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Traveller Hero Character Point Scale


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This is the point scale I worked out for my current Traveller Hero game. Coming from a long time Traveller player/fan, I wanted a way to simulate age/career terms. And while the points may seem high, I run a very skills heavy game; plus we are using 'super-skills' so wanted to give the players room to work...

 

 

Base Points = 100 plus (see age table)

Age         Terms       Age Bonus   Disads      Total       Max Disads
<18         0           0           25          125         10
18-22       1           15          35          150         10
23-26       2           25          50          175         25
27-30       3           45          55          200         25
31-34       4           65          55          220         25
35-38       5           70          65          235         25
39-42       6           75          70          245         25
43-46       7           75          75          250         50
47-50       8           80          75          255         50
51-54       9           85          75          260         50
55-58       10          90          75          265         50
59-62       11          95          75          270         50
63-66       12          100         75          275         50
67+         13          105         75          280         50

 

The way it works, you start with 100 points, plus the points from the age column, to get your starting point base. Add the disad points from the disad column and you have your character's total points. Max Disads is the max disad points from any one disad category.

 

So, a 4 term Imperial Navy vet who just mustered out of service would be 34 years old and be a 220 point character.

 

Aroooo

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  • 2 weeks later...

Re: Traveller Hero Character Point Scale

 

Your seventeen year olds have 25 points in Disads, yet can't spend any points in any one Disadvantage category :sneaky:

 

But all in all, it's a pretty good patch to bridge HEROthink with Travellerthink.

 

I noticed Traveller HERO mentions enlistment terms, but doesn't give any more details.

 

There might be some figgledy bits if a character concept ends up a Noble Spec Forces Officer (Prince Harry anyone?), but any GM worth the title knows when to let the rules bend, especially house rules :D

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