Kal'El Wayne Posted October 14, 2008 Report Share Posted October 14, 2008 I have a few characters (two, to be precise) in a really 'roleplay' style game of Fantasy Hero. One, the guy, is a transformation/life wizard for the most part, but the girl is more of a generalist. Unfortunately, I need some help coming up with the more esoteric spells. Obvious spells like 'Dragon Shape' and 'Wings' are pretty simple. However, since I have a focus on roleplaying, I need some help. First, Joban's transformations. Let's start with 'Weight Of The Ages'. I should explain that the people of his country of origin, Harwin, believe that bigger women are more beautiful, more compassionate and wiser. They basically worship a fertility goddess called 'Harlee' and every autumn they celebrate the harvest as being the time when she becomes pregnant with herself. So I figured that he should have a simple low level spell that made a woman magically gain weight and increase their Comeliness at the same time. It would be fast, to an unnatural extent, but not so fast that it becomes obvious that he was the culprit. The target certainly shouldn't show an appreciable difference the same day. It should probably have No Normal Defence: Targets already 180lbs or more are immune. And it only works on women because Joban is picky like that. What do you think? A typical transformation Usable As Attack with Delayed Effect? Quote Link to comment Share on other sites More sharing options...
Shadowsoul Posted October 14, 2008 Report Share Posted October 14, 2008 Re: A Series Of Spells Perhaps the Disadvantage 'Gradual Effect' would do the trick. If it's not going to actually inconvenience the character then apply it but don't allow it to reduce the cost of the power. Quote Link to comment Share on other sites More sharing options...
Blue Jogger Posted October 15, 2008 Report Share Posted October 15, 2008 Re: A Series Of Spells Wouldn't it just work better to buy an AID to COM and +0 Side Effect (effects target not caster, real minor), +1" of Knockback Resistance (Extra Mass)? I say +1" KB because that's the game effect of gaining nearly double mass. And put Gradual Effect on it, why not. Quote Link to comment Share on other sites More sharing options...
keldrak Posted October 15, 2008 Report Share Posted October 15, 2008 Re: A Series Of Spells Harlee's Autumn Weight Gain Spell: Persistant; vs Mental DEF; Range 45”; Total Cost: 6; Active: 9; Growth: 5 pts (2xMass, +5 STR, +1 BODY, +1 STUN) Advantages: Usable Against Others, Invisible All Sense Groups, Costs No End; Persistent; NND (Immune if weight >180) Based on ECV (vs Targets Mental DEF – usually 0 in FH); Also avoids RANGE MODS Ranged – Max = 5xAPs Limitations: Fragile, Expend, Universal OAF (Pasta Flour) Affect is gradual; takes one week to complete weight gain. Gestures Incantation – Casting Only Limited powers - Only Up to weight of 180 Fades after 1 Week at (180-Orig Wt)/10 per day Requires Skill Roll 0 DCV casting only Characteristic (COM) 4 pts (+8 COM) Advantages: As Above without Costs No END and without Persistent Limitations: As Above with Linked OIF is Rose Oil Quote Link to comment Share on other sites More sharing options...
Kal'El Wayne Posted October 28, 2008 Author Report Share Posted October 28, 2008 Re: A Series Of Spells Nice spell. Thanks, guys. My spellbook has started to take shape. Anyone think of a reasonable transformation spell which fits the character concept? Other than general utility and combat spells? I've also been think about a body-fat to armour spell. One that turns the targets body-fat into a tough natural armour, to help his sister (my other character) in combat. I think that I would like it to be more effective if the target has more body-fat, both as a roleplaying device (the country that considers bigger to be better makes a spell that makes you more effective in combat if you gain weight.) and from a mechanics standpoint (it makes the spell more useful for him and his sister than a party fighter, helping to boost the less well armoured members of the party.) Any ideas for that? It'd last a limited time, like ten minutes or an hour at most, but by then the fight should be over, one way or another. Quote Link to comment Share on other sites More sharing options...
Gnaskar Posted November 6, 2008 Report Share Posted November 6, 2008 Re: A Series Of Spells Damage resistance with linked armor (limited power, only targets with extensive body fat) both usable by other/simultaneously, as well as the usual magic limitations including continuing charges. perhaps an Aid INT with a transform side effect (target to target with more body fat) to represent the Wisdom of Harlee. And growing tentacles is always fun... Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.