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A DC Animated-style HeroMachine


Theron

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Re: A DC Animated-style HeroMachine

 

And a Few More......

 

Screenshot2011-07-24at30134PM.jpgScreenshot2011-07-21at55659PM.jpg

Screenshot2011-07-16at63635PM.jpgScreenshot2011-07-16at61134PM.jpgScreenshot2011-07-16at52126PM.jpgScreenshot2011-07-16at44818PM.jpg

 

 

~Rex...That would be, (from one of the arcs of the personal game), Project: Furball (Low Def Brick), Blue Thunder (Speedster), Bullet (Shrinking Flight Master), The Mid-Nite Avenger VIII (Legacy Vigilante), The Blue Hood (related to Speedline, Trick Arrows), and Hirsuit (Feral low end brick)

 

Rex Could You Do me a favor and create some pic of my PCs for my campaign COURT OF DREAMS? I'll post some refs for you to create the Characters.

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Re: A DC Animated-style HeroMachine

 

It's a pretty simple program, I'm sure you could churn out any pic you needed; (well the 2010 version and previous is, the 2011 is, twitchy) but sure shoot me some References and I'll see what I can do......I have sheets and such in 6e for all of the pics I posted above as well....a couple popped up over in the Builds you would like to see thread....

 

~Rex

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Re: A DC Animated-style HeroMachine

 

I absolutely love this costume. Repped' date=' of course.[/quote']

 

He's an insanely Effective Character as well too. Had him drop Rooms of people in one trick arrow shot and the things being knocked over, down and out, where pretty much the same point level as he is.

 

Got character sheets for all those and more if people want them. May post a few more pics later tonight. I'm on a Project 400 Kick at the moment.

 

~Rex

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Re: A DC Animated-style HeroMachine

 

Hmm....apparently I have more of these then I thought.....

 

Here's a few more, along the theme of One of these things is not like the other, heh.....

 

Screenshot2011-08-22at45418PM.jpgScreenshot2011-08-22at123213AM.jpgScreenshot2011-08-22at44222PM.jpg

 

~Rex...found piles of custom ones as well, heh. Guess I need to clean up my desktop a bit.

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Re: A DC Animated-style HeroMachine

 

When the New Republic attempted to carry out an operation in Paris, France --

an operation which was stopped by a multi-national unit of the battlesuit troop-

ers of the secret alliance -- the French government quietly (but very firmly)

requested to join the alliance, and that its scientists be included in the battle-

suit design process. After a considerable amount of negotiations, the French

requests were granted, and -- within the space of two months -- their first

battlesuit design entered production. Taking a page from their history, the

French called their unit the Musketeer, after the soldiers from pre-revolution

France who served the King:

 

 

[ATTACH=CONFIG]39720[/ATTACH]

 

 

 

The most distinctive feature of the Musketeer battlesuit is its "hat", a part of

the helmet which was designed to resemble the headgear of the original

Musketeers -- a broad-brimmed, plumed hat. At first glance, one would think

that the helmet's odd design would interfere with the suit's flight capability,

but the designers (with the help of "Professor Grey") found a way to get around

that particular hurdle. Part of the armor's systems is a limited shield generator,

which projects a computer-controlled aerodynamic force field around the upper

body. The field is only active while the suit is in flight, but while it is, it provides

some protection from ground fire.

 

While the Musketeer has no built-in weapons, its operators are by no means un-

armed. Their primary weapon is a blaster rifle, which is capable of firing either

armor-piercing bolts, explosive blasts, or stun-shots. The rifle is powered by a

detachable powerpack, and Musketeer operators carry a total of six powerpacks

each (one already loaded in the rifle, and five spares).

 

Their unit strength is slightly greater than that of the original King's Musketeers,

as there are a total of 113 of them -- a Captain, two Lieutenants, ten Sergeants,

and one hundred PFCs.

 

 

 

Major Tom 2009 :dyn

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Re: A DC Animated-style HeroMachine

 

When several of the New Republic's plans were disrupted by the intervention

of battlesuited soldiers -- battlesuits which were clearly designed with the

same technology to which it had access -- Ulrich von Wulfcragge commanded

his scientists to devise a battlesuit design for use by the troopers of the New

Republic. After several months of trial and error, the Iron Baron's scientists

did precisely that, and the result of their labor was the Panzerfaust battle-

suit:

 

 

[ATTACH=CONFIG]39726[/ATTACH]

 

 

 

However, because they didn't have the expertise and assistance of someone

like "Professor Grey", the suit created by the scientists was much larger than

those used by the secret alliance; as a result, only the largest and strongest

of the New Republic's troopers could wear the suits.

 

The Panzerfaust makes use of two different weapons; one carried, and the

other built-in. The first is a hand-held, rapid-firing pulse laser rifle which

the operators refer to as a "Beam Schmeisser" and, like the blaster rifles

used by the Musketeer troopers, is powered by a detachable powerpack.

The second is built into the gauntlets of the armor, and is the reason that

the suit has the name that it does. The gauntlets house a pair of two differ-

ent systems which work together: a plasma generator, and a small-scale

force field generator. When confronted with an obstacle that has to be

dealt with -- whether a reinforced wall or a Main Battle Tank -- the Panzer-

faust operator brings the dual system online, building up a plasma charge

inside a containment field created by the force field generator.

 

Once the plasma charge is at full strength, the operator strikes his target

while simultaneously opening a small area of the force field, releasing a

jet of high-temperature plasma. The result is similar to what happens

when an anti-tank weapon such as the TOW missile hits its target, as the

blast not only penetrates the obstacle, but also inflicts lethal damage upon

anyone in the blast area (this is particularly true where tank or vehicle

crewmen are concerned).

 

Fortunately for the alliance, there are only a few of these suits in existence,

as there aren't that many troopers of the New Republic's forces who can

wear the armor due to its size.

 

 

 

Major Tom 2009 :eg:

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Re: A DC Animated-style HeroMachine

 

During a battle between a Sky Ranger unit and several of the Iron Baron's

Panzerfaust troopers, the Sky Rangers recieved some unexpected -- and

very timely -- aid, in the form of a woman wearing a winged battlesuit.

After the battle was over and the Sky Rangers were able to talk to their

new ally, she identified herself as Steel Eagle:

 

 

 

[ATTACH=CONFIG]39727[/ATTACH]

 

 

 

Once they returned to their secret base, they were surprised to discover

that not only was Steel Eagle actually Dr. Arabella Burke, one of the

scientists who had designed their battlesuits, but that she was also the

American-born great-great granddaughter of Ulric von Wulfcragge. When

she discovered that her great-great-grandfather wanted to reestablish a

National Socialist regime, Dr. Burke felt that she had to do more than

help to arm those who would fight the Iron Baron, so she designed and

built the Steel Eagle battlesuit to join the soldiers of the secret alliance

in the field.

 

Although they aren't shown in the pic, the wings of the Steel Eagle battle-

suit have eight hardpoints for mounting specially-designed equipment and/

or ordnance. The usual mix is an ECM (Electronic Counter-Measures) pod

and an ECCM (Electronic Counter-Counter-Measures) pod on the inner

hardpoints, with the remaining six occupied by fire-and-forget missiles

with high-explosive warheads; when a bombing mission is called for, how-

ever, the missiles are replaced with four laser-guided "smart bombs",

which she delivers on target in a manner not too dissimilar to the Stuka

"dive-bombing" attacks of WWII.

 

In addition to the underwing armament, the Steel Eagle battlesuit is also

equipped with a pair of high-powered laser projectors, one in each gaunt-

let. These are used either for strafing attacks against ground targets, or

to defend herself against airborne opponents.

 

Unlike the battlesuits used by the other members of the secret alliance,

the Steel Eagle battlesuit is capable of Mach 2 flight (with no underwing

stores other than the ECM and ECCM pods); its flight speed drops to

just under Mach 1 with a full underwing load.

 

 

 

Major Tom 2009 :cool:

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Re: A DC Animated-style HeroMachine

 

One of the newest members of the Hand of Darkness is Vulpa, a fox-like

alien whose specialty is the control or subversion of enemy computer sys-

tems:

 

 

[ATTACH=CONFIG]39731[/ATTACH]

 

 

 

With the specialized gear at her disposal, Vulpa is able to not only search

for and retrieve classified data from supposedly-secure computers, she is

also able to disable an enemy's security systems or to turn his own weap-

ons systems against him, provided that they're computer-controlled.

 

Although she has recieved the same training as the rest of Lord Dark Matter's

forces, Vulpa isn't a frontline combatant, as her skills make her too valuable

to risk in a combat situation. She does carry a plasma pistol for self-defense,

however, even if she doesn't have many opportunities to need to use it.

 

There are unconfirmed rumors among Dark Matter's rank-and-file that DeFang

and Vulpa have a very close (some go so far as to say intimate) relationship --

of course, the reason that said rumors are unconfirmed is that no one in the

Nth Legion is crazy or suicidal enough to try to confirm them. After all, it doesn't

help one's chances of long-term survival to irritate someone who can disembowel

you with a flick of his wrist.

 

 

 

Major Tom 2009 :eg:

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Re: A DC Animated-style HeroMachine

 

Here's the second of the Marvel-based pics, and this one was the result

of a question that The Arc asked me: had I ever done a pic of Red Wolf

(the Amerind member of the Rangers)?

 

He told me that he'd tried, but couldn't make the wolf's-head headdress

come out right (neither could I on my first attempt). After my first try at

it, I had an idea as to how the headdress could be done, and the pic be-

low is the result (the part that really took the longest to do was his buck-

skin leggings):

 

 

[ATTACH=CONFIG]39753[/ATTACH]

 

 

 

Major Tom 2009 :cool:

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