TheQuestionMan Posted June 22, 2005 Report Share Posted June 22, 2005 Greetings Herophiles, I need Judge Dread's Lawgiver Stats? Thanks QM Quote Link to comment Share on other sites More sharing options...
AmadanNaBriona Posted June 22, 2005 Report Share Posted June 22, 2005 Re: Need Judge Dread's Lawgiver Stats Greetings Herophiles, I need Judge Dread's Lawgiver Stats? Thanks QM last time I wrote up a lawgiver it was for my modified "Space game" version of Danger International, back before 1st ed Star Hero came out. I'm sure if had access to my storage unit I could find it, but all those archives are sitting in boxes 2 and a half hours away. Think Multipower for the various munitions, with a seperate Triggered attack for the security system. Quote Link to comment Share on other sites More sharing options...
clsage Posted June 22, 2005 Report Share Posted June 22, 2005 Re: Need Judge Dread's Lawgiver Stats Greetings Herophiles, I need Judge Dread's Lawgiver Stats? Thanks QM At one point someone had done a BBB version of some of the world for the Judges....Can't recall the URL of the top of my brain stem tho'.... -Carl- Quote Link to comment Share on other sites More sharing options...
Fitz Posted June 23, 2005 Report Share Posted June 23, 2005 Re: Need Judge Dread's Lawgiver Stats As far as I can recall, it has heat-seeking ammo, incendiary ammo, and normal bullets. It fires single rounds or bursts. It probably uses illuminating rounds as well, but I don't recall specifically. I vaguely recall seeing a frame where you could see through its sights, and there seemed to be a lot of target/range info displayed in there, as well as the optical magnification. Plus, it blows up if anyone besides Dredd tries to use it... unless it's his genetically identical clone-twin, Rico. As for the Hero stats -- go to it All the damage parameters are going to be campaign-specific, so there's not much point in me doing it. The only thing I'd say is that it's clearly a Focus and not Independent, the ammo must be a Multipower since you can only use one type at a time, and that it has a bunch of Penalty Skill Levels vs. Range Modifiers. As for the blowing up thing, I'd stick that in the Multipower with 1 non-recoverable charge, Trigger and No Conscious Control. Quote Link to comment Share on other sites More sharing options...
Lanith Posted June 24, 2005 Report Share Posted June 24, 2005 Re: Need Judge Dread's Lawgiver Stats I had a similar weapon in a game, I went with the easy way though. 1 1/2d6 RKA (Variable Advantage +1/2) +1, OAF -1, Charges, Incantations required for advantage change -1/4 It doesn't do EVERYTHING exactly, but it was close enough for me. Quote Link to comment Share on other sites More sharing options...
Sketchpad Posted June 24, 2005 Report Share Posted June 24, 2005 Re: Need Judge Dread's Lawgiver Stats I'd probably build it as a MP with the various ammo effects in the slots .. Quote Link to comment Share on other sites More sharing options...
Sketchpad Posted June 24, 2005 Report Share Posted June 24, 2005 Re: Need Judge Dread's Lawgiver Stats The Lawgiver 1 (http://www.2000adonline.com/functions/tekimage.php3?Image=lawgiver) Cost Powers END 22 Lawgiver MkI : Multipower, 45-point reserve, (45 Active Points); all slots OAF (-1) 1u 1) General Purpose: RKA 2d6+1 (35 Active Points); OAF (-1), 12 Charges (-1/4) [12] 2u 2) Rubber Ricochet: EB 7d6, Autofire (2 shots; +1/4) (44 Active Points); OAF (-1), 12 Charges (-1/4) [12] 2u 3) Incendiary: RKA 1d6+1, Continuous (+1) (40 Active Points); OAF (-1), 12 Charges (-1/4) [12] 2u 4) Armor Piercing: RKA 2d6, Armor Piercing (+1/2) (45 Active Points); OAF (-1), 12 Charges (-1/4) [12] 2u 5) Grenade: EB 7d6, Explosion (+1/2), Nonselective Target (-1/4) (44 Active Points); OAF (-1), 12 Charges (-1/4) [12] 2u 6) High Explosive: RKA 2d6+1, Explosion (+1/2), Nonselective Target (-1/4) (44 Active Points); OAF (-1), 12 Charges (-1/4) [12] 23 Self-Destruct Charge: RKA 3d6+1, Trigger: When Unapproved Print is Scanned (Activating the Trigger is an Action that takes no time, Trigger requires a Turn or more to reset; +1/4), Explosion (+1/2), Selective Target (+1/4) (100 Active Points); 1 Charge (-2), OAF (-1), Linked (Palm Print Analyzer; -1/4) [1] 6 Palm Print Analyzer: Detect Palm Print 11- (Unusual Group), Discriminatory, Analyze (13 Active Points); OAF (-1) 0 Lawgiver II (http://www.2000adonline.com/functions/tekimage.php3?Image=lgmk11) 27 Lawgiver MkII: Multipower, 55-point reserve, (55 Active Points); all slots OAF (-1) 1u 1) General Purpose: RKA 2d6+1 (35 Active Points); OAF (-1), 12 Charges (-1/4) [12] 2u 2) Rubber Ricochet: EB 7d6, Autofire (2 shots; +1/4) (44 Active Points); OAF (-1), 12 Charges (-1/4) [12] 2u 3) Incendiary: RKA 1d6+1, Continuous (+1) (40 Active Points); OAF (-1), 12 Charges (-1/4) [12] 2u 4) Armor Piercing: RKA 2d6, Armor Piercing (+1/2) (45 Active Points); OAF (-1), 12 Charges (-1/4) [12] 2u 5) Grenade: EB 7d6, Explosion (+1/2), Nonselective Target (-1/4) (44 Active Points); OAF (-1), 12 Charges (-1/4) [12] 2u 6) High Explosive: RKA 2d6+1, Explosion (+1/2), Nonselective Target (-1/4) (44 Active Points); OAF (-1), 12 Charges (-1/4) [12] 2u 7) Gas Rounds: EB 5d6+1, NND (Self-Contained Breathing; +1) (54 Active Points); OAF (-1), 12 Charges (-1/4) [12] 2u 8) Stun Shot Energy Pulse: EB 8d6, STUN Only (+0) (40 Active Points); OAF (-1), 12 Charges (-1/4) [12] 2u 9) Heat-Seeker Rounds: (Total: 50 Active Cost, 20 Real Cost) +3 with Ranged Combat (15 Active Points); OAF (-1), Limited Power Only vs. Heat-Based Targets (-1/2), Linked (RKA; -1/2), 12 Charges (-1/4) (Real Cost: 5) plus RKA 2d6+1 (35 Active Points); OAF (-1), 12 Charges (-1/4) (Real Cost: 15) [12] 23 Self-Destruct Charge: RKA 3d6+1, Trigger: When Unapproved Print is Scanned (Activating the Trigger is an Action that takes no time, Trigger requires a Turn or more to reset; +1/4), Explosion (+1/2), Selective Target (+1/4) (100 Active Points); 1 Charge (-2), OAF (-1), Linked (Palm Print Analyzer; -1/4) [1] 6 Palm Print Analyzer: Detect Palm Print 11- (Unusual Group), Discriminatory, Analyze (13 Active Points); OAF (-1) 0 Quote Link to comment Share on other sites More sharing options...
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