D department, in the press conference room the players have long since been banned from:

Steamjack: I stare at the floor, revving my chainsaw, and look like I'm contemplating something very important. How do the press react?

GM: Photos. Lots of photos of you looking profoundly at the floor, and lots of photos of security guys in power armor dragging you away.

Steamjack: I teleport to outside the window. How do the guards react.

GM: They look around in surprise, then they try not to look silly in front of the press. They look like they planned for that to happen, and then notice that you're right outside the window. Then they brake through the skylight to go get you.

Ultisaur: "We're not paying for that!"

GM: they've had most of their press conferences in a fortified bunker. This is the first one they've had up here since the … incident.

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Re: Quote of the Week from my gaming group...

 

"What have we learned from horror movies? Bad things happen when you go upstairs."

Ali 12/11/09

 

Okay, let me just say that game started out with us on the first floor of a funhouse. We spent about an hour (playing... thanks to a GM who wouldn't throw us a bone) falling due to stairs collapsing underneath us. Now... It's funny... Then... I just wanted to go home.

Ali: playing a Vietnamese Mehket named Cam

Renee: playing an Irish Gangrel named Shannon

Mel: GM

Tara: playing a Daeva named Ryan

 

Ali: "Who watches a football game in mute?"

Renee: "Deaf people?"

Ali: "What f***t*** would have a deaf ghoul?"

Mel: "Actually they ARE all deaf."

Ali: "How bad do I feel right now?"

12/11/09

 

"We're all going to hell... We're gonna have so much fun guys!"

Ali 12/11/09

 

"You can't quantify 3 years in 3 hours."

"Ha! You just used 'quantify'."

"Yes, but did I use it correctly?"

Ali and Renee 12/11/09

 

"Everyone's falling on me with their claws out."

"It's like dating Edward Scissorhands!!"

Renee and Ali 12/11/09

 

"So Shannon looks up and there are all these Irish boys falling on her. She probably thought 'is this a good dream?' Then her ribs started breaking."

Ali 12/11/09

 

"He's all about instant gratification."

"YES! He wants to be shot... RIGHT NOW!"

Renee and Ali 12/11/09

 

"Does your character have striking looks?"

"She doesn't, but she'll strike you until you think she's pretty."

Mel and Ali 12/11/09

 

"I keep falling down. I'm like a grandma with a life alert bracelet... There's a special place in hell for me, isn't there? I hope there's an open bar."

Ali 12/11/09

 

Our final battle is gonna be with stairs...

Ali 12/11/09

 

My next character is getting a specialty in stair climbing.

Ali 12/11/09

 

"CAUTION: Falling Vampires."

Ali 12/11/09

 

"There are little men in the world."

"Leprechauns?"

Renee and Ali 12/11/09

 

"That's not Wonderland. It's just a basement."

Ali 12/11/09

 

"I laugh in the face of stairs!"

"I would freak the f*** out if there were faces on stairs."

Mel and Ali 12/11/09

 

"I loathe to say this, but there may be more stairs."

"... I hate this place."

Renee and Ali 12/11/09

 

"You see a man staring lustfully at him and he's daydreaming."

"Add sparkles and you've got TWILIGHT."

Mel and Ali 12/11/09

 

My character has the best defense against a boxer. Ten feet and a Beretta.

Ali 12/11/09

 

Oh! She's about to go all 'Dukes of Hazard' on you!!

Ali 12/11/09

 

"You don't want to visit Frenzyland."

"That's the worst theme park ever."

Mel and Ali 12/11/09

 

Whispering makes things more intense. *whispered* It really does.

Ali 12/11/09

 

Oh yeah, 'cause nothing is more fashionable than bleeding to death.

Ali 12/11/09

 

You make it sound so dirty... Thank you!

Ali 12/11/09

 

I think a head cold is God's way of telling me to hate my friends.

Ali 12/11/09

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Re: Quote of the Week from my gaming group...

 

John Henry: Gravity / density brick

Saulk: Mystic specializing in health magic

 

Best without explanation.

Saulk: "I just had an intelligent conversation with a zombie!"

John Henry: "I'm happy to hear that you held up your half of it."

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Re: Quote of the Week from my gaming group...

 

Nikita Borislev : Hulking brute of an Ussuran, axeman and ship's bosun. A stickler for the pirate way of life.

 

Nikita explains his tardiness after taking the newest member of the crew for a night on the town...

Nikita: I warned everyone in the bar that if anything happened to Levasseur, I would kill everyone there....which is why I am late.

 

That pretty much defines Nikita right there. Savagely violent, but incredibly devoted to the ship and her crew. :D

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Re: Quote of the Week from my gaming group...

 

New Pathfinder campaign started tonight. I was sad, very sad that the old one folded but our GM a full time student, part time worker, full time Dad was not having the time to give an original campaign the proper attention. So we started one of the Adventure Paths. As there is only three party members, to save effort of reworking the adventures we will be using gestalt classes, making us more potent individually

 

Our chracters are:

Vahne (Vain) Dulack: Ranger/Cleric of Desna (Goddess of Luck, Travel, Liberty)

Zerendraken: Flamboyant Sorcerer/Cleric of the Goddess of Glory

Orakpo: Dwarven thug (rogue/fighter)

 

We meet for the first time as a festival and consecration of a new Cathedral is attacked by Goblins. Goblins who chant. (Zarendraken and Vahne speak the goblin tongue, Orakpo does not.

 

Zerendraken: "Goblins die and goblins learn, fight a dragon -feel his burn!"

Vahne: "Goblins bleed, Goblins die...I got nothing else."

Orakpo: "WHAT THE HELL ARE YOU ALL SAYING?!?!"

 

Zerendraken has a bad dice night. He's almost slain when Vahne releases positive energy and the charges up and kills the gob he was fighting.

Vahne: "Sir! It is safer for civilians in the Cathedral!"

Zerendraken: "....I am NOT a civilian!" *pouts*

 

Vahne Climbs up a building to battle a Gob archer, who ...draws his knife and throws it off the edge...He'd meant to drop his bow but got...excited. Then he critted the hero with his bow but brokeit. Vahne missed him and he then tackled Vanhne off the building...(critting again)...his luck ran out and when they toppled to the ground he broke his opponents fall.

 

Vahne (getting up and dusting himself off): "That was pretty epic, huh?"

Orakpo: "We saw what happened."

Vahne: "Ah. That's...too bad."

 

and not much of a quote (that could be said of most of this I suppose) but hella funny. In the course of the battle, Zerendrake had his clothes burned off...but kept fighting

Vahne: "Here." (giving him his cloak so he could cover himself)

 

More gobs show and the Sorcerer charges one.

GM: "You see the singed sorcerer sprinting to the goblin, flapping in the wind - THE CLOAK! The cloak was flapping in the wind!"

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Re: Quote of the Week from my gaming group...

 

One of my players announced over email that he can't make the game this week (what a slacker! Just 'cause your wife has a new baby, you're gonna blow off gaming???) ;) His character, Brontus, is a big barbarian bruiser. He deals a lot of damage, and takes a lot of damage. And this conversation ensued:

 

Brontus (OOC): It's cool. I'll send Bill my charsheet and someone else can play him this week.

 

Rody (OOC): Yeah, that's what they all say *before* we charge their character into a beholder breeding pit. (What, you didn't think beholders bred? Oh, yeah, they breed alright, like a nasty, sticky tangle of unspeakable tether-balls....)

 

Aester (OOC): My big concern is that usually when someone says "play my character" that means we get to make him run in and be our first meat shield. But... Brontus does that anyway.... How would we completely exploit his character if we couldn't abuse him the normal way?

 

:rofl:

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Re: Quote of the Week from my gaming group...

 

To be fair, we have long game sessions, since we only game once every two weeks. So they (are supposed to) start at noon and end around midnight, with a dinner break in the middle.

 

Still, I couldn't help but answer this way, loaded with sarcasm, when the subject of game starting time came up in e-mail this week...

 

"Let’s follow the usual procedure. I’ll be earlier than whatever time is suggested. The GM will be later than the time suggested. Everyone else will be an hour after that. Joe, if you don’t have soccer or little league then you need to adopt some more kids just to have some more soccer or little league so you can be later. Robert lives the closest, so he’ll show up last and leave first. Ow. I sprained my sarcasm muscle. That’s what I get for not being able to stretch it at work."

 

Hopefully they'll have better comments at the game.

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Re: Quote of the Week from my gaming group...

 

One of my players announced over email that he can't make the game this week (what a slacker! Just 'cause your wife has a new baby, you're gonna blow off gaming???) ;) His character, Brontus, is a big barbarian bruiser. He deals a lot of damage, and takes a lot of damage. And this conversation ensued:

 

Brontus (OOC): It's cool. I'll send Bill my charsheet and someone else can play him this week.

 

Rody (OOC): Yeah, that's what they all say *before* we charge their character into a beholder breeding pit. (What, you didn't think beholders bred? Oh, yeah, they breed alright, like a nasty, sticky tangle of unspeakable tether-balls....)

 

Aester (OOC): My big concern is that usually when someone says "play my character" that means we get to make him run in and be our first meat shield. But... Brontus does that anyway.... How would we completely exploit his character if we couldn't abuse him the normal way?

 

:rofl:

 

"In this episode of Bloodmatter, Brontus gets a makeover! And goes shopping."

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Re: Quote of the Week from my gaming group...

 

Edge City - Back In Town

 

Trawler : 12-ft tall, 12-ft wide brick, with the grace of a cat-burgular

Terminus : Genetic warrior, now with a family of clone-brothers and a hybrid dog-soldier clone sister known as The Bitch

Avatar : An incandescent headache for NERC

Zero : Increasingly disturbing sword-wielding mentalist

 

Weldun
:

 

Zero
: It's been a year since I've been able to do any work on healing Lancer's brain
:mad:
... On the other hand it's been a year, maybe my mother's dead
;)

 

Zero
: Just because I wear black doesn't mean you can start humming the Imperial March when I come in.

Trawler
: But you've got a black cloak as well.

Zero
: Good point.

Weldun
: And that glowing sword...

Zero
: Hmm. But you can ignore the breathing, that's just asthma

Trawler's ongoing problem with the thirteens.

 

Stentorian
: You buy your underwear at Target

 

Trawler
: So there's a new
tabula rasa
?

Weldun, GM
: No, there's a new
status quo

Stentorian
: Can we get Trawler a Latin dictionary for Christmas?

 

The Edge City police are sending uplifted animals into Freaktown.

 

Weldun, GM
: The Freaks don't like it when they come around. They call them sell-outs.

Zero
: Uncle Tomcats.

 

Weldun, GM
: You can get Zero to set up an investment portfolio. After all he has no morals when he's out of the mask.

Stentorian
: Captain Ethics.

Weldun, GM
:
Detect Right Or Wrong
: Sense Group - Ethics, Obvious Inaccessible Focus (Costume).

 

Weldun, GM
: The Nuclear Energy Regulatory Commission is getting annoyed with Avatar because whenever he's bored he plays "Popcorn" on the dosimeters.

 

Weldun, GM
: Nemesis doesn't have a mentalist on the team.

Terminus
: Good point - it's one of our advantages over them

Zero
: Yay! I'm an advantage!

 

Terminus
: Uh... Zero? Your mother is here to see you...

Zero
:*
hides in the roof
Tell her I caught smallpox in an alternate dimension.

Zero
: No, maybe you shouldn't wear black - it makes the prophecies too confusing when the rest of us wear the same colour.

 

Weldun, GM
: It's actually in the Artshow rules now - all geometry must be Euclidean

 

Weldun, GM
: The Edge City Agora...

Trawler
: oh, Agora! I've had Edge City Angora on my notes.

 

In Cthulhu, Col. Lancaster, Lucy Kennedy, Amy Wells, Paddy McGinty have fled Innsmouth ( in Joe Sargent's bus, no less )

 

Me, GM
: You already knew things in Innsmouth were deeply shady, that you were potentially implicated in the death of one of their favoured sons, that you were most definitely involved in the murder of unarmed citizens, and that the local police were lying about cases, and that somebody was going through your luggage at the hotel... But you went to the police to report a case of child neglect! I realise that suicide is an entirely appropriate reaction to Lovecraftian horrors, but there are easier ways to do it!

 

Lucy Smith OOC
: We're going on a magical murder mystery tour

 

Lucy Smith
: We go to the bank to get all our money out

Me,GM
: In the middle of the night?

Paddy McGinty
: That's *one* way to get money from a bank...

Amy Wells
: Perhaps we shouldn't add bank robbery to everything else we achieved?

 

Paddy finally explains why he got so disturbingly enthusiastic about Bernie's invention of magical microsurgery and limb transplants, in a long impassioned speech about his war-mangled hand

 

Paddy McGinty
: "... and when I can sew bits on I'll be a whole man again!"

Amy & Lucy
:
*long pause.... collapse laughing*

 

Paddy McGinty
: Lets go to Las Vegas!

Me,GM
: Where?

Paddy McGinty
: Las Vegas!

Me,GM
: Where? The Las Vegas you're thinking of doesn't exist for another 20 years

Paddy McGinty
:.... Must have got a vision of the future when I got that brick to the head.

Lucy Smith OOC
: Hang around 20 years and you can meet
. Who'll play you?

Paddy McGinty OOC
: Brad Pitt!

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Re: Quote of the Week from my gaming group...

 

Marcus opens a hole in the present to travel back to that time point in the near future

Near Future Marcus steps through and blocks a basket ball aimed at Present Marcus's head.

Present Marcus "glad you came back to watch my back"

Near Future Marcus "you're back is my back"

 

Stooge tell the Boss about the failed bank robbery attempt

It was either him or the other guy.

The heist was smooth running and up until this ice cream truck pulls up.

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Re: Quote of the Week from my gaming group...

 

Game II in the new Pathfinder Campaign

 

Our characters are:

Vahne (Vain) Dulack: Ranger/Cleric of Desna (Goddess of Luck, Travel, Liberty)

Zerendraken: Flamboyant Sorcerer/Cleric of the Goddess of Glory

Orakpo: Dwarven thug (rogue/fighter)

 

So we managed to fend off the Goblins and became heroes to the town of Sandpointe; we're getting free food, room and board for the duration of our stay, and ...other amenities.

 

Zerendraken lost his signature flowing golden locks and was feeling despondent when he was approached by a breathless (and breathtaking) young woman who feared there was a goblin in her families' cellar.

 

Being a gentleman and wannabe hero, he follows her. When they get there he impresses her with a display of magic (summoning lights to investigate the cellar) and then she impresses him with a display of flesh. It seems there wasn't a goblin in her cellar, but a nice comfy couch.

 

As the young woman showed her gratitude, a loud voice boomed, "What's going on here!"

Turning to see her angry father wielding a broom. In an attempt to talk his way out, the Loquacious Zerendraken blurted, "She said there were Goblins in there!"

An enraged shriek beside him made him wince.

 

Among the festivities that remained for the festival, was a performance by a renown diva at the theater. Her name was Alleshandra and she was...a dwarf. Orakpo was ... interested.

He'san uncivilized guttersnipe out for adventure and thrills; she's a bored socialite former slave singing sensation -- they fight crime!...or have a midnight tryst.

"You wax your beard?" He was heard shouting.

 

And finally a noble looking for excitement as well as being in the heroes' company, took us boar hunting.

Zerendraken's dice abandoned him again and he got gored.

"You're really fortunate that the Heroes of Sandpointe are your friends!"

 

Vahne unfortunately had little interesting happen to him. Though he did get a few giggles for his shopping for clothes trip with Zerendraken.

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Re: Quote of the Week from my gaming group...

 

From my "Bloodmater" fantasy game last weekend. We've got a new character in the group, a dragon-man named Aester. The group is in the middle of a major battle...

 

GM: OK, the evil dwarves just went. Boots, it's your turn .

Aester (OOC): Why are you calling me "Boots"? My name is... Oh.

 

:rofl:

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