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Your favorite character type


Dominique
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Re: Your favorite character type

 

Bricks with elements from other archetypes, speedster, energy projector, etc. Even if they don't have martial arts per se, they're all good in a scrap. I like physically tough characters.

 

Although speedsters and energy projectors can be fun to play, I'd still build them with good normal defenses.

 

Sorcerer is another favourite.

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Re: Your favorite character type

 

I have always had a fondness for the classic speedster. While they are not the strongest, toughest, able to project power blasts, mind swipe, or anything else that is more appropriate to other more combat-capable archatypes, they do have the advantage that they are (when well-made) nigh impossible to hit, able to travel at great speeds that boggle the minds of others (making great scouts). Although they do have several powerful attack options (such as the extremely effective move through).

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Re: Your favorite character type

 

I love 'do everything' types. Not as good at any one thing as a specialised hero, but with the ability to try anything. So, a gadgeteer with a lab full of other gadgets, or a Power Suit type with modular attachments, or a mage with a magic pool, or even a 'mystic gadgeteer' who uses alchemy. And possibly my favourite of these is a kind of Doc Savage type. Some skill in a bunch of different things, decent stats, and a small amount of ritual magic and a bunch of weak gadgets.

 

OR

 

The Spirit style, hero who comes back from the dead. I often use this with another kind of hero, but I love the idea that, while he's just as easy to kill as anyone else, he keeps coming back. He or she is like the 'Freddy Kreuger' or 'Jason' or 'Chucky' of the superhero world. Terrifies the supervillains and lets me play this character as often as I want, even if he does get 'killed'.

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Re: Your favorite character type

 

I like melee fighters over ranged fighters. I really like either immortal or experienced heroes with lots of combat levels and skills. Bricks and martial artists or something in between is good with a little unexpected trick or two on the side.

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Re: Your favorite character type

 

Ranged attacker, ie the blaster. Seems most of the time I was in groups that loved bricks and HTH types so I fell into this role. Keep it simple with fly, ff, eb.

 

With experience I would expand upon the powers to diversify. In CoH terms a defender.

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Re: Your favorite character type

 

In any game system I play I love healer/buffer type support characters... dunno why, I just do.

 

Outside of that, I love playing hyper specialists... forget generalist 'do anything' types, Id rather do one thing better than anyone else (even if that one thing is something oddball and less than useful).

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Re: Your favorite character type

 

I like Flying Bricks. I love the idea of being able to fly--and a brick requires a minimum of special rules. You have high defenses, do lots of damage...and that's about it.

 

If it's not a Flying Brick, I'm most likely to be playing someone with a very elaborate multi-power or VPP so they're insanely flexible. It's one extreme or the other for me most of the time.

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Re: Your favorite character type

 

Variety. I like martial artists with a ranged attack, powered armor types with low brick strength and built in blasters. I also like characters that don't match stereotypes: A brick with a force field. A blaster with a 40 Strength. A martial artist who doesn't actually have any martial arts. A humanoid robot who transforms into lawn furniture.

 

For the record, "Shadow-Hawk" in his current incarnation has invisibility, flight, a 30STR, martial arts, and a OIF arm blaster.

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Re: Your favorite character type

 

I like characters with limitations.

 

Sometimes they have no ranged attacks. Sometimes they have no enhanced senses. Sometimes they have limited mobility.

 

If you play in a largish group, it's important for a character to be more narrowly defined, to leave room for other characters to shine.

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Re: Your favorite character type

 

Mechanic/Engineer, oh you mean Archetype...

 

I like playing Bricks, though usually with some other archetype added in for fun.

 

so the list

Brick

Energy Projector

Martial Artist

Egoist

 

actually I like playing quirky characters. In combat they fit one archetype or the other. Out of combat, I like the weird ones. ie like the Telekinetic/Cyberkinetic Black house cat.

 

Tasha

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Re: Your favorite character type

 

Variety. I like martial artists with a ranged attack' date=' powered armor types with low brick strength and built in blasters. I also like characters that don't match stereotypes: A brick with a force field. A blaster with a 40 Strength. A martial artist who doesn't actually have any martial arts. .[/quote']

the only martial arts hero without martial arts i know of is the #1super-guy HONG KONG PHOOEY

my favorite character would be martial artist ss wee that includes a boxer/wrestler hero

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Re: Your favorite character type

 

My psyker PCs would be tricky, with very subtle and very scary powers, like being able to scramble someone's motor cortex or disrupt their heartbeat. Being able to affect someone's visual cortex so they physically can't see you is as good as mind control.

 

As for energy projectors, I would go for zero-point energy or electro-magnetism, giving a very broad suite of powers. With ZPE you can justify telekinesis and teleportation, via quantum effects.

 

PCs who can bounce and slam because they're made of rubber are atractive to, because of their unpredictable attack vectors.

 

And of course, you can jutify anything via sorcery.

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Re: Your favorite character type

 

I prefer Mentalists' date=' but most GMs cringe if they hear me say I want to play one as I'm evidently scary with them. I tend to fall back on Energy Projectors after that.[/quote']

 

Any particular reason why they frown on you playing a mentalist?

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Re: Your favorite character type

 

Any particular reason why they frown on you playing a mentalist?

 

I'm trying to recall the exact quote last said to me about it, but it amounted to 'you're too damned imaginative and clever'. I basically gave the DM headaches with Mind Control and Mental Illusions (powers the DM advised me against taking because they were 'useless', ironically).

 

I think the straw that broke the camel's back was the time we were fighting Terror Inc, and we were all fully aware of Giganto's crush on Scorpia. A teammate threw a gas bomb at Scorpia and she started coughing (in addition to taking damage), so I threw a Mind Control on Giganto: "The love of your life is choking to death! She'll die if you don't give her the Heimlich!" One 80 STR Heimlich later, Scorpia was unconscious.

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Re: Your favorite character type

 

Themed martial artists with a coherent set of powers (often a low level elemental control), especially flexible powers like telekinesis, teleport, and stretching. I am also a big fan of time manipulators (not time travellers necessarily) which can be many character types, but most for me they make good speedster martial artists.

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Re: Your favorite character type

 

Mystics because I love jack-of-all-trades type characters, but…

 

If you play in a largish group' date=' it's important for a character to be more narrowly defined, to leave room for other characters to shine.[/quote']

 

…this is always a concern. It helps to know what others are going to play, so I can leave those gaps in my character's abilities.

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Re: Your favorite character type

 

I really don't have a favorite type. Every character I play will be a bit odd, but something very different from the last character I played. Lately (meaning last several years) I've been doing a lot of support characters, but that tends to be because the other players in the group tend to gloss over such things. I could be playing the elephant-sized bear with the personality of Eeyore one game, the insecure teen power mimic the next game, the 50+ yr old psychic broad, or the Don Juan wannabee B&E specialist.

 

That's one of the things that I really enjoy about the hero system. You don't have to be pidgeon holed into playing a particular role in a campaign. There are some players that only play variations on a certain theme (One guy I played with was so predictable we started calling all his characters Ninja-of-the-week). That would bore me to tears. If I didn't mind being stuck with the same thing I'll play a video game insted of trying to get people to coordinate their busy schedules to play a face-to-face game.

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Re: Your favorite character type

 

Bricks and Speedsters are tied for first place in my mind. This is not surprising, since my favorite comic book characters are Nightcrawler, the Flash, Wonder Woman and the Hulk.

 

However, I'll play just about anything. My last two characters were a Weapon Master/Gadgeteer and a Martial Artist/Metamorph.

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