Steve Long Posted May 23, 2008 Report Share Posted May 23, 2008 Randy Mosiondz, one of the lead designers for COMMO, posted a great essay today on the game design process. I'd particularly like to call the Hero community's attention to the last part, where he talks about customer feedback and how it affects the work-in-progress. http://www.champions-online.com/dev_blog/evolution_of_game_design_rethinking_archetypes Quote Link to comment Share on other sites More sharing options...
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