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Quote of the Week from my gaming group...


Darren Watts

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Re: Quote of the Week from my gaming group...

 

BTW' date=' my path-finder bard has [b']oratory[/b], he's more of a sloganeer and storyteller.

and the head cheerleader in combat, from whence comes the inspiration plusses.

 

I told the party leader (the baron in the city-builder path) that he would never die

while he could hear me in combat.

he told me that was scant comfort.

 

the DM said that my bard was the second most dangerous character in the party after

the cranked-up warrior, because my bardic combat bonuses spread out over all

the parties damage really added up after a while.

 

But: the group put their foot down on my Bard's performing style:

 

1). they bought me the Headband of Intellect, that gives you skill points,

with the play strings skill programmed into it.

 

2). they hired a music teacher to school me.

 

3). they made me promise to put actual skill points into strings next level.

 

4). they bought a Lyre of Building for me to use to aid the city's projects.

 

I was dumbfounded. Grateful, speechless, almost.

But what came out of my mouth was "I hope the headband has cool little wings in the logo"

OOC: (like Aerosmith)

 

You realize you don't have to put ranks into the headband at all, don't you? It will always give you ranks equal to your level.

 

BTW: Kingmaker?

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Re: Quote of the Week from my gaming group...

 

You realize you don't have to put ranks into the headband at all' date=' don't you? It will always give you ranks equal to your level. [/quote']

 

I think they want a back-up in case he ever gets separated from his "crown".

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Re: Quote of the Week from my gaming group...

 

A fistful of quotes from teh Bunneh's Fantasy HERO campaign - Chronicles of Foxton.

 

---

 

Referenced Characters:

 

Damien Wrathchild: Blademaster and expert procurer of information serving the Baron of Foxton. Outwardly charming but hides a cunning, ruthless streak.

Wythri Majaera: Young Elf exiled from her homeland of Pasion and working as an apprentice sage in Foxton. Slightly mad due to the influence of her Wild Magik.

Wallace Gunn: Humble and simple druid and woodsman hired on as the Baron's Forester. Slow-witted and uneducated but dedicated to his duty.

Radley "Tunnelmouse" Jones: Hobbit member of the Foxton Draconian force. Stealth expert. Always hungry.

 

---

 

When the stable hands jump to when the diminutive Tunnelmouse orders them about...

Tunnelmouse: Hey, I have a commanding presence with stableboys!

 

During a discussion after Wythri had asked Damien handle a situation. She didn't say anything about violence but...

Wythri: I asked Damien Wrathchild to go there and take care of the problem. How much more clear could I be?

 

When some of the main characters ask the seemingly eccentric Baron for an appointment later on...

Baron du Clef (NPC): Well, let me check my daytimer. Blank. Blank. Blank. Blank. Blank. Blank. Blank. Blank. Blank. Blank. Blank. Blank. Hey, birthday!

 

While searching of local area for an escaped prisoner...

Wythri: It's a sparsely populated barony.

Gunn: It didn't start that way...

 

A comment about conversations with professional adventurers...

Gunn: Don't be witty. I'm not sure they're up to it.

 

---

 

Enjoy!

 

Lonewalker

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Re: Quote of the Week from my gaming group...

 

From the same LARP-player as above comes this story:

The player are devided in two camps: Good guys and Orks. 5 good guys stumble trough the forest, doing something like "collecting herbs" or other non-combat activity.

A single orc player also walked trough the forest. Suddenly they meet, for both sides suprisingly. The orc player is oviously at a disadvantage, but instead of fleeing he just deceides to stand there and tries to look meanancing.

 

The good guys don't attack either, instead they are arguing. The ork player can't really hear that, but from what he understands they fear that a medium orc army is just waiting behind the trees to attack them when they attack him. So he deceides for one thing: Just continuing to stand there, looking as meanacing as a single orc can.

 

So he stand, they argue. This goes on and on. After a total time of two hours the good guys finally have reached a decision how to deal with this single orc:

They retreat.

 

Thats right: a single orc not only held off five good guys for two hours, he forced them to retreat. Just by standing.

Thus was born the campfire story of the mighty orc warrior, who defeated five enemys without even lifting his sword.

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Re: Quote of the Week from my gaming group...

 

Holy crap. I can't imagine standing around for two hours in the woods arguing over whether or not to attack a guy. At least if you spend two hours arguing at a table' date=' you have pizza, chips, and soda.[/quote']

I can't imagine one group of 5 players on a table who would not charge the single orc on first sight. Then again, Larp-players tend to be more carefull with their characters. They are more like a "life time investment", nothing you can just "role up again, on same level or 1 lower".

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Re: Quote of the Week from my gaming group...

 

4th edition DnD

 

Raiden, Tiefling Rogue

Thorfin, Dwarven Paladin

Sora, Dragonborn Fighter

Varus, Elven Rogue

Asterix*, Gnome Hexblade

 

Raiden is attacked by bats...

GM: They shriek at you.

Thorfin: Oh no, it's Opera!

GM rolls a one for the shriek attack

Raiden: Bad Opera.

Asterix: Redundant.

 

Raiden falls off the skyship to his death...

GM: How do you fall?

Raiden: Down?

 

The GM apologizes

GM: Sorry Raiden, I had to torture someone for my amusement.

Raiden: That's ok, that's what GMs do.

 

We look for work...

Thorfin: There's always work for well armed violent men.

Asterix: Wait, Varus is well armed, and you're violent, but none of us are men.

Varus: No wonder we can't find work!

 

Sora: Give me a gnome, where the buffalo roam...

 

Asterix tries to meet girls...

GM: the only one who's interested is a undead member of the Elven undying court.

Thorfin: But she looks as good as the day she died.

Asterix: I don't date outside my species.

Thorfin: Never stopped you before.

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Re: Quote of the Week from my gaming group...

 

In our Exalted game, we were ambused in our house by a group of Dragonbloods and Godbloods from a local crime syndicate. One of the Lunar No-Moons has an easy time with her opponent. She walks out of the room saying, "I just got lucky in bed."

 

We had to take a five minute break after that.

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Re: Quote of the Week from my gaming group...

 

Dark Heresy. Three new players, too, which should add to the fun. No longer Hamlet-themed names, alas. An Eldar journalist who we were advised is a useful contact is informed about the intended Crusade in advance, so they can plan the best way to record interviews in advance before the Tau hunt Polonius down for 're-education'.

 

Eldar Journalist
: So... to deal with the Eldar ultimatum, and the Ork infestation on the moon.... you're going to preach a Crusade?

Polonius
: Of course. Genocidal religious crusades have served humanity well for the last 40 millennia, why stop now?

Eldar Journalist
: Yesssss........ Are you insane?

Polonius
: Perhaps you are confusing me with Brother Guildenstern.

 

Polonius
: You know, I'm quite pleased with my diplomatic efforts there. I managed to spend 10 minutes in a room with an Elf and didn't try to kill her. Speaking of self-control, where's Brother Guildenstern?

 

Why Polonius has reservations about Guildenstern's plan to drop a Tau Ethereal into the Ork-infested craters on Myen-Fio, instead of his own plan to spark a genocidal religious crusade.

 

Polonius
: I'm more confident in my ability to rouse the human populace to a bloodthirsty frenzy, than our ability to rouse the Tau to same. Of course, with Guildenstern involved....

 

Polonius receives a letter sent on behalf of Prince Yriel of Craftworld Iyanden. Their psykers have predicted what will happen, Polonius's involvement, and could stop it going ahead, but apparently have no interest in doing so. Craftworld Uthaca, on the other hand... It ends by stating that that if Polonius ever reveals the contents of the letter, the result won't need a precognitive.

 

GM
: Congratulations. You just received a death threat from a major 40K character.

Polonius
: I feel so flattered

 

Polonius
: With every layer of complication and intrigue that gets added I just feel more confidence in my duty to the Emperor. It's probably incipient megalomania.

GM
: I'd say paranoia.

 

Rosenkrantz
: Why do you tolerate it when Guildenstern says things like that?

Polonius
: I have to offer some tolerance and understanding, on account of him being a brain-damaged psychopath.

Rosenkrantz
: Is there some point where you get so crazy you get an automatic social pass?

GM
: Yes, it's called 'Inquisitor'

 

Polonius
: A horrible thought occurs to me - Guildenstern is actually the Inquisitor who's been setting all this up. He operated on his own brain so he won't know, until he's in position to take control.

Rosenkrantz
: Oh, come on, nobody is
that
byzantine.

Polonius
:
*raises eyebrow*

Guildenstern
:
*sneaking up on Polonius with a knife*

GM
: 20 XP bonus, for the Rule One Violation

 

GM
: Two men enter the foyer

Rosenkrantz
: My god! We've only had women and hermaphrodites so far.

 

One of them is clearly an assassin, but Polonius remains relaxed. He's still alive, for one thing.

 

Polonius
: If he was going to kill me, why is his gun still on his back?

Guildenstern
: He's saving it in case you try to run

 

Polonius
: Of course I'm not worried - my family had its own lineage of assassin retainers back on Kringle! Good people.

 

Rosenkrantz
: I dunno - we requisitioned a psyker and a mechanic. What do we get? An assassin and a police.

Polonius
: *
shrugs
* You have to expect these little clerical errors in the Administratum

 

Polonius
: I just had another horrible moment of weakness. I was just thinking, that even with the climate and the Xenos and the certainty of war, compared to most Imperial worlds we really are incredibly fortunate to be living here.

 

The Tau Ethereal - codename 'The Prize Ham' in our schemes - arrives on Myen-Fio's moon, as part of the Eldar/Tau/Ork/Human negotiations. He has a large military escort.

 

GM
: You see Crisis Suits, Stealth Suits..

Polonius OOC
: Boiler Suits... Shell Suits... Zoot Suits...

 

Polonius
: The best defense is a good offense - and Guildenstern is offensive enough for anybody

 

Off to examine the polar island we want to move all the Kringlemen to. The possibility of shipwreck comes up, and debate about who gets to be Mary-Ann.

 

Rosenkrantz OOC
: Guildenstern is the Anti-Gilligan

Polonius OOC
: I'm sure he'll still manage to ruin any plans we make to escape

Rosenkrantz OOC
: He'll probably come up with half of them!

Polonius OOC
: None the less...

Rosenkrantz OOC
: *agrees* None the less.

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Re: Quote of the Week from my gaming group...

 

I'm asking for a sample of on-topic.

 

Certainly. My apologies.

 

We have a character named Quake, he's a brick with a body of granite when his powers are active. Quake is smart and witty. He likes to tell people he has "chiseled features." Usually good for an eye roll. He also has this habit of quoting movies, almost always germane to the topic being discussed. Some of the PCs find this funny. Some find it a tad annoying.

 

Quake also has bad luck with plans. While no plan ever withstands contact with the enemy, Quake's tend to fall apart well before contact. After they've been together for a few adventures, the group gets intel of where the big-bad's HQ is and prepare for battle. Looking at a map of the walled compound, everyone trying to figure out the best way in, Quake says, "Oh yeah! Got. A. Plan!"

 

Everyone gets quiet.

 

Null Space (teleporter) says, "I feel a great disturbance in the Force. As if millions of voices suddenly cried out in terror, and were suddenly silenced."

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Re: Quote of the Week from my gaming group...

 

Drhoz- Rule One?

If I'm right' date=' that's "Don't give the GM ideas!"[/quote']

 

Correct :)

 

And you have to admit it's suspicious - None of the Kringlemen can recall ever meeting this alleged Preacher before we were loaded on the POW ship, he's had radical brain surgery that the Tau are apparently not responsible for, and he doesn't remember a thing about what happened before his capture, apart from suspicious flashs of memory.

 

And now the Bishop of Arkhangelsk has apparently nominated him his successor, whilst he goes to complete the Prize Ham Delivery

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Re: Quote of the Week from my gaming group...

 

Correct :)

 

And you have to admit it's suspicious - None of the Kringlemen can recall ever meeting this alleged Preacher before we were loaded on the POW ship, he's had radical brain surgery that the Tau are apparently not responsible for, and he doesn't remember a thing about what happened before his capture, apart from suspicious flashs of memory.

 

And now the Bishop of Arkhangelsk has apparently nominated him his successor, whilst he goes to complete the Prize Ham Delivery

*Dun-dun-dun*Crash*!

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Re: Quote of the Week from my gaming group...

 

Drhoz,

 

You said something about Rondale, Julius, and McGinty being the last PCs alive in your Cthulu game. I've read the posts you've made of the games and am curious what happened to the others. Last I knew, Lancaster was a brain in a jar (with player overseas, so that worked out), but Amy and Lucy just seemed to disappear from the quotes. Can you tell us what happened to them (and others whom I might have forgotten)?

 

BTW, you've done what I never thought possible. Based on your quotes and descriptions, I am considering adding Lovecraft to my "read-it" list. He'd be quite a ways down, and I've just started the Father Brown Omnibus.

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Re: Quote of the Week from my gaming group...

 

Drhoz,

 

You said something about Rondale, Julius, and McGinty being the last PCs alive in your Cthulu game. I've read the posts you've made of the games and am curious what happened to the others. Last I knew, Lancaster was a brain in a jar (with player overseas, so that worked out), but Amy and Lucy just seemed to disappear from the quotes. Can you tell us what happened to them (and others whom I might have forgotten)?

 

BTW, you've done what I never thought possible. Based on your quotes and descriptions, I am considering adding Lovecraft to my "read-it" list. He'd be quite a ways down, and I've just started the Father Brown Omnibus.

 

I may have said 'surviving' when I meant 'remaining' - neither Amy nor Lucy's players have been to the guild in months, so their characters are effectively retired. Investigator death is practically a given in Cthulhu, so Amy, Lucy, and the other PCs I've had to retire because of players getting night jobs etc, probably got out out while the going was good - lucky them :D

 

that said...

 

The various fates and mental disorders of the investigators, as they stand in June 1924.

 

Jack Brannigan - Broken, dismembered, eaten, machine-gunned, and dead.

Sydney Delthorn - Neurotic and prone to nervous tension after reading the Necronomicon cover-to-cover in an attempt to discover and undo whatever a hyena-headed sorcerer had done to them. Desperate to hide any Mythos knowledge that comes to MU.

Pers ‘Hammer’ Dragovic, PI - Still mortally afraid of any cases that hint at supernatural involvement. Reluctant to involve his friends, but may have to.

Dr Terrence Elliot - Still available to his one-time compatriots, in cases where bodies need to be quietly autopsied, or curious injuries cared for without bringing in too much official attention.

Prof Steven Engelein - Location unknown. Investigators speculate he's standing on a street corner in Moscow, waiting to assassinate a geneticist 10 years before he can cause trouble.

Blake Harrington, Private Eye - Avoids the other PCs assiduously. No great loss.

The Reverend Joe - A complete mental vegetable, in a home for bewildered clergy. No sign of recovery in the months since the unfortunate incident.

The Amazing Julius ( Guiliano Givetti ) - Looking forward to months of fame in Boston due to his involvement in the Crimson Gang capture. His agent advises him to milk it for all it's worth.

Col. Conrad LancasterDespite some months as an assortment of frozen bodyparts in McGinty's basement, and a brain in a Mi-Go canister on a shelf upstairs, taking it all amazingly well, considering. But that's the English stiff upper lip for you. Frozen stiff. Has been Resurrected, but amnesiac.

Patrick McGinty - Gleefully spiraling down into a haze of rotgut alcohol, necromancy, and gangsterism. Somehow still manages to come across as a fine, upstanding member of the public, despite the assorted frozen body-parts in his basement and the multiple crimes against people, property, God, & Nature that he commits on a weekly basis.

Prof. Alicia McPool – A Scots linguist, of exceptional talent and wealth. Alas, now plagued by a horrible screaming only she can hear.

Alexei Petrovich - location unknown. Never returned to New England after his experiences.

Lucy Smith - Has mostly refused to involve herself in anything involving the Mythos ever since her house exploded. Her increasing paranoia about her suspected hybrid ancestry has not helped. Currently sharing an apartment in Cambridge with Amy Wells, as she tries to rebuild her acting career from scratch.

Amy Wells - Back in Boston, and starting medical school. Continues to find the reality of the universe difficult to handle, and would gladly turn her back on its horrors if she believed the world would survive if she did.

Pvt Paul Rondale - For the time being bursting with confidence and flush with cash, his new-found optimism for the future including putting more money towards his sibling's education, and ensuring that even if something ghastly does happen to him, the work of his compatriots can continue.

Dr Heinrich Augustus von Habsburg - Recovering well from being axed in the back.

 

 

Hope you enjoy the HPL :)

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Re: Quote of the Week from my gaming group...

 

I may have said 'surviving' when I meant 'remaining' - neither Amy nor Lucy's players have been to the guild in months, so their characters are effectively retired. Investigator death is practically a given in Cthulhu, so Amy, Lucy, and the other PCs I've had to retire because of players getting night jobs etc, probably got out out while the going was good - lucky them :D

 

that said...

 

The various fates and mental disorders of the investigators, as they stand in June 1924.

 

Jack Brannigan - Broken, dismembered, eaten, machine-gunned, and dead.

Sydney Delthorn - Neurotic and prone to nervous tension after reading the Necronomicon cover-to-cover in an attempt to discover and undo whatever a hyena-headed sorcerer had done to them. Desperate to hide any Mythos knowledge that comes to MU.

Pers ‘Hammer’ Dragovic, PI - Still mortally afraid of any cases that hint at supernatural involvement. Reluctant to involve his friends, but may have to.

Dr Terrence Elliot - Still available to his one-time compatriots, in cases where bodies need to be quietly autopsied, or curious injuries cared for without bringing in too much official attention.

Prof Steven Engelein - Location unknown. Investigators speculate he's standing on a street corner in Moscow, waiting to assassinate a geneticist 10 years before he can cause trouble.

Blake Harrington, Private Eye - Avoids the other PCs assiduously. No great loss.

The Reverend Joe - A complete mental vegetable, in a home for bewildered clergy. No sign of recovery in the months since the unfortunate incident.

The Amazing Julius ( Guiliano Givetti ) - Looking forward to months of fame in Boston due to his involvement in the Crimson Gang capture. His agent advises him to milk it for all it's worth.

Col. Conrad LancasterDespite some months as an assortment of frozen bodyparts in McGinty's basement, and a brain in a Mi-Go canister on a shelf upstairs, taking it all amazingly well, considering. But that's the English stiff upper lip for you. Frozen stiff. Has been Resurrected, but amnesiac.

Patrick McGinty - Gleefully spiraling down into a haze of rotgut alcohol, necromancy, and gangsterism. Somehow still manages to come across as a fine, upstanding member of the public, despite the assorted frozen body-parts in his basement and the multiple crimes against people, property, God, & Nature that he commits on a weekly basis.

Prof. Alicia McPool – A Scots linguist, of exceptional talent and wealth. Alas, now plagued by a horrible screaming only she can hear.

Alexei Petrovich - location unknown. Never returned to New England after his experiences.

Lucy Smith - Has mostly refused to involve herself in anything involving the Mythos ever since her house exploded. Her increasing paranoia about her suspected hybrid ancestry has not helped. Currently sharing an apartment in Cambridge with Amy Wells, as she tries to rebuild her acting career from scratch.

Amy Wells - Back in Boston, and starting medical school. Continues to find the reality of the universe difficult to handle, and would gladly turn her back on its horrors if she believed the world would survive if she did.

Pvt Paul Rondale - For the time being bursting with confidence and flush with cash, his new-found optimism for the future including putting more money towards his sibling's education, and ensuring that even if something ghastly does happen to him, the work of his compatriots can continue.

Dr Heinrich Augustus von Habsburg - Recovering well from being axed in the back.

 

 

Hope you enjoy the HPL :)

 

Gee. All these years, I avoided CoC because of how it chews up Characters, Silly me.

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Re: Quote of the Week from my gaming group...

 

Gee. All these years' date=' I avoided CoC because of how it chews up Characters, Silly me.[/quote']

 

Oh, it does chew up characters. But as in real life, some GM's chew their "food" very slowly. All the better to savor the flavor of the slow spiral into insanity. :eg:

.

.

.

Whaaat?

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Re: Quote of the Week from my gaming group...

 

Oh' date=' it [i']does[/i] chew up characters. But as in real life, some GM's chew their "food" very slowly. All the better to savor the flavor of the slow spiral into insanity. :eg:

.

.

.

Whaaat?

 

Actually, I noticed that Drhoz's game didn't seem to be quite as... deadly as CoC has a reputation for being. He does seem to enjoy stringing the PCs along and in some cases, letting them destroy themselves by hanging themselves with GM—provided lengths of rope.

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Re: Quote of the Week from my gaming group...

 

Actually' date=' I noticed that Drhoz's game didn't seem to be quite as... deadly as CoC has a reputation for being. He does seem to enjoy stringing the PCs along and in some cases, letting them destroy themselves by hanging themselves with GM—provided lengths of rope.[/quote']

 

Which is the very style I tend to use as a GM. Ergo, I heartily approve of the way Drhoz runs his games. ~sage nod~

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