Tyrant Posted June 19, 2005 Report Share Posted June 19, 2005 Well, I've been away from the Hero system for about a year now, but after seeing both "Mr & Mrs Smith" and "Batman: the Begining", I've been seriously thinking about starting up a modern day action/adventure game featuring lots of gun toting mercenaries, car chases, ninja clans, helicopters shooting up the side of buildings and government cyborg assassins gone rogue. Needless to say, I'm thinking that Dark Champions is probably the way to go. But here's the thing, I have a fairly large group of players (8 to 12), most of whom are not at all familiar with the Hero system. The most important thing for me is make sure combat is fast and furious. Since I haven't seen the rules in DC or Ninja Hero (or should that be the Ultimate Martial Artist?) I figured I'd just ask the people who have played the game on a regular basis if you thought that this was the way to go. I've heard that the Hero System can get pretty slow when it comes to combat. In my experience, that wasn't really the case, but at the time I only had four players and we were playing fantasy. Now, I've been told there are a lot of ways to speed up combat and that most of the combat issues were for super powered, high point cost combats anyway. Not so much an issue in this game. Lastly, how well do the martial arts, cinematic wuxia style in particular, mesh with DC. Do they slow combat down? I'd love to include them in the game provided they don't bog down the flow. Thanks. Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.