Wyrm Ouroboros Posted January 14, 2008 Report Share Posted January 14, 2008 ... or vice-versa. You know the trick -- Lorna Dane catches a Dagwood knocked off the table, and not only does it not all spill, she puts it back together. That's just a TK trick; going off the bigger (combat) scale, Magneto completely disassembles a car -- or a suit of power armor. Then, three pages later, he puts it back together. What level of Transform would you put this at, Minor (not changing the 'reality' of what the thing is, after all) or Major (hey, it IS practically a killing attack)? My current build is thus: Take Apart: Major Transform 2d6+1 (Assembled into Disassembled), Invisible Power Effects, Source Only (Fully Invisible; +1/2), Partial Transform (+1/2) (70 Active Points); Limited Target Technological Foci / 'Restrainables' / Special F/X (-1/2), Variable Limitations (requires -1/2 worth of Limitations; Focus, Concentration, 1/2 Effect vs. Non-Magnetic; -1/4): Real Cost 40. On a similar vein, how would you build reassembling -- or more to the point, 'healing' a damaged vehicle? Healing (for people) costs 10 points per 1d6; that'd equate to a Minor Transform. Repairing something, it being a 'defense', should be less expensive than the original attack, right? Repair: Minor Transform 5d6 (Reassembly / Integrated Repair), Partial Transform (+1/2) (75 Active Points); Limited Target (Technological Foci / 'Restrainables' / Special F/X; -1/2), Variable Limitations (requires -1/2 worth of Limitations; Focus, Concentration, 1/2 Effect vs. Non-Magnetic; -1/4): Real Cost 43. How's this look? Quote Link to comment Share on other sites More sharing options...
Sean Waters Posted January 14, 2008 Report Share Posted January 14, 2008 Re: Assemble / Disassemble It looks good to me. Quote Link to comment Share on other sites More sharing options...
Sean Waters Posted January 14, 2008 Report Share Posted January 14, 2008 Re: Assemble / Disassemble ...although for some types of 'reassembly' I'd probably want a major transform too: if the thing is actualy damaged/blown apart, not just taken apart. Depends on what you want. Quote Link to comment Share on other sites More sharing options...
Wyrm Ouroboros Posted January 15, 2008 Author Report Share Posted January 15, 2008 Re: Assemble / Disassemble I think that if it was 'just' damaged, I'd still permit the Minor Transform; it is the equivalent of Healing. If it was totally shredded, compressed into a 4' cube, or whatever, then yeah, a Major Transform would probably need to be used -- but plain battle damage down to and below 0 Body (before its Negative Body) I'd say Minor. Quote Link to comment Share on other sites More sharing options...
Thia Halmades Posted January 15, 2008 Report Share Posted January 15, 2008 Re: Assemble / Disassemble I think this is actually really nice, WO. I have to agree that I'd also include a Major version of it (10pt) for 'trickier' objects, but that's GM Porsche. Had to trade in my fiat. Thing was making funny noises. Quote Link to comment Share on other sites More sharing options...
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