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Gangbusters! to Pulp Hero


Edsel

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Has anybody done any work on converting the old TSR "Gangbusters!" materials, particularly the game modules, into Hero System?

 

I have the five original modules but not the Gangbusters! rulebook so it is kind of hard to figure out what all of the stat abbreviations mean.

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Re: Gangbusters! to Pulp Hero

 

As far as I know not publically. For more information about Gangbusters you can read the designer's original note at his blog site here: Bloody 20s. Start with his June 13 postings.

 

Theres also a nice summary here at RPGnet forums: [Gangbusters] Can someone give me a quick breakdown?

 

A great, under-appreciated game for its day.

 

Other than these, what do you need to know?

 

 

.

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Re: Gangbusters! to Pulp Hero

 

If you're looking for the full terms for NPCs stated-out in the modules, this might help:

 

MS = Muscle

AG = Agility

OB = Observation

PR = Presence

DR = Driving

LK = Luck

HP = Hit Points

 

The attributes are D100-based, but not all of them are generated the same way. (Anything more specific I'll help with if I can.)

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